Torque3D/Templates/BaseGame/game
AzaezelX c0bd8de143 shift glow logic to use a bool. we'll likely make that a scalar at some point, but not at the last second
gl math parity. for proper *command* parity we'll need to hunt down why it' forcing it to version 110
2025-10-20 12:11:56 -05:00
..
core shift glow logic to use a bool. we'll likely make that a scalar at some point, but not at the last second 2025-10-20 12:11:56 -05:00
data fix $pref::SFX::channelVolume0 default 2025-10-16 15:28:13 -05:00
tools Fixes various reported issues with the ShapeEd update 2025-10-13 00:07:46 -05:00
D3DCompiler_47.dll update d3dCompiler_47 2024-07-28 04:33:10 -05:00
main.tscript.in Update main.tscript.in 2022-09-29 11:58:36 -05:00
runTests.tscript UnitTest 2023-07-27 21:02:27 +01:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00