..
images
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
CreateNewNavMeshDlg.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
CreateNewNavMeshDlg.gui
Shifts the tools messageboxes to be distinct from any messageboxes in the main game
2020-07-24 00:40:03 -05:00
done.wav
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
ENavEditorSettingsPage.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
main.tscript
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
navEditor.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
NavEditorConsoleDlg.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
NavEditorConsoleDlg.gui
Moved unneeded modules to Templates/Modules
2019-09-29 06:44:43 -05:00
NavEditorGui, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
NavEditorGui.gui
@rextimmy fix for GuiWindowCtrl so they snap correctly again
2019-11-18 03:30:04 -06:00
NavEditorSettingsTab.gui
Moved unneeded modules to Templates/Modules
2019-09-29 06:44:43 -05:00
NavEditorToolbar,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
NavEditorToolbar.gui
Changed default terrain paths to go into data/terrains if nothing is set
2019-12-23 12:37:55 -06:00