..
fieldTypes
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
images
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
messageBoxes
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
assimpImport.ed.gui
Improve handling of non-default script filenames
2021-01-19 21:32:31 +01:00
assimpImport.ed.tscript
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
AssimpImportDlg,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
colladaImport.ed.gui
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
ColladaImportDlg,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
colorPicker.ed.gui
Moved unneeded modules to Templates/Modules
2019-09-29 06:44:43 -05:00
ColorPickerDlg,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
CubemapEditor.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
cubemapEditor.gui
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
cursors.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
EditorLoadingGui,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
EditorLoadingGui.gui
Implements shape preview caching for shape assets
2021-01-27 01:54:26 -06:00
EditorSettingsWindow,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
EditorSettingsWindow.ed.gui
From @rextimmy was missing the stateblock handling for the Transparency mode Sub
2019-11-19 01:25:24 -06:00
editorSettingsWindow.ed.tscript
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
fileDialogBase.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
guiDialogs.ed.tscript
Added changes missed via merge failures.
2021-07-20 20:05:49 -05:00
GuiEaseEditDlg,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
GuiEaseEditDlg.ed.gui
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
GuiEaseEditDlg.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
guiObjectInspector.ed.gui
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
guiObjectInspector.ed.tscript
Fixes some conversion mistakes in the scripts
2021-01-19 21:32:31 +01:00
materialSelector.ed.gui
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
MaterialSelectorOverlay, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
objectSelection.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
openFileDialog.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
postFXEditor.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
postFxEditor.gui
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
postFxEditor.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
profilerGraph.gui
Moved unneeded modules to Templates/Modules
2019-09-29 06:44:43 -05:00
profilerGraph.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
ProfilerGraphGui.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
profiles.ed.tscript
Removed unneeded duplicate of blank sky skybox
2021-08-06 01:06:36 -05:00
RenderTargetVisualizer.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
renderTargetVisualizer.ed.gui
Implementation of guiRenderTargetVizCtrl
2020-10-03 00:58:38 +02:00
renderTargetVisualizer.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
saveChangesMBDlg.ed.gui
Shifts the tools messageboxes to be distinct from any messageboxes in the main game
2020-07-24 00:40:03 -05:00
saveFileDialog.ed.tscript
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
ScriptEditorDlg,EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
scriptEditorDlg.ed.gui
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
simViewDlg, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
simViewDlg.ed.gui
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
toolsMessageBoxSaveChangesDlg, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
uvEditor.ed.gui
Removed unneeded duplicate of blank sky skybox
2021-08-06 01:06:36 -05:00
UVEditorOverlay, EditorGuiGroup.asset.taml
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00