mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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58 lines
2.2 KiB
C++
58 lines
2.2 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _TERRCOLL_H_
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#define _TERRCOLL_H_
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#ifndef _CONVEX_H_
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#include "collision/convex.h"
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#endif
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class TerrainConvex : public Convex
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{
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friend class TerrainBlock;
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TerrainConvex *square; ///< Alternate convex if square is concave
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bool halfA; ///< Which half of square
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bool split45; ///< Square split pattern
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U32 squareId; ///< Used to match squares
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U32 material;
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Point3F point[4]; ///< 3-4 vertices
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VectorF normal[2];
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Box3F box; ///< Bounding box
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public:
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TerrainConvex();
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TerrainConvex( const TerrainConvex& cv );
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// Convex
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Box3F getBoundingBox() const;
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Box3F getBoundingBox(const MatrixF& mat, const Point3F& scale) const;
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Point3F support(const VectorF& v) const;
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void getFeatures(const MatrixF& mat,const VectorF& n, ConvexFeature* cf);
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void getPolyList(AbstractPolyList* list);
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};
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#endif // _TERRCOLL_H_
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