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* Adds method to Scene to delete dynamic objects in the scene * Add getNodeTransform to ShapeBase * Add sanity check to AFX ea_update function to avoid divide by zero * Adds ability to set color mul on GuiBitmapBorderCtrl like bitmapCtrl * MatrixF utilty functions/operators * Add ability to ignore an object in the containerBoxEmpty method call * Adds some better initialization/sanity handling for resetWorldBox and resetRenderWorldBox for SceneObject |
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| .. | ||
| forestBrushElement.cpp | ||
| forestBrushElement.h | ||
| forestBrushTool.cpp | ||
| forestBrushTool.h | ||
| forestEditorCtrl.cpp | ||
| forestEditorCtrl.h | ||
| forestSelectionTool.cpp | ||
| forestSelectionTool.h | ||
| forestTool.cpp | ||
| forestTool.h | ||
| forestUndo.cpp | ||
| forestUndo.h | ||