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note this *does* require a baked skylight in the main scene todo: track down why a similar protocol does not operate for guimaterialpreview and guiobjectview |
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| .. | ||
| boxEnvironmentProbe.cpp | ||
| boxEnvironmentProbe.h | ||
| IBLUtilities.cpp | ||
| IBLUtilities.h | ||
| reflectionProbe.cpp | ||
| reflectionProbe.h | ||
| skylight.cpp | ||
| skylight.h | ||
| sphereEnvironmentProbe.cpp | ||
| sphereEnvironmentProbe.h | ||