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addModuleWindow.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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addPackageWindow.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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AssetBrowser.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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assetBrowser.gui
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Remove tabs from asset broser and win. console
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2024-09-22 19:36:48 +02:00 |
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AssetBrowser_AddModule.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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AssetBrowser_AddPackage.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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AssetBrowser_assetNameEdit.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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AssetBrowser_editAsset.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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AssetBrowser_editModule.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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AssetBrowser_newAsset.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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AssetBrowser_newComponentAsset.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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AssetBrowser_newFolder.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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AssetBrowser_SelectModule.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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AssetBrowser_SelectPackage.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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AssetBrowserImportLog.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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assetImport.gui
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Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector
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2021-11-26 16:40:15 -06:00 |
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assetImportConfigEditor.asset.taml
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Added changes missed via merge failures.
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2021-07-20 20:05:49 -05:00 |
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assetImportConfigEditor.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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AssetImportCtrl.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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assetImportLog.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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assetNameEdit.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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assetPreviewButtonsTemplate.gui
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gui types using image_asset
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2025-01-23 22:12:57 +00:00 |
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createNewCollectionSet.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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createNewCollectionSetCtrl.asset.taml
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Added changes missed via merge failures.
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2021-07-20 20:05:49 -05:00 |
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editAsset.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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editModule.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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gameObjectCreator.asset.taml
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Added changes missed via merge failures.
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2021-07-20 20:05:49 -05:00 |
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gameObjectCreator.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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LooseFileAudit.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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looseFileAudit.gui
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lotsa fixes.
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2021-05-04 21:18:15 -04:00 |
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newAsset.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-09-01 22:26:23 -04:00 |
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newComponentAsset.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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newFolder.gui
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Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector
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2021-11-26 16:40:15 -06:00 |
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SelectAssetPath.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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selectModule.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-09-01 22:26:23 -04:00 |
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selectPackage.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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selectPath.gui
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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setAssetTarget.gui
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Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination.
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2021-09-12 05:32:30 -05:00 |