mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-21 07:33:45 +00:00
Removes a duplicated material definition Fixes up PostFX init'ing order so it inits before trying to load the prefs Adds a skip of loading the CoreModule's materials so we don't double-execute any of them Fixes a typo for the Vignette PostFX's name so it properly integrates |
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| .. | ||
| game | ||
| source | ||
| BaseGame.cmake | ||
| cleanShaders.bat | ||
| cleanShaders.command | ||
| DeleteCachedDTSs.bat | ||
| DeleteCachedDTSs.command | ||
| DeleteDSOs.bat | ||
| DeleteDSOs.command | ||
| DeletePrefs.bat | ||
| DeletePrefs.command | ||
| thumb.png | ||