Torque3D/Templates/Empty
DavidWyand-GG 85730dfb59 Oculus Rift Improvements
- Now requires OVR SDK 0.2.5
- New chromatic aberration correction shader.  Can be disabled by
setting $pref::OculusVR::UseChromaticAberrationCorrection to false prior
to enabling Rift display (such as for screen shots).
- FXAA on by default when using full screen on the Rift.
- Can now manually override IPD from script.  Otherwise value set in
profile is used.
- Raw sensor data now available through input events (set
$OculusVR::GenerateSensorRawEvents to true) and console methods.  The
raw data is acceleration, angular velocity, and magnetometer reading.
- Can determine if magnetometer calibration data is available using a
console method in order to notify the user.
2013-10-19 00:46:39 -04:00
..
buildFiles ExtendedMove class and support 2013-01-23 01:52:46 -05:00
game Oculus Rift Improvements 2013-10-19 00:46:39 -04:00
source Version number change. 2013-04-23 23:09:21 -04:00
web/source Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
cleanShaders.bat Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
cleanShaders.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeleteCachedDTSs.bat Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
DeleteCachedDTSs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeleteDSOs.bat Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
DeleteDSOs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
DeletePrefs.bat Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
DeletePrefs.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
generateProjects.bat Empty Template for ticket #1 2012-09-19 11:29:55 -04:00
generateProjects.command All *.command files should have 'executable bit' set on. 2012-09-23 15:31:45 +04:00
thumb.png Empty Template for ticket #1 2012-09-19 11:29:55 -04:00