Torque3D/Templates/BaseGame/game
Areloch c650c0fb36 Utilizes old method to clean up tree items in GuiTreeViewCtrl to resolve guiEditor crashes
Updates probeManager to correctly utilize skylight idx to infer if a skylight is active, and set the SKYLIGHT_ONLY macro correctly, resolving erroneous behavior
Cleaned up some of the guiEditor initialization script to remove redundancy
Cleaned up tools modules loading script to remove redundancy
2019-09-18 01:41:57 -05:00
..
core Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
data Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
tools Utilizes old method to clean up tree items in GuiTreeViewCtrl to resolve guiEditor crashes 2019-09-18 01:41:57 -05:00
main.cs.in Caught the main modules up to new module script file paradigm 2019-09-02 16:13:24 -05:00
runTests.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00