mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-24 00:53:47 +00:00
Torque3D - Game Engine
Fixes setting for showing core and tools dirs in Asset Browser Fixes path for newly created PostFX, state machine and cubemap assets Improves logic for getModuleFromAddress from asset browser directory handler Prevents error if no field was edited in the Create New Asset window before hitting the create button Forces acquiring newly created asset just so they can be utilized immediately Updates PostFXAsset template files to better hook in and provide a better example of basic behaviors. |
||
|---|---|---|
| Engine | ||
| My Projects | ||
| Templates | ||
| Tools | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .travis.yml | ||
| CMakeLists.txt | ||
| CONTRIBUTING.md | ||
| LICENSE.md | ||
| README.md | ||
Torque 3D
MIT Licensed Open Source version of Torque 3D from GarageGames
More Information
Pre-compiled Version
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the downloads page on the wiki.