mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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- Updated to work with 0.5.x SDK - Uses Oculus Rendering rather than PostFX - Stereo rendering refactored so more rendering info is grabbed from the DisplayDevice - Implements an Offscreen Canvas for in-game gui with oculus - Message dialogs and metrics display can now go to the OffScreen Canvas (if oculus demo is setup correctly) |
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| .. | ||
| postEffect.cpp | ||
| postEffect.h | ||
| postEffectCommon.h | ||
| postEffectManager.cpp | ||
| postEffectManager.h | ||
| postEffectVis.cpp | ||
| postEffectVis.h | ||