mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
160 lines
4.3 KiB
C++
160 lines
4.3 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2012 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include "platform/platform.h"
|
|
#include "app/version.h"
|
|
#include "console/console.h"
|
|
#include "console/engineAPI.h"
|
|
|
|
static const U32 csgVersionNumber = TORQUE_GAME_ENGINE;
|
|
static const U32 appVersionNumber = TORQUE_APP_VERSION;
|
|
|
|
U32 getVersionNumber()
|
|
{
|
|
return csgVersionNumber;
|
|
}
|
|
|
|
U32 getAppVersionNumber()
|
|
{
|
|
return appVersionNumber;
|
|
}
|
|
|
|
const char* getVersionString()
|
|
{
|
|
return TORQUE_GAME_ENGINE_VERSION_STRING;
|
|
}
|
|
|
|
const char* getAppVersionString()
|
|
{
|
|
return TORQUE_APP_VERSION_STRING;
|
|
}
|
|
|
|
/// TGE 0001
|
|
/// TGEA 0002
|
|
/// TGB 0003
|
|
/// TGEA 360 0004
|
|
/// TGE WII 0005
|
|
/// Torque 3D 0006
|
|
/// Torque 3D MIT 0007
|
|
|
|
const char* getEngineProductString()
|
|
{
|
|
#ifndef TORQUE_ENGINE_PRODUCT
|
|
return "Torque Engine";
|
|
#else
|
|
switch (TORQUE_ENGINE_PRODUCT)
|
|
{
|
|
case 0001:
|
|
return "Torque Game Engine";
|
|
case 0002:
|
|
return "Torque Game Engine Advanced";
|
|
case 0003:
|
|
return "Torque 2D";
|
|
case 0004:
|
|
return "Torque 360";
|
|
case 0005:
|
|
return "Torque for Wii";
|
|
case 0006:
|
|
return "Torque 3D";
|
|
case 0007:
|
|
return "Torque 3D MIT";
|
|
|
|
default:
|
|
return "Torque Engine";
|
|
};
|
|
#endif
|
|
}
|
|
|
|
const char* getCompileTimeString()
|
|
{
|
|
return __DATE__ " at " __TIME__;
|
|
}
|
|
//----------------------------------------------------------------
|
|
|
|
ConsoleFunctionGroupBegin( CompileInformation, "Functions to get version information about the current executable." );
|
|
|
|
DefineConsoleFunction( getVersionNumber, S32, (), , "Get the version of the engine build, as a string.\n\n"
|
|
"@ingroup Debugging")
|
|
{
|
|
return getVersionNumber();
|
|
}
|
|
|
|
DefineConsoleFunction( getAppVersionNumber, S32, (), , "Get the version of the application build, as a string.\n\n"
|
|
"@ingroup Debugging")
|
|
{
|
|
return getAppVersionNumber();
|
|
}
|
|
|
|
|
|
DefineConsoleFunction( getVersionString, const char*, (), , "Get the version of the engine build, as a human readable string.\n\n"
|
|
"@ingroup Debugging")
|
|
{
|
|
return getVersionString();
|
|
}
|
|
|
|
DefineConsoleFunction( getAppVersionString, const char*, (), , "Get the version of the aplication build, as a human readable string.\n\n"
|
|
"@ingroup Debugging")
|
|
{
|
|
return getAppVersionString();
|
|
}
|
|
|
|
DefineConsoleFunction( getEngineName, const char*, (), , "Get the name of the engine product that this is running from, as a string.\n\n"
|
|
"@ingroup Debugging")
|
|
{
|
|
return getEngineProductString();
|
|
}
|
|
|
|
DefineConsoleFunction( getCompileTimeString, const char*, (), , "Get the time of compilation.\n\n"
|
|
"@ingroup Debugging")
|
|
{
|
|
return getCompileTimeString();
|
|
}
|
|
|
|
DefineConsoleFunction( getBuildString, const char*, (), , "Get the type of build, \"Debug\" or \"Release\".\n\n"
|
|
"@ingroup Debugging")
|
|
{
|
|
#ifdef TORQUE_DEBUG
|
|
return "Debug";
|
|
#else
|
|
return "Release";
|
|
#endif
|
|
}
|
|
|
|
ConsoleFunctionGroupEnd( CompileInformation );
|
|
|
|
DefineConsoleFunction( isDemo, bool, (), , "")
|
|
{
|
|
#ifdef TORQUE_DEMO
|
|
return true;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
DefineConsoleFunction( isWebDemo, bool, (), , "")
|
|
{
|
|
#ifdef TORQUE_DEMO
|
|
return Platform::getWebDeployment();
|
|
#else
|
|
return false;
|
|
#endif
|
|
} |