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assetBrowser
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Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets
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2022-05-25 00:12:12 -05:00 |
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base
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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classIcons
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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componentEditor
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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convexEditor
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Fleshes out remaining missing editor settings entries/categories
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2022-04-05 00:29:58 -05:00 |
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datablockEditor
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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debugger
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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decalEditor
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Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
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2021-11-14 21:39:51 -06:00 |
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editorClasses
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Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination.
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2021-09-12 05:32:30 -05:00 |
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forestEditor
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lower min brushsize for forest to sub-meter levels
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2022-05-30 10:56:43 -05:00 |
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gui
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Fixes issue with some of the On/Off options not properly toggling in the OptionsMenu
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2022-04-23 16:07:36 -05:00 |
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guiEditor
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Fixed graphical level values to set defaultAnisotropy instead of vsync
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2022-05-11 00:58:14 -05:00 |
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levels
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Added getShapeConstructorFilePath console function on shapeAsset
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2021-08-02 04:20:27 -05:00 |
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MainEditor/guis
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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materialEditor
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Removed unneeded default irradiance and prefilter cubemaps, and their convars
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2022-04-03 20:00:30 -05:00 |
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meshRoadEditor
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Fleshes out remaining missing editor settings entries/categories
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2022-04-05 00:29:58 -05:00 |
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missionAreaEditor
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Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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2021-10-28 23:52:58 -05:00 |
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navEditor
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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particleEditor
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Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
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2021-11-14 21:39:51 -06:00 |
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physicsTools
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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projectImporter
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Fixes assignment of the mapTo field for terrain FX materials to point to the assetId rather than just the assetName, fixing the material mapping lookups
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2022-03-31 18:58:06 -05:00 |
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resources
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Removed unneeded default irradiance and prefilter cubemaps, and their convars
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2022-04-03 20:00:30 -05:00 |
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riverEditor
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Fleshes out remaining missing editor settings entries/categories
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2022-04-05 00:29:58 -05:00 |
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roadEditor
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Fleshes out remaining missing editor settings entries/categories
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2022-04-05 00:29:58 -05:00 |
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shapeEditor
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Added multi type filter support to AB select mode
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2022-04-24 13:03:33 -05:00 |
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shapes
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Added getShapeConstructorFilePath console function on shapeAsset
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2021-08-02 04:20:27 -05:00 |
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VerveEditor
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Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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2021-10-28 23:52:58 -05:00 |
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VPathEditor
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Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation
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2021-12-04 22:47:10 -06:00 |
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worldEditor
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fix particle emitter asset browser spawning
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2022-05-30 11:30:16 -05:00 |
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fbx.sis
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Adds function to get material definition by mapTo usage
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2020-08-24 04:41:17 -05:00 |
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glb.sis
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Import Options gui Update
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2019-05-21 01:19:35 -04:00 |
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gltf.sis
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Import Options gui Update
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2019-05-21 01:19:35 -04:00 |
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main.tscript
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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settings.xml
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Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field
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2022-03-26 22:36:37 -05:00 |
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tools.module
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followup: readd, and rename the module.ScriptFile entries to thier lower case
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2021-07-20 12:15:05 -05:00 |
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tools.tscript
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followup: readd, and rename the module.ScriptFile entries to thier lower case
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2021-07-20 12:15:05 -05:00 |