Torque3D/Engine/source/gfx/bitmap
marauder2k7 a91b19d4dc Added hdr and bypass 16bit when png.
Added support for .hdr format, atm just being converted to ldr after the exposure is applied.

cleanup dds file

PNG skips 16bit altogether at the moment for textureArray issues.
2023-12-01 14:50:59 +00:00
..
loaders Added hdr and bypass 16bit when png. 2023-12-01 14:50:59 +00:00
bitmapUtils.cpp Image format code tweaks. 2018-09-16 17:54:21 -05:00
bitmapUtils.h Image format code tweaks. 2018-09-16 17:54:21 -05:00
cubemapSaver.cpp set cubemapsaver profile to one that preserves sizes 2021-11-21 14:28:51 -06:00
cubemapSaver.h Updates and fixes to probe and lighting logic. 2018-09-17 01:52:18 -05:00
ddsData.h RGBA16F saving support for probes 2018-12-05 20:01:58 +10:00
ddsFile.cpp Added hdr and bypass 16bit when png. 2023-12-01 14:50:59 +00:00
ddsFile.h uninitialized variables-gfx 2020-05-11 15:00:25 -05:00
gBitmap.cpp Bug fixes: 2023-11-30 10:46:51 +00:00
gBitmap.h Update gBitmap.h 2023-11-30 15:58:41 +00:00
imageUtils.cpp uninitialized variables-gfx 2020-05-11 15:00:25 -05:00
imageUtils.h WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. 2019-03-24 18:18:44 -05:00
pngUtils.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00