Torque3D/Engine/source/platformWin32/winPlatformCPUCount.cpp
2014-09-14 21:39:56 +02:00

120 lines
3.9 KiB
C++

// Original code is:
// Copyright (c) 2005 Intel Corporation
// All Rights Reserved
//
// CPUCount.cpp : Detects three forms of hardware multi-threading support across IA-32 platform
// The three forms of HW multithreading are: Multi-processor, Multi-core, and
// HyperThreading Technology.
// This application enumerates all the logical processors enabled by OS and BIOS,
// determine the HW topology of these enabled logical processors in the system
// using information provided by CPUID instruction.
// A multi-processing system can support any combination of the three forms of HW
// multi-threading support. The relevant topology can be identified using a
// three level decomposition of the "initial APIC ID" into
// Package_id, core_id, and SMT_id. Such decomposition provides a three-level map of
// the topology of hardware resources and
// allow multi-threaded software to manage shared hardware resources in
// the platform to reduce resource contention
// Multicore detection algorithm for processor and cache topology requires
// all leaf functions of CPUID instructions be available. System administrator
// must ensure BIOS settings is not configured to restrict CPUID functionalities.
//-------------------------------------------------------------------------------------------------
#include "platform/platform.h"
#if defined( TORQUE_OS_WIN )
#include "platform/platformCPUCount.h"
#include <windows.h>
#include <intrin.h>
#include <stdio.h>
#include <assert.h>
namespace CPUInfo {
// based on http://msdn.microsoft.com/en-us/library/ms683194.aspx
// Helper function to count set bits in the processor mask.
DWORD CountSetBits( ULONG_PTR bitMask )
{
DWORD LSHIFT = sizeof( ULONG_PTR ) * 8 - 1;
DWORD bitSetCount = 0;
ULONG_PTR bitTest = (ULONG_PTR)1 << LSHIFT;
DWORD i;
for( i = 0; i <= LSHIFT; ++i )
{
bitSetCount += ((bitMask & bitTest) ? 1 : 0);
bitTest /= 2;
}
return bitSetCount;
}
EConfig CPUCount( U32& TotAvailLogical, U32& TotAvailCore, U32& PhysicalNum )
{
EConfig StatusFlag = CONFIG_UserConfigIssue;
TotAvailLogical = 0;
TotAvailCore = 0;
PhysicalNum = 0;
PSYSTEM_LOGICAL_PROCESSOR_INFORMATION buffer = NULL;
DWORD returnLength = 0;
// get buffer length
DWORD rc = GetLogicalProcessorInformation( buffer, &returnLength );
buffer = (PSYSTEM_LOGICAL_PROCESSOR_INFORMATION)malloc( returnLength );
rc = GetLogicalProcessorInformation( buffer, &returnLength );
if( FALSE == rc )
{
free( buffer );
return StatusFlag;
}
PSYSTEM_LOGICAL_PROCESSOR_INFORMATION ptr = buffer;
DWORD byteOffset = 0;
while( byteOffset + sizeof( SYSTEM_LOGICAL_PROCESSOR_INFORMATION ) <= returnLength )
{
switch( ptr->Relationship )
{
case RelationProcessorCore:
TotAvailCore++;
// A hyperthreaded core supplies more than one logical processor.
TotAvailLogical += CountSetBits( ptr->ProcessorMask );
break;
case RelationProcessorPackage:
// Logical processors share a physical package.
PhysicalNum++;
break;
default:
break;
}
byteOffset += sizeof( SYSTEM_LOGICAL_PROCESSOR_INFORMATION );
ptr++;
}
free( buffer );
StatusFlag = CONFIG_SingleCoreAndHTNotCapable;
if( TotAvailCore == 1 && TotAvailLogical > TotAvailCore )
StatusFlag = CONFIG_SingleCoreHTEnabled;
else if( TotAvailCore > 1 && TotAvailLogical == TotAvailCore )
StatusFlag = CONFIG_MultiCoreAndHTNotCapable;
else if( TotAvailCore > 1 && TotAvailLogical > TotAvailCore )
StatusFlag = CONFIG_MultiCoreAndHTEnabled;
return StatusFlag;
}
} // namespace CPUInfo
#endif