Torque3D/Engine/source/gui/utility/guiRenderTargetVizCtrl.h
2020-10-03 00:58:38 +02:00

59 lines
2 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#ifndef GUIRENDERTARGETVIZCTRL_H
#define GUIRENDERTARGETVIZCTRL_H
#ifndef _GUICONTROL_H_
#include "gui/core/guiControl.h"
#endif
#ifndef _TEXTARGETBIN_MGR_H_
#include "renderInstance/renderTexTargetBinManager.h"
#endif
class GuiRenderTargetVizCtrl : public GuiControl
{
typedef GuiControl Parent;
RenderTexTargetBinManager* mRTTManager;
SimObject* mCameraObject;
StringTableEntry mTargetName;
GFXFormat mTargetFormat;
Point2I mTargetSize;
GFXTextureTargetRef mTarget;
GFXTexHandle mTargetTexture;
public:
DECLARE_CONOBJECT(GuiRenderTargetVizCtrl);
GuiRenderTargetVizCtrl();
bool onWake();
void onRender(Point2I offset, const RectI &updateRect);
static void initPersistFields();
};
#endif //GUIRENDERTARGETVIZCTRL_H