Torque3D/Engine/source/gui/3d
AtomicWalrus 75625dc679 Reverse depth & 32F buffer format
-Adds reversed depth projection model, dramatically increasing depth buffer effective resolution.
-Adds 32F depth 8U stencil format GFXFormatD32FS8X24 (following DX naming conventions). Note this is a 64-bit format, and likely not suitable for mobile platforms. Revert to GFXFormatD24S8 in renderManager.tscript for mobile & "ancient" platforms.
-Corrects alignment of texture type details array.
2023-04-14 20:13:28 -06:00
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guiTSControl.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
guiTSControl.h Basic fix for reflections in both stereo rendering modes 2016-09-11 22:42:42 +01:00