Torque3D/Engine/source/sfx/sfxStream.h
2012-09-19 11:15:01 -04:00

87 lines
3.1 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _SFXSTREAM_H_
#define _SFXSTREAM_H_
#ifndef _THREADSAFEREFCOUNT_H_
# include "platform/threads/threadSafeRefCount.h"
#endif
#ifndef _SFXCOMMON_H_
# include "sfx/sfxCommon.h"
#endif
#ifndef _TSTREAM_H_
# include "core/stream/tStream.h"
#endif
/// The base sound data streaming interface.
///
/// @note Streams that support seeking should implement the IPositionable<U32> interface.
/// @note Since SFXStreams are byte streams, all offset/size information is in bytes and
/// not in number of samples.
class SFXStream : public ThreadSafeRefCount< SFXStream >,
public IInputStream< U8 >,
public IResettable
{
public:
typedef void Parent;
/// Destructor.
virtual ~SFXStream() {}
/// Make a copy of this stream with its own private state, so
/// new independent read() operations can be issued on the same
/// data stream.
///
/// @return Returns a copy of the stream or NULL.
virtual SFXStream* clone() const { return NULL; }
/// The format of the data in the stream.
virtual const SFXFormat& getFormat() const = 0;
/// The number of samples in the data stream.
virtual U32 getSampleCount() const = 0;
/// The data size in bytes of the decompressed PCM data.
virtual U32 getDataLength() const = 0;
/// The length of the sound in milliseconds.
virtual U32 getDuration() const = 0;
/// Returns true if we've reached the end of the stream.
virtual bool isEOS() const = 0;
/// Resets the stream to restart reading data from the begining.
virtual void reset() = 0;
/// Reads data from the stream and decompresses it into PCM samples.
///
/// @param length Number of bytes to read.
virtual U32 read( U8 *buffer, U32 length ) = 0;
};
typedef ThreadSafeRef< SFXStream > SFXStreamRef;
#endif // _SFXSTREAM_H_