Torque3D/Engine/source/persistence/taml/fsTinyXml.h

249 lines
6.5 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2013 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _FSTINYXML_H_
#define _FSTINYXML_H_
#ifndef TINYXML_INCLUDED
#include "tinyxml/tinyxml.h"
#endif
#include "platform/platform.h"
#ifndef _FILESTREAM_H_
#include "core/stream/fileStream.h"
#endif
class fsTiXmlNode
{
public:
virtual void Print( FileStream& stream, int depth ) const = 0;
};
class fsTiXmlDocument : public TiXmlDocument, public fsTiXmlNode
{
public:
bool LoadFile( FileStream &stream, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING );
bool SaveFile( FileStream &stream ) const;
/// Load a file using the given filename. Returns true if successful.
bool LoadFile( const char * filename, TiXmlEncoding encoding = TIXML_DEFAULT_ENCODING );
/// Save a file using the given filename. Returns true if successful.
bool SaveFile( const char * filename ) const;
virtual void Print( FileStream& stream, int depth ) const;
virtual TiXmlNode* Clone() const
{
TiXmlDocument* clone = new fsTiXmlDocument();
if ( !clone )
return 0;
CopyTo( clone );
return clone;
}
TiXmlNode* Identify( const char* p, TiXmlEncoding encoding );
};
class fsTiXmlAttribute : public TiXmlAttribute, public fsTiXmlNode
{
public:
virtual void Print( FileStream& stream, int depth, TIXML_STRING* str ) const;
virtual void Print( FileStream& stream, int depth) const
{
Print(stream, depth, 0);
}
};
class fsTiXmlDeclaration : public TiXmlDeclaration, public fsTiXmlNode
{
public:
fsTiXmlDeclaration(){};
fsTiXmlDeclaration( const char* _version,
const char* _encoding,
const char* _standalone ) : TiXmlDeclaration(_version, _encoding, _standalone) { }
virtual void Print( FileStream& stream, int depth, TIXML_STRING* str ) const;
virtual void Print( FileStream& stream, int depth) const
{
Print(stream, depth, 0);
}
virtual TiXmlNode* Clone() const
{
fsTiXmlDeclaration* clone = new fsTiXmlDeclaration();
if ( !clone )
return 0;
CopyTo( clone );
return clone;
}
};
class fsTiXmlElement : public TiXmlElement, public fsTiXmlNode
{
public:
fsTiXmlElement(const char* in_value) : TiXmlElement(in_value) { }
virtual void Print( FileStream& stream, int depth ) const;
virtual TiXmlNode* Clone() const
{
TiXmlElement* clone = new fsTiXmlElement( Value() );
if ( !clone )
return 0;
CopyTo( clone );
return clone;
}
void SetAttribute( const char* name, const char * _value )
{
TiXmlAttribute* attrib = attributeSet.Find( name );
if(!attrib)
{
attrib = new fsTiXmlAttribute();
attributeSet.Add( attrib );
attrib->SetName( name );
}
if ( attrib ) {
attrib->SetValue( _value );
}
}
void SetAttribute( const char * name, int _value)
{
TiXmlAttribute* attrib = attributeSet.Find( name );
if(!attrib)
{
attrib = new fsTiXmlAttribute();
attributeSet.Add( attrib );
attrib->SetName( name );
}
if ( attrib ) {
attrib->SetIntValue(_value);
}
}
TiXmlNode* Identify( const char* p, TiXmlEncoding encoding );
virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding );
};
class fsTiXmlComment : public TiXmlComment, public fsTiXmlNode
{
public:
virtual void Print( FileStream& stream, int depth ) const;
virtual TiXmlNode* Clone() const
{
TiXmlComment* clone = new fsTiXmlComment();
if ( !clone )
return 0;
CopyTo( clone );
return clone;
}
};
class fsTiXmlText : public TiXmlText, public fsTiXmlNode
{
public:
fsTiXmlText (const char * initValue ) : TiXmlText(initValue) { }
virtual void Print( FileStream& stream, int depth ) const;
virtual TiXmlNode* Clone() const
{
TiXmlText* clone = 0;
clone = new fsTiXmlText( "" );
if ( !clone )
return 0;
CopyTo( clone );
return clone;
}
};
class fsTiXmlUnknown : public TiXmlUnknown, public fsTiXmlNode
{
public:
virtual void Print( FileStream& stream, int depth ) const;
virtual TiXmlNode* Clone() const
{
TiXmlUnknown* clone = new fsTiXmlUnknown();
if ( !clone )
return 0;
CopyTo( clone );
return clone;
}
};
static bool AttemptPrintTiNode(class fsTiXmlDocument* node, FileStream& stream, int depth)
{
fsTiXmlDocument* fsDoc = dynamic_cast<fsTiXmlDocument*>(node);
if(fsDoc != NULL)
{
fsDoc->Print(stream, depth);
return true;
}
fsTiXmlUnknown* fsUnk = dynamic_cast<fsTiXmlUnknown*>(node);
if(fsUnk != NULL)
{
fsUnk->Print(stream, depth);
return true;
}
fsTiXmlText* fsTxt = dynamic_cast<fsTiXmlText*>(node);
if(fsTxt != NULL)
{
fsTxt->Print(stream, depth);
return true;
}
fsTiXmlComment* fsCom = dynamic_cast<fsTiXmlComment*>(node);
if(fsCom != NULL)
{
fsCom->Print(stream, depth);
return true;
}
fsTiXmlElement* fsElm = dynamic_cast<fsTiXmlElement*>(node);
if(fsElm != NULL)
{
fsElm->Print(stream, depth);
return true;
}
fsTiXmlDeclaration* fsDec = dynamic_cast<fsTiXmlDeclaration*>(node);
if(fsDec != NULL)
{
fsDec->Print(stream, depth);
return true;
}
fsTiXmlAttribute* fsAtt = dynamic_cast<fsTiXmlAttribute*>(node);
if(fsAtt != NULL)
{
fsAtt->Print(stream, depth);
return true;
}
return false;
}
#endif //_FSTINYXML_H_