mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
373 lines
10 KiB
C++
373 lines
10 KiB
C++
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "afx/arcaneFX.h"
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#include "math/mathIO.h"
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#include "math/mathUtils.h"
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#include "afx/afxEffectWrapper.h"
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#include "afx/afxChoreographer.h"
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#include "afx/xm/afxXfmMod.h"
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#include "afx/util/afxPath3D.h"
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#include "afx/util/afxPath.h"
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// VELOCITY OFFSET
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class afxXM_VelocityOffsetData : public afxXM_WeightedBaseData
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{
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typedef afxXM_WeightedBaseData Parent;
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public:
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F32 offset_factor;
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bool offset_pos2;
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bool normalize;
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public:
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/*C*/ afxXM_VelocityOffsetData();
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/*C*/ afxXM_VelocityOffsetData(const afxXM_VelocityOffsetData&, bool = false);
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void packData(BitStream* stream);
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void unpackData(BitStream* stream);
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virtual bool allowSubstitutions() const { return true; }
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static void initPersistFields();
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afxXM_Base* create(afxEffectWrapper* fx, bool on_server);
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DECLARE_CONOBJECT(afxXM_VelocityOffsetData);
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DECLARE_CATEGORY("AFX");
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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class afxXM_VelocityOffset_weighted : public afxXM_WeightedBase
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{
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typedef afxXM_WeightedBase Parent;
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afxConstraint* cons;
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F32 offset_factor;
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bool normalize;
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public:
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/*C*/ afxXM_VelocityOffset_weighted(afxXM_VelocityOffsetData*, afxEffectWrapper*);
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virtual void start(F32 timestamp);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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// this fixed variation is used when
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// the weight factors are constant.
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class afxXM_VelocityOffset_fixed : public afxXM_Base
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{
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typedef afxXM_Base Parent;
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afxConstraint* cons;
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F32 offset_factor;
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bool normalize;
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public:
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/*C*/ afxXM_VelocityOffset_fixed(afxXM_VelocityOffsetData*, afxEffectWrapper*);
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virtual void start(F32 timestamp);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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class afxXM_VelocityOffset2_weighted : public afxXM_WeightedBase
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{
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typedef afxXM_WeightedBase Parent;
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afxConstraint* cons;
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F32 offset_factor;
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bool normalize;
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public:
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/*C*/ afxXM_VelocityOffset2_weighted(afxXM_VelocityOffsetData*, afxEffectWrapper*);
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virtual void start(F32 timestamp);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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// this fixed variation is used when
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// the weight factors are constant.
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class afxXM_VelocityOffset2_fixed : public afxXM_Base
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{
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typedef afxXM_Base Parent;
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afxConstraint* cons;
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F32 offset_factor;
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bool normalize;
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public:
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/*C*/ afxXM_VelocityOffset2_fixed(afxXM_VelocityOffsetData*, afxEffectWrapper*);
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virtual void start(F32 timestamp);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// VELOCITY OFFSET
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IMPLEMENT_CO_DATABLOCK_V1(afxXM_VelocityOffsetData);
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ConsoleDocClass( afxXM_VelocityOffsetData,
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"@brief An xmod datablock.\n\n"
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"@ingroup afxXMods\n"
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"@ingroup AFX\n"
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"@ingroup Datablocks\n"
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);
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afxXM_VelocityOffsetData::afxXM_VelocityOffsetData()
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{
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offset_factor = 1.0f;
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offset_pos2 = false;
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normalize = false;
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}
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afxXM_VelocityOffsetData::afxXM_VelocityOffsetData(const afxXM_VelocityOffsetData& other, bool temp_clone) : afxXM_WeightedBaseData(other, temp_clone)
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{
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offset_factor = other.offset_factor;
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offset_pos2 = other.offset_pos2;
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normalize = other.normalize;
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}
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void afxXM_VelocityOffsetData::initPersistFields()
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{
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addField("offsetFactor", TypeF32, Offset(offset_factor, afxXM_VelocityOffsetData),
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"...");
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addField("offsetPos2", TypeBool, Offset(offset_pos2, afxXM_VelocityOffsetData),
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"...");
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addField("normalize", TypeBool, Offset(normalize, afxXM_VelocityOffsetData),
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"...");
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Parent::initPersistFields();
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}
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void afxXM_VelocityOffsetData::packData(BitStream* stream)
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{
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Parent::packData(stream);
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stream->write(offset_factor);
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stream->write(offset_pos2);
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}
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void afxXM_VelocityOffsetData::unpackData(BitStream* stream)
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{
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Parent::unpackData(stream);
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stream->read(&offset_factor);
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stream->read(&offset_pos2);
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}
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afxXM_Base* afxXM_VelocityOffsetData::create(afxEffectWrapper* fx, bool on_server)
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{
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afxXM_VelocityOffsetData* datablock = this;
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if (getSubstitutionCount() > 0)
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{
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datablock = new afxXM_VelocityOffsetData(*this, true);
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this->performSubstitutions(datablock, fx->getChoreographer(), fx->getGroupIndex());
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}
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if (datablock->offset_pos2)
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{
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if (datablock->hasFixedWeight())
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return new afxXM_VelocityOffset2_fixed(datablock, fx);
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else
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return new afxXM_VelocityOffset2_weighted(datablock, fx);
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}
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else
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{
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if (datablock->hasFixedWeight())
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return new afxXM_VelocityOffset_fixed(datablock, fx);
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else
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return new afxXM_VelocityOffset_weighted(datablock, fx);
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}
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_VelocityOffset_weighted::afxXM_VelocityOffset_weighted(afxXM_VelocityOffsetData* db, afxEffectWrapper* fxw)
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: afxXM_WeightedBase(db, fxw)
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{
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cons = 0;
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offset_factor = db->offset_factor*db->getWeightFactor();
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normalize = db->normalize;
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}
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void afxXM_VelocityOffset_weighted::start(F32 timestamp)
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{
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Parent::start(timestamp);
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cons = fx_wrapper->getPosConstraint();
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if (!cons)
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Con::errorf(ConsoleLogEntry::General,
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"afxXM_VelocityOffset: failed to find a SceneObject derived constraint source.");
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}
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void afxXM_VelocityOffset_weighted::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
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{
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if (!cons)
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return;
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SceneObject* scene_obj = cons->getSceneObject();
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if (scene_obj)
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{
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Point3F vel_vec = scene_obj->getVelocity();
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if (!vel_vec.isZero())
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{
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if (normalize)
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vel_vec.normalize();
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F32 wt_factor = calc_weight_factor(elapsed);
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params.pos += vel_vec*offset_factor*wt_factor;
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}
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}
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_VelocityOffset_fixed::afxXM_VelocityOffset_fixed(afxXM_VelocityOffsetData* db, afxEffectWrapper* fxw)
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: afxXM_Base(db, fxw)
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{
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cons = 0;
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offset_factor = db->offset_factor*db->getWeightFactor();
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normalize = db->normalize;
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}
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void afxXM_VelocityOffset_fixed::start(F32 timestamp)
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{
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Parent::start(timestamp);
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cons = fx_wrapper->getPosConstraint();
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if (!cons)
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Con::errorf(ConsoleLogEntry::General,
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"afxXM_VelocityOffset: failed to find a SceneObject derived constraint source.");
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}
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void afxXM_VelocityOffset_fixed::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
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{
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if (!cons)
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return;
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SceneObject* scene_obj = cons->getSceneObject();
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if (scene_obj)
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{
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Point3F vel_vec = scene_obj->getVelocity();
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if (!vel_vec.isZero())
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{
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if (normalize)
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vel_vec.normalize(offset_factor);
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params.pos += vel_vec*offset_factor;
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}
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}
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_VelocityOffset2_weighted::afxXM_VelocityOffset2_weighted(afxXM_VelocityOffsetData* db, afxEffectWrapper* fxw)
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: afxXM_WeightedBase(db, fxw)
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{
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cons = 0;
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offset_factor = db->offset_factor*db->getWeightFactor();
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normalize = db->normalize;
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}
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void afxXM_VelocityOffset2_weighted::start(F32 timestamp)
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{
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Parent::start(timestamp);
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cons = fx_wrapper->getAimConstraint();
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if (!cons)
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Con::errorf(ConsoleLogEntry::General,
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"afxXM_VelocityOffset: failed to find a SceneObject derived constraint source.");
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}
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void afxXM_VelocityOffset2_weighted::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
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{
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if (!cons)
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return;
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SceneObject* scene_obj = cons->getSceneObject();
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if (scene_obj)
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{
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Point3F vel_vec = scene_obj->getVelocity();
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if (!vel_vec.isZero())
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{
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if (normalize)
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vel_vec.normalize();
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F32 wt_factor = calc_weight_factor(elapsed);
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params.pos2 += vel_vec*offset_factor*wt_factor;
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}
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}
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_VelocityOffset2_fixed::afxXM_VelocityOffset2_fixed(afxXM_VelocityOffsetData* db, afxEffectWrapper* fxw)
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: afxXM_Base(db, fxw)
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{
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cons = 0;
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offset_factor = db->offset_factor*db->getWeightFactor();
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normalize = db->normalize;
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}
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void afxXM_VelocityOffset2_fixed::start(F32 timestamp)
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{
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Parent::start(timestamp);
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cons = fx_wrapper->getAimConstraint();
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if (!cons)
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Con::errorf(ConsoleLogEntry::General,
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"afxXM_VelocityOffset: failed to find a SceneObject derived constraint source.");
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}
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void afxXM_VelocityOffset2_fixed::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
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{
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if (!cons)
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return;
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SceneObject* scene_obj = cons->getSceneObject();
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if (scene_obj)
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{
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Point3F vel_vec = scene_obj->getVelocity();
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if (!vel_vec.isZero())
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{
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if (normalize)
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vel_vec.normalize(offset_factor);
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params.pos2 += vel_vec*offset_factor;
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}
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}
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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