Torque3D/Engine/source/afx/xm/afxXM_GroundConform.cpp
2017-07-26 19:38:34 +01:00

213 lines
6.4 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include "afx/arcaneFX.h"
#include "afx/afxEffectWrapper.h"
#include "afx/afxChoreographer.h"
#include "afx/xm/afxXfmMod.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class afxXM_GroundConformData : public afxXM_WeightedBaseData
{
typedef afxXM_WeightedBaseData Parent;
public:
F32 height;
bool do_terrain;
bool do_interiors;
bool do_orientation;
public:
/*C*/ afxXM_GroundConformData();
/*C*/ afxXM_GroundConformData(const afxXM_GroundConformData&, bool = false);
void packData(BitStream* stream);
void unpackData(BitStream* stream);
virtual bool allowSubstitutions() const { return true; }
static void initPersistFields();
afxXM_Base* create(afxEffectWrapper* fx, bool on_server);
DECLARE_CONOBJECT(afxXM_GroundConformData);
DECLARE_CATEGORY("AFX");
};
class afxXM_GroundConform : public afxXM_WeightedBase
{
typedef afxXM_WeightedBase Parent;
afxXM_GroundConformData* db;
SceneContainer* container;
public:
/*C*/ afxXM_GroundConform(afxXM_GroundConformData*, afxEffectWrapper*, bool on_server);
virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
IMPLEMENT_CO_DATABLOCK_V1(afxXM_GroundConformData);
ConsoleDocClass( afxXM_GroundConformData,
"@brief An xmod datablock.\n\n"
"@ingroup afxXMods\n"
"@ingroup AFX\n"
"@ingroup Datablocks\n"
);
afxXM_GroundConformData::afxXM_GroundConformData()
{
height = 0.0f;
do_terrain = true;
do_interiors = true;
do_orientation = false;
}
afxXM_GroundConformData::afxXM_GroundConformData(const afxXM_GroundConformData& other, bool temp_clone) : afxXM_WeightedBaseData(other, temp_clone)
{
height = other.height;
do_terrain = other.do_terrain;
do_interiors = other.do_interiors;
do_orientation = other.do_orientation;
}
void afxXM_GroundConformData::initPersistFields()
{
addField("height", TypeF32, Offset(height, afxXM_GroundConformData),
"...");
addField("conformToTerrain", TypeBool, Offset(do_terrain, afxXM_GroundConformData),
"...");
addField("conformToInteriors", TypeBool, Offset(do_interiors, afxXM_GroundConformData),
"...");
addField("conformOrientation", TypeBool, Offset(do_orientation, afxXM_GroundConformData),
"...");
Parent::initPersistFields();
}
void afxXM_GroundConformData::packData(BitStream* stream)
{
Parent::packData(stream);
stream->write(height);
stream->write(do_terrain);
stream->write(do_interiors);
stream->write(do_orientation);
}
void afxXM_GroundConformData::unpackData(BitStream* stream)
{
Parent::unpackData(stream);
stream->read(&height);
stream->read(&do_terrain);
stream->read(&do_interiors);
stream->read(&do_orientation);
}
afxXM_Base* afxXM_GroundConformData::create(afxEffectWrapper* fx, bool on_server)
{
afxXM_GroundConformData* datablock = this;
if (getSubstitutionCount() > 0)
{
datablock = new afxXM_GroundConformData(*this, true);
this->performSubstitutions(datablock, fx->getChoreographer(), fx->getGroupIndex());
}
return new afxXM_GroundConform(datablock, fx, on_server);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
afxXM_GroundConform::afxXM_GroundConform(afxXM_GroundConformData* db, afxEffectWrapper* fxw, bool on_server)
: afxXM_WeightedBase(db, fxw)
{
this->db = db;
this->container = (on_server) ? &gServerContainer : &gClientContainer;
}
void afxXM_GroundConform::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
{
RayInfo rInfo;
bool hit = false;
if (db->do_interiors)
{
U32 mask = InteriorLikeObjectType;
if (db->do_terrain)
{
mask |= TerrainObjectType | TerrainLikeObjectType;
}
Point3F above_pos(params.pos); above_pos.z += 0.1f;
Point3F below_pos(params.pos); below_pos.z -= 10000;
hit = container->castRay(above_pos, below_pos, mask, &rInfo);
if (!hit)
{
above_pos.z = params.pos.z + 10000;
below_pos.z = params.pos.z - 0.1f;
hit = container->castRay(below_pos, above_pos, mask, &rInfo);
}
}
else if (db->do_terrain)
{
U32 mask = TerrainObjectType | TerrainLikeObjectType;
Point3F above_pos(params.pos); above_pos.z += 10000;
Point3F below_pos(params.pos); below_pos.z -= 10000;
hit = container->castRay(above_pos, below_pos, mask, &rInfo);
}
if (hit)
{
F32 terrain_z = rInfo.point.z;
F32 wt_factor = calc_weight_factor(elapsed);
F32 old_z = params.pos.z;
F32 new_z = terrain_z + db->height;
params.pos.z = ((1-wt_factor)*old_z) + ((wt_factor)*new_z);
if (db->do_orientation)
{
Point3F x,y,z;
z = rInfo.normal;
z.normalize();
params.ori.getColumn(1,&y);
mCross(y,z,&x);
x.normalize();
mCross(z,x,&y);
params.ori.setColumn(0,x);
params.ori.setColumn(1,y);
params.ori.setColumn(2,z);
}
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//