mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
176 lines
4.9 KiB
C++
176 lines
4.9 KiB
C++
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#include "afx/arcaneFX.h"
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#include "afx/afxEffectWrapper.h"
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#include "afx/xm/afxXfmMod.h"
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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enum afxXM_BoxConformType
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{
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X_POS, X_NEG, Y_POS, Y_NEG, Z_POS, Z_NEG
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};
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DefineEnumType( afxXM_BoxConformType );
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class afxXM_BoxConformData : public afxXM_BaseData
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{
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typedef afxXM_BaseData Parent;
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public:
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S32 aabb_alignment;
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public:
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/*C*/ afxXM_BoxConformData();
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/*C*/ afxXM_BoxConformData(const afxXM_BoxConformData&, bool = false);
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void packData(BitStream* stream);
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void unpackData(BitStream* stream);
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static void initPersistFields();
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afxXM_Base* create(afxEffectWrapper* fx, bool on_server);
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DECLARE_CONOBJECT(afxXM_BoxConformData);
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DECLARE_CATEGORY("AFX");
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};
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class afxXM_BoxConform : public afxXM_Base
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{
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typedef afxXM_Base Parent;
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afxXM_BoxConformData* db;
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public:
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/*C*/ afxXM_BoxConform(afxXM_BoxConformData*, afxEffectWrapper*, bool on_server);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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IMPLEMENT_CO_DATABLOCK_V1(afxXM_BoxConformData);
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ConsoleDocClass( afxXM_BoxConformData,
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"@brief An xmod datablock.\n\n"
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"@ingroup afxXMods\n"
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"@ingroup AFX\n"
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"@ingroup Datablocks\n"
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);
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afxXM_BoxConformData::afxXM_BoxConformData()
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{
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aabb_alignment = Z_NEG;
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}
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afxXM_BoxConformData::afxXM_BoxConformData(const afxXM_BoxConformData& other, bool temp_clone)
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: afxXM_BaseData(other, temp_clone)
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{
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aabb_alignment = other.aabb_alignment;
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}
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ImplementEnumType( afxXM_BoxConformType, "Possible box conform alignment types.\n" "@ingroup afxXM_BoxConform\n\n" )
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{ X_POS, "+x", "..." },
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{ X_NEG, "-x", "..." },
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{ Y_POS, "+y", "..." },
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{ Y_NEG, "-y", "..." },
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{ Z_POS, "+z", "..." },
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{ Z_NEG, "-z", "..." },
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{ X_POS, "x", "..." },
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{ Y_POS, "y", "..." },
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{ Z_POS, "z", "..." },
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EndImplementEnumType;
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void afxXM_BoxConformData::initPersistFields()
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{
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addField("boxAlignment", TYPEID< afxXM_BoxConformType >(), Offset(aabb_alignment, afxXM_BoxConformData),
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"...");
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Parent::initPersistFields();
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}
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void afxXM_BoxConformData::packData(BitStream* stream)
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{
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Parent::packData(stream);
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stream->write(aabb_alignment);
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}
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void afxXM_BoxConformData::unpackData(BitStream* stream)
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{
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Parent::unpackData(stream);
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stream->read(&aabb_alignment);
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}
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afxXM_Base* afxXM_BoxConformData::create(afxEffectWrapper* fx, bool on_server)
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{
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return new afxXM_BoxConform(this, fx, on_server);
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
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afxXM_BoxConform::afxXM_BoxConform(afxXM_BoxConformData* db, afxEffectWrapper* fxw, bool on_server)
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: afxXM_Base(db, fxw)
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{
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this->db = db;
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}
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void afxXM_BoxConform::updateParams(F32 dt, F32 elapsed, afxXM_Params& params)
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{
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afxConstraint* pos_cons = fx_wrapper->getPosConstraint();
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if (!pos_cons)
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return;
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SceneObject* obj = pos_cons->getSceneObject();
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if (!obj)
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return;
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const Box3F& box = obj->getWorldBox();
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switch (db->aabb_alignment)
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{
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case X_POS:
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params.pos.x = box.maxExtents.x;
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break;
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case X_NEG:
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params.pos.x = box.minExtents.x;
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break;
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case Y_POS:
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params.pos.y = box.maxExtents.y;
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break;
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case Y_NEG:
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params.pos.y = box.minExtents.y;
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break;
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case Z_POS:
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params.pos.z = box.maxExtents.z;
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break;
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case Z_NEG:
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params.pos.z = box.minExtents.z;
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break;
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}
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}
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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