Torque3D/Engine/source/afx/forces/afxF_Gravity.cpp
2020-05-11 13:54:23 -05:00

173 lines
4.9 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include <typeinfo>
#include "afx/arcaneFX.h"
#include "afx/forces/afxForce.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class afxF_GravityData : public afxForceData
{
typedef afxForceData Parent;
public:
F32 gravity;
public:
/*C*/ afxF_GravityData();
/*C*/ afxF_GravityData(const afxF_GravityData&, bool = false);
virtual void packData(BitStream* stream);
virtual void unpackData(BitStream* stream);
virtual afxForceData* cloneAndPerformSubstitutions(const SimObject*, S32 index=0);
static void initPersistFields();
DECLARE_CONOBJECT(afxF_GravityData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class afxF_Gravity : public afxForce
{
typedef afxForce Parent;
private:
afxF_GravityData* mDatablock;
public:
/*C*/ afxF_Gravity();
virtual bool onNewDataBlock(afxForceData* dptr, bool reload);
virtual Point3F evaluate(Point3F pos, Point3F v, F32 mass);
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// afxForceData
IMPLEMENT_CO_DATABLOCK_V1(afxF_GravityData);
ConsoleDocClass( afxF_GravityData,
"@brief A datablock for specifiying AFX gravity forces.\n\n"
"@ingroup afxExperimental\n"
"@ingroup AFX\n"
"@ingroup Datablocks\n"
);
afxF_GravityData::afxF_GravityData()
{
gravity = 9.807f;
}
afxF_GravityData::afxF_GravityData(const afxF_GravityData& other, bool temp_clone) : afxForceData(other, temp_clone)
{
gravity = other.gravity;
}
#define myOffset(field) Offset(field, afxF_GravityData)
void afxF_GravityData::initPersistFields()
{
addField("gravity", TypeF32, myOffset(gravity),
"...");
Parent::initPersistFields();
}
void afxF_GravityData::packData(BitStream* stream)
{
Parent::packData(stream);
stream->write(gravity);
}
void afxF_GravityData::unpackData(BitStream* stream)
{
Parent::unpackData(stream);
stream->read(&gravity);
}
afxForceData* afxF_GravityData::cloneAndPerformSubstitutions(const SimObject* owner, S32 index)
{
afxF_GravityData* grav_data = this;
// only clone the datablock if there are substitutions
if (this->getSubstitutionCount() > 0)
{
// clone the datablock and perform substitutions
afxF_GravityData* orig_db = this;
grav_data = new afxF_GravityData(*orig_db, true);
orig_db->performSubstitutions(grav_data, owner, index);
}
return grav_data;
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
afxF_Gravity::afxF_Gravity() : afxForce()
{
mDatablock = NULL;
}
bool afxF_Gravity::onNewDataBlock(afxForceData* dptr, bool reload)
{
mDatablock = dynamic_cast<afxF_GravityData*>(dptr);
if (!mDatablock || !Parent::onNewDataBlock(dptr, reload))
return false;
return true;
}
Point3F afxF_Gravity::evaluate(Point3F pos, Point3F v, F32 mass)
{
return Point3F(0,0,-mDatablock->gravity)*mass;
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class afxF_GravityDesc : public afxForceDesc
{
static afxF_GravityDesc desc;
public:
virtual bool testForceType(const SimDataBlock*) const;
virtual afxForce* create() const { return new afxF_Gravity; }
};
afxF_GravityDesc afxF_GravityDesc::desc;
bool afxF_GravityDesc::testForceType(const SimDataBlock* db) const
{
return (typeid(afxF_GravityData) == typeid(*db));
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//