Torque3D/Engine/source/afx/ea/afxEA_StaticShape.cpp
2018-03-29 17:46:57 -05:00

249 lines
7.2 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include <typeinfo>
#include "afx/arcaneFX.h"
#include "afx/afxEffectDefs.h"
#include "afx/afxEffectWrapper.h"
#include "afx/afxChoreographer.h"
#include "afx/ce/afxStaticShape.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// afxEA_StaticShape
class afxEA_StaticShape : public afxEffectWrapper
{
typedef afxEffectWrapper Parent;
StaticShapeData* shape_data;
afxStaticShape* static_shape;
bool fade_out_started;
bool do_spawn;
void do_runtime_substitutions();
public:
/*C*/ afxEA_StaticShape();
/*D*/ ~afxEA_StaticShape();
virtual void ea_set_datablock(SimDataBlock*);
virtual bool ea_start();
virtual bool ea_update(F32 dt);
virtual void ea_finish(bool was_stopped);
virtual void ea_set_scope_status(bool flag);
virtual void onDeleteNotify(SimObject*);
virtual void getUpdatedBoxCenter(Point3F& pos);
virtual TSShape* getTSShape();
virtual TSShapeInstance* getTSShapeInstance();
};
//~~~~~~~~~~~~~~~~~~~~//
afxEA_StaticShape::afxEA_StaticShape()
{
shape_data = 0;
static_shape = 0;
fade_out_started = false;
do_spawn = true;
}
afxEA_StaticShape::~afxEA_StaticShape()
{
if (static_shape)
static_shape->deleteObject();
if (shape_data && shape_data->isTempClone())
delete shape_data;
shape_data = 0;
}
void afxEA_StaticShape::ea_set_datablock(SimDataBlock* db)
{
shape_data = dynamic_cast<StaticShapeData*>(db);
afxStaticShapeData* afx_shape_data = dynamic_cast<afxStaticShapeData*>(shape_data);
do_spawn = (afx_shape_data) ? afx_shape_data->do_spawn : false;
}
bool afxEA_StaticShape::ea_start()
{
if (!shape_data)
{
Con::errorf("afxEA_StaticShape::ea_start() -- missing or incompatible datablock.");
return false;
}
do_runtime_substitutions();
// fades are handled using startFade() calls.
mDo_fades = false;
return true;
}
bool afxEA_StaticShape::ea_update(F32 dt)
{
if (!static_shape)
{
// create and register effect
static_shape = new afxStaticShape();
if (mDatablock->use_ghost_as_cons_obj && mDatablock->effect_name != ST_NULLSTRING)
static_shape->init(mChoreographer->getChoreographerId(), mDatablock->effect_name);
static_shape->onNewDataBlock(shape_data, false);
if (!static_shape->registerObject())
{
delete static_shape;
static_shape = 0;
Con::errorf("afxEA_StaticShape::ea_update() -- effect failed to register.");
return false;
}
deleteNotify(static_shape);
registerForCleanup(static_shape);
if (mEW_timing.fade_in_time > 0.0f)
static_shape->startFade(mEW_timing.fade_in_time, 0, false);
}
if (static_shape)
{
if (!fade_out_started && mElapsed > mFade_out_start)
{
if (!do_spawn)
{
if (mEW_timing.fade_out_time > 0.0f)
static_shape->startFade(mEW_timing.fade_out_time, 0, true);
}
fade_out_started = true;
}
if (mIn_scope)
{
static_shape->setTransform(mUpdated_xfm);
static_shape->setScale(mUpdated_scale);
}
}
return true;
}
void afxEA_StaticShape::ea_finish(bool was_stopped)
{
if (!static_shape)
return;
if (do_spawn)
{
Con::executef(shape_data, "onSpawn", static_shape->getIdString(), mDatablock->effect_name);
clearNotify(static_shape);
}
else
static_shape->deleteObject();
static_shape = 0;
}
void afxEA_StaticShape::ea_set_scope_status(bool in_scope)
{
if (static_shape)
static_shape->setVisibility(do_spawn || in_scope);
}
void afxEA_StaticShape::onDeleteNotify(SimObject* obj)
{
if (static_shape == dynamic_cast<afxStaticShape*>(obj))
static_shape = 0;
Parent::onDeleteNotify(obj);
}
void afxEA_StaticShape::getUpdatedBoxCenter(Point3F& pos)
{
if (static_shape)
pos = static_shape->getBoxCenter();
}
TSShape* afxEA_StaticShape::getTSShape()
{
return (static_shape) ? ((TSShape*)static_shape->getShape()) : 0;
}
TSShapeInstance* afxEA_StaticShape::getTSShapeInstance()
{
return (static_shape) ? static_shape->getShapeInstance() : 0;
}
void afxEA_StaticShape::do_runtime_substitutions()
{
// only clone the datablock if there are substitutions
if (shape_data->getSubstitutionCount() > 0)
{
if (typeid(afxStaticShapeData) == typeid(*shape_data))
{
afxStaticShapeData* orig_db = (afxStaticShapeData*)shape_data;
shape_data = new afxStaticShapeData(*orig_db, true);
orig_db->performSubstitutions(shape_data, mChoreographer, mGroup_index);
}
else
{
StaticShapeData* orig_db = shape_data;
shape_data = new StaticShapeData(*orig_db, true);
orig_db->performSubstitutions(shape_data, mChoreographer, mGroup_index);
}
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class afxEA_StaticShapeDesc : public afxEffectAdapterDesc, public afxEffectDefs
{
static afxEA_StaticShapeDesc desc;
public:
virtual bool testEffectType(const SimDataBlock*) const;
virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
virtual bool runsOnServer(const afxEffectWrapperData*) const { return true; }
virtual bool runsOnClient(const afxEffectWrapperData*) const { return false; }
virtual afxEffectWrapper* create() const { return new afxEA_StaticShape; }
};
afxEA_StaticShapeDesc afxEA_StaticShapeDesc::desc;
bool afxEA_StaticShapeDesc::testEffectType(const SimDataBlock* db) const
{
if (typeid(StaticShapeData) == typeid(*db))
return true;
if (typeid(afxStaticShapeData) == typeid(*db))
return true;
return false;
}
bool afxEA_StaticShapeDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
{
return (timing.lifetime < 0);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//