Torque3D/Engine/source/afx/ea/afxEA_Mooring.cpp
2018-03-30 02:50:12 -05:00

188 lines
5.3 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include <typeinfo>
#include "afx/arcaneFX.h"
#include "afx/afxEffectDefs.h"
#include "afx/afxEffectWrapper.h"
#include "afx/afxChoreographer.h"
#include "afx/ce/afxMooring.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// afxEA_Mooring
class afxEA_Mooring : public afxEffectWrapper
{
typedef afxEffectWrapper Parent;
afxMooringData* mMooring_data;
afxMooring* mObj;
void do_runtime_substitutions();
public:
/*C*/ afxEA_Mooring();
/*D*/ ~afxEA_Mooring();
virtual void ea_set_datablock(SimDataBlock*);
virtual bool ea_start();
virtual bool ea_update(F32 dt);
virtual void ea_finish(bool was_stopped);
virtual void onDeleteNotify(SimObject*);
};
//~~~~~~~~~~~~~~~~~~~~//
afxEA_Mooring::afxEA_Mooring()
{
mMooring_data = 0;
mObj = 0;
}
afxEA_Mooring::~afxEA_Mooring()
{
if (mObj)
mObj->deleteObject();
if (mMooring_data && mMooring_data->isTempClone())
delete mMooring_data;
mMooring_data = 0;
}
void afxEA_Mooring::ea_set_datablock(SimDataBlock* db)
{
mMooring_data = dynamic_cast<afxMooringData*>(db);
}
bool afxEA_Mooring::ea_start()
{
if (!mMooring_data)
{
Con::errorf("afxEA_Mooring::ea_start() -- missing or incompatible datablock.");
return false;
}
do_runtime_substitutions();
return true;
}
bool afxEA_Mooring::ea_update(F32 dt)
{
if (!mObj)
{
if (mDatablock->use_ghost_as_cons_obj && mDatablock->effect_name != ST_NULLSTRING)
{
mObj = new afxMooring(mMooring_data->networking,
mChoreographer->getChoreographerId(),
mDatablock->effect_name);
}
else
{
mObj = new afxMooring(mMooring_data->networking, 0, ST_NULLSTRING);
}
mObj->onNewDataBlock(mMooring_data, false);
if (!mObj->registerObject())
{
delete mObj;
mObj = 0;
Con::errorf("afxEA_Mooring::ea_update() -- effect failed to register.");
return false;
}
deleteNotify(mObj);
}
if (mObj)
{
mObj->setTransform(mUpdated_xfm);
}
return true;
}
void afxEA_Mooring::ea_finish(bool was_stopped)
{
}
void afxEA_Mooring::onDeleteNotify(SimObject* obj)
{
if (mObj == obj)
obj = 0;
Parent::onDeleteNotify(obj);
}
void afxEA_Mooring::do_runtime_substitutions()
{
// only clone the datablock if there are substitutions
if (mMooring_data->getSubstitutionCount() > 0)
{
// clone the datablock and perform substitutions
afxMooringData* orig_db = mMooring_data;
mMooring_data = new afxMooringData(*orig_db, true);
orig_db->performSubstitutions(mMooring_data, mChoreographer, mGroup_index);
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class afxEA_MooringDesc : public afxEffectAdapterDesc, public afxEffectDefs
{
static afxEA_MooringDesc desc;
public:
virtual bool testEffectType(const SimDataBlock*) const;
virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
virtual bool runsOnServer(const afxEffectWrapperData*) const;
virtual bool runsOnClient(const afxEffectWrapperData*) const;
virtual afxEffectWrapper* create() const { return new afxEA_Mooring; }
};
afxEA_MooringDesc afxEA_MooringDesc::desc;
bool afxEA_MooringDesc::testEffectType(const SimDataBlock* db) const
{
return (typeid(afxMooringData) == typeid(*db));
}
bool afxEA_MooringDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
{
return (timing.lifetime < 0);
}
bool afxEA_MooringDesc::runsOnServer(const afxEffectWrapperData* ew) const
{
U8 networking = ((const afxMooringData*)ew->effect_data)->networking;
return ((networking & CLIENT_ONLY) == 0);
}
bool afxEA_MooringDesc::runsOnClient(const afxEffectWrapperData* ew) const
{
U8 networking = ((const afxMooringData*)ew->effect_data)->networking;
return ((networking & CLIENT_ONLY) != 0);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//