Torque3D/Engine/source/afx/ea/afxEA_Billboard.cpp
2018-03-29 17:46:57 -05:00

199 lines
5.5 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include <typeinfo>
#include "afx/arcaneFX.h"
#include "afx/afxEffectDefs.h"
#include "afx/afxEffectWrapper.h"
#include "afx/afxChoreographer.h"
#include "afx/afxResidueMgr.h"
#include "afx/ce/afxBillboard.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// afxEA_Billboard -- This is the adapter for geometry primitives.
class afxEA_Billboard : public afxEffectWrapper
{
typedef afxEffectWrapper Parent;
afxBillboardData* bb_data;
afxBillboard* bb;
void do_runtime_substitutions();
public:
/*C*/ afxEA_Billboard();
/*D*/ ~afxEA_Billboard();
virtual void ea_set_datablock(SimDataBlock*);
virtual bool ea_start();
virtual bool ea_update(F32 dt);
virtual void ea_finish(bool was_stopped);
virtual void ea_set_scope_status(bool flag);
virtual void onDeleteNotify(SimObject*);
virtual void getUpdatedBoxCenter(Point3F& pos);
virtual void getBaseColor(LinearColorF& color) { if (bb_data) color = bb_data->color; }
};
afxEA_Billboard::afxEA_Billboard()
{
bb_data = 0;
bb = 0;
}
afxEA_Billboard::~afxEA_Billboard()
{
if (bb)
bb->deleteObject();
if (bb_data && bb_data->isTempClone())
delete bb_data;
bb_data = 0;
}
void afxEA_Billboard::ea_set_datablock(SimDataBlock* db)
{
bb_data = dynamic_cast<afxBillboardData*>(db);
}
bool afxEA_Billboard::ea_start()
{
if (!bb_data)
{
Con::errorf("afxEA_Billboard::ea_start() -- missing or incompatible datablock.");
return false;
}
do_runtime_substitutions();
return true;
}
bool afxEA_Billboard::ea_update(F32 dt)
{
if (!bb)
{
// create and register effect
bb = new afxBillboard();
bb->onNewDataBlock(bb_data, false);
if (!bb->registerObject())
{
delete bb;
bb = 0;
Con::errorf("afxEA_Billboard::ea_update() -- effect failed to register.");
return false;
}
deleteNotify(bb);
///bb->setSequenceRateFactor(datablock->rate_factor/prop_time_factor);
bb->setSortPriority(mDatablock->sort_priority);
}
if (bb)
{
bb->live_color = mUpdated_color;
if (mDo_fades)
{
bb->setFadeAmount(mFade_value);
}
bb->setTransform(mUpdated_xfm);
bb->setScale(mUpdated_scale);
}
return true;
}
void afxEA_Billboard::ea_finish(bool was_stopped)
{
if (!bb)
return;
bb->deleteObject();
bb = 0;
}
void afxEA_Billboard::ea_set_scope_status(bool in_scope)
{
if (bb)
bb->setVisibility(in_scope);
}
void afxEA_Billboard::onDeleteNotify(SimObject* obj)
{
if (bb == dynamic_cast<afxBillboard*>(obj))
bb = 0;
Parent::onDeleteNotify(obj);
}
void afxEA_Billboard::getUpdatedBoxCenter(Point3F& pos)
{
if (bb)
pos = bb->getBoxCenter();
}
void afxEA_Billboard::do_runtime_substitutions()
{
// only clone the datablock if there are substitutions
if (bb_data->getSubstitutionCount() > 0)
{
// clone the datablock and perform substitutions
afxBillboardData* orig_db = bb_data;
bb_data = new afxBillboardData(*orig_db, true);
orig_db->performSubstitutions(bb_data, mChoreographer, mGroup_index);
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class afxEA_BillboardDesc : public afxEffectAdapterDesc, public afxEffectDefs
{
static afxEA_BillboardDesc desc;
public:
virtual bool testEffectType(const SimDataBlock*) const;
virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
virtual bool runsOnServer(const afxEffectWrapperData*) const { return false; }
virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; }
virtual afxEffectWrapper* create() const { return new afxEA_Billboard; }
};
//~~~~~~~~~~~~~~~~~~~~//
afxEA_BillboardDesc afxEA_BillboardDesc::desc;
bool afxEA_BillboardDesc::testEffectType(const SimDataBlock* db) const
{
return (typeid(afxBillboardData) == typeid(*db));
}
bool afxEA_BillboardDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
{
return (timing.lifetime < 0);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//