mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 20:54:46 +00:00
853 lines
18 KiB
C++
853 lines
18 KiB
C++
/*
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wavefront.cpp : A very small code snippet to read a Wavefront OBJ file into memory.
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*/
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/*!
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**
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** Copyright (c) 2009 by John W. Ratcliff mailto:jratcliffscarab@gmail.com
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**
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** Portions of this source has been released with the PhysXViewer application, as well as
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** Rocket, CreateDynamics, ODF, and as a number of sample code snippets.
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**
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** If you find this code useful or you are feeling particularily generous I would
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** ask that you please go to http://www.amillionpixels.us and make a donation
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** to Troy DeMolay.
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**
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** DeMolay is a youth group for young men between the ages of 12 and 21.
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** It teaches strong moral principles, as well as leadership skills and
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** public speaking. The donations page uses the 'pay for pixels' paradigm
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** where, in this case, a pixel is only a single penny. Donations can be
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** made for as small as $4 or as high as a $100 block. Each person who donates
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** will get a link to their own site as well as acknowledgement on the
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** donations blog located here http://www.amillionpixels.blogspot.com/
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**
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** If you wish to contact me you can use the following methods:
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**
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** Skype ID: jratcliff63367
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** Yahoo: jratcliff63367
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** AOL: jratcliff1961
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** email: jratcliffscarab@gmail.com
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**
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**
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** The MIT license:
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**
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** Permission is hereby granted, free of charge, to any person obtaining a copy
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** of this software and associated documentation files (the "Software"), to deal
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** in the Software without restriction, including without limitation the rights
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** to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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** copies of the Software, and to permit persons to whom the Software is furnished
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** to do so, subject to the following conditions:
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**
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** The above copyright notice and this permission notice shall be included in all
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** copies or substantial portions of the Software.
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** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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** WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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** CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __PPCGEKKO__
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <ctype.h>
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#include "wavefront.h"
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#include <vector>
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typedef std::vector< NxI32 > IntVector;
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typedef std::vector< NxF32 > FloatVector;
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#pragma warning(disable:4996)
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namespace WAVEFRONT
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{
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/*******************************************************************/
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/******************** InParser.h ********************************/
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/*******************************************************************/
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class InPlaceParserInterface
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{
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public:
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virtual NxI32 ParseLine(NxI32 lineno,NxI32 argc,const char **argv) =0; // return TRUE to continue parsing, return FALSE to abort parsing process
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};
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enum SeparatorType
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{
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ST_DATA, // is data
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ST_HARD, // is a hard separator
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ST_SOFT, // is a soft separator
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ST_EOS // is a comment symbol, and everything past this character should be ignored
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};
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class InPlaceParser
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{
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public:
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InPlaceParser(void)
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{
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Init();
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}
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InPlaceParser(char *data,NxI32 len)
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{
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Init();
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SetSourceData(data,len);
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}
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InPlaceParser(const char *fname)
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{
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Init();
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SetFile(fname);
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}
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~InPlaceParser(void);
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void Init(void)
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{
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mQuoteChar = 34;
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mData = 0;
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mLen = 0;
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mMyAlloc = false;
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for (NxI32 i=0; i<256; i++)
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{
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mHard[i] = ST_DATA;
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mHardString[i*2] = i;
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mHardString[i*2+1] = 0;
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}
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mHard[0] = ST_EOS;
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mHard[32] = ST_SOFT;
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mHard[9] = ST_SOFT;
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mHard[13] = ST_SOFT;
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mHard[10] = ST_SOFT;
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}
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void SetFile(const char *fname); // use this file as source data to parse.
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void SetSourceData(char *data,NxI32 len)
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{
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mData = data;
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mLen = len;
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mMyAlloc = false;
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};
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NxI32 Parse(InPlaceParserInterface *callback); // returns true if entire file was parsed, false if it aborted for some reason
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NxI32 ProcessLine(NxI32 lineno,char *line,InPlaceParserInterface *callback);
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const char ** GetArglist(char *source,NxI32 &count); // convert source string into an arg list, this is a destructive parse.
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void SetHardSeparator(char c) // add a hard separator
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{
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mHard[c] = ST_HARD;
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}
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void SetHard(char c) // add a hard separator
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{
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mHard[c] = ST_HARD;
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}
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void SetCommentSymbol(char c) // comment character, treated as 'end of string'
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{
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mHard[c] = ST_EOS;
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}
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void ClearHardSeparator(char c)
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{
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mHard[c] = ST_DATA;
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}
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void DefaultSymbols(void); // set up default symbols for hard seperator and comment symbol of the '#' character.
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bool EOS(char c)
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{
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if ( mHard[c] == ST_EOS )
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{
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return true;
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}
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return false;
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}
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void SetQuoteChar(char c)
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{
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mQuoteChar = c;
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}
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private:
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inline char * AddHard(NxI32 &argc,const char **argv,char *foo);
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inline bool IsHard(char c);
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inline char * SkipSpaces(char *foo);
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inline bool IsWhiteSpace(char c);
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inline bool IsNonSeparator(char c); // non seperator,neither hard nor soft
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bool mMyAlloc; // whether or not *I* allocated the buffer and am responsible for deleting it.
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char *mData; // ascii data to parse.
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NxI32 mLen; // length of data
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SeparatorType mHard[256];
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char mHardString[256*2];
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char mQuoteChar;
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};
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/*******************************************************************/
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/******************** InParser.cpp ********************************/
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/*******************************************************************/
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void InPlaceParser::SetFile(const char *fname)
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{
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if ( mMyAlloc )
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{
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free(mData);
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}
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mData = 0;
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mLen = 0;
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mMyAlloc = false;
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FILE *fph = fopen(fname,"rb");
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if ( fph )
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{
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fseek(fph,0L,SEEK_END);
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mLen = ftell(fph);
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fseek(fph,0L,SEEK_SET);
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if ( mLen )
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{
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mData = (char *) malloc(sizeof(char)*(mLen+1));
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size_t ok = fread(mData, mLen, 1, fph);
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if ( !ok )
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{
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free(mData);
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mData = 0;
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}
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else
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{
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mData[mLen] = 0; // zero byte terminate end of file marker.
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mMyAlloc = true;
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}
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}
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fclose(fph);
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}
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}
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InPlaceParser::~InPlaceParser(void)
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{
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if ( mMyAlloc )
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{
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free(mData);
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}
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}
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#define MAXARGS 512
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bool InPlaceParser::IsHard(char c)
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{
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return mHard[c] == ST_HARD;
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}
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char * InPlaceParser::AddHard(NxI32 &argc,const char **argv,char *foo)
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{
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while ( IsHard(*foo) )
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{
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const char *hard = &mHardString[*foo*2];
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if ( argc < MAXARGS )
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{
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argv[argc++] = hard;
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}
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foo++;
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}
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return foo;
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}
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bool InPlaceParser::IsWhiteSpace(char c)
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{
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return mHard[c] == ST_SOFT;
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}
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char * InPlaceParser::SkipSpaces(char *foo)
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{
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while ( !EOS(*foo) && IsWhiteSpace(*foo) ) foo++;
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return foo;
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}
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bool InPlaceParser::IsNonSeparator(char c)
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{
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if ( !IsHard(c) && !IsWhiteSpace(c) && c != 0 ) return true;
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return false;
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}
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NxI32 InPlaceParser::ProcessLine(NxI32 lineno,char *line,InPlaceParserInterface *callback)
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{
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NxI32 ret = 0;
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const char *argv[MAXARGS];
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NxI32 argc = 0;
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char *foo = line;
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while ( !EOS(*foo) && argc < MAXARGS )
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{
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foo = SkipSpaces(foo); // skip any leading spaces
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if ( EOS(*foo) ) break;
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if ( *foo == mQuoteChar ) // if it is an open quote
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{
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foo++;
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if ( argc < MAXARGS )
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{
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argv[argc++] = foo;
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}
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while ( !EOS(*foo) && *foo != mQuoteChar ) foo++;
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if ( !EOS(*foo) )
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{
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*foo = 0; // replace close quote with zero byte EOS
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foo++;
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}
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}
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else
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{
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foo = AddHard(argc,argv,foo); // add any hard separators, skip any spaces
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if ( IsNonSeparator(*foo) ) // add non-hard argument.
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{
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bool quote = false;
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if ( *foo == mQuoteChar )
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{
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foo++;
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quote = true;
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}
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if ( argc < MAXARGS )
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{
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argv[argc++] = foo;
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}
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if ( quote )
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{
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while (*foo && *foo != mQuoteChar ) foo++;
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if ( *foo ) *foo = 32;
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}
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// continue..until we hit an eos ..
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while ( !EOS(*foo) ) // until we hit EOS
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{
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if ( IsWhiteSpace(*foo) ) // if we hit a space, stomp a zero byte, and exit
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{
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*foo = 0;
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foo++;
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break;
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}
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else if ( IsHard(*foo) ) // if we hit a hard separator, stomp a zero byte and store the hard separator argument
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{
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const char *hard = &mHardString[*foo*2];
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*foo = 0;
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if ( argc < MAXARGS )
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{
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argv[argc++] = hard;
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}
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foo++;
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break;
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}
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foo++;
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} // end of while loop...
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}
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}
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}
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if ( argc )
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{
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ret = callback->ParseLine(lineno, argc, argv );
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}
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return ret;
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}
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NxI32 InPlaceParser::Parse(InPlaceParserInterface *callback) // returns true if entire file was parsed, false if it aborted for some reason
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{
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assert( callback );
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if ( !mData ) return 0;
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NxI32 ret = 0;
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NxI32 lineno = 0;
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char *foo = mData;
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char *begin = foo;
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while ( *foo )
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{
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if ( *foo == 10 || *foo == 13 )
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{
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lineno++;
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*foo = 0;
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if ( *begin ) // if there is any data to parse at all...
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{
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NxI32 v = ProcessLine(lineno,begin,callback);
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if ( v ) ret = v;
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}
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foo++;
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if ( *foo == 10 ) foo++; // skip line feed, if it is in the carraige-return line-feed format...
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begin = foo;
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}
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else
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{
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foo++;
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}
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}
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lineno++; // lasst line.
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NxI32 v = ProcessLine(lineno,begin,callback);
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if ( v ) ret = v;
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return ret;
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}
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void InPlaceParser::DefaultSymbols(void)
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{
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SetHardSeparator(',');
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SetHardSeparator('(');
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SetHardSeparator(')');
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SetHardSeparator('=');
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SetHardSeparator('[');
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SetHardSeparator(']');
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SetHardSeparator('{');
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SetHardSeparator('}');
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SetCommentSymbol('#');
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}
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const char ** InPlaceParser::GetArglist(char *line,NxI32 &count) // convert source string into an arg list, this is a destructive parse.
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{
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const char **ret = 0;
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static const char *argv[MAXARGS];
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NxI32 argc = 0;
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char *foo = line;
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while ( !EOS(*foo) && argc < MAXARGS )
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{
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foo = SkipSpaces(foo); // skip any leading spaces
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if ( EOS(*foo) ) break;
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if ( *foo == mQuoteChar ) // if it is an open quote
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{
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foo++;
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if ( argc < MAXARGS )
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{
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argv[argc++] = foo;
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}
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while ( !EOS(*foo) && *foo != mQuoteChar ) foo++;
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if ( !EOS(*foo) )
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{
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*foo = 0; // replace close quote with zero byte EOS
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foo++;
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}
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}
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else
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{
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foo = AddHard(argc,argv,foo); // add any hard separators, skip any spaces
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if ( IsNonSeparator(*foo) ) // add non-hard argument.
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{
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bool quote = false;
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if ( *foo == mQuoteChar )
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{
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foo++;
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quote = true;
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}
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if ( argc < MAXARGS )
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{
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argv[argc++] = foo;
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}
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if ( quote )
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{
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while (*foo && *foo != mQuoteChar ) foo++;
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if ( *foo ) *foo = 32;
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}
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// continue..until we hit an eos ..
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while ( !EOS(*foo) ) // until we hit EOS
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{
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if ( IsWhiteSpace(*foo) ) // if we hit a space, stomp a zero byte, and exit
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{
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*foo = 0;
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foo++;
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break;
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}
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else if ( IsHard(*foo) ) // if we hit a hard separator, stomp a zero byte and store the hard separator argument
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{
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const char *hard = &mHardString[*foo*2];
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*foo = 0;
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if ( argc < MAXARGS )
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{
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argv[argc++] = hard;
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}
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foo++;
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break;
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}
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foo++;
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} // end of while loop...
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}
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}
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}
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count = argc;
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if ( argc )
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{
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ret = argv;
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}
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return ret;
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}
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/*******************************************************************/
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/******************** Geometry.h ********************************/
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/*******************************************************************/
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class GeometryVertex
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{
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public:
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NxF32 mPos[3];
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NxF32 mNormal[3];
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NxF32 mTexel[2];
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};
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class GeometryInterface
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{
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public:
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virtual void NodeTriangle(const GeometryVertex *v1,const GeometryVertex *v2,const GeometryVertex *v3, bool textured)
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{
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}
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};
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/*******************************************************************/
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/******************** Obj.h ********************************/
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/*******************************************************************/
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class OBJ : public InPlaceParserInterface
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{
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public:
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NxI32 LoadMesh(const char *fname,GeometryInterface *callback, bool textured);
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NxI32 ParseLine(NxI32 lineno,NxI32 argc,const char **argv); // return TRUE to continue parsing, return FALSE to abort parsing process
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private:
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void GetVertex(GeometryVertex &v,const char *face) const;
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FloatVector mVerts;
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FloatVector mTexels;
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FloatVector mNormals;
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bool mTextured;
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GeometryInterface *mCallback;
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};
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/*******************************************************************/
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/******************** Obj.cpp ********************************/
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/*******************************************************************/
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NxI32 OBJ::LoadMesh(const char *fname,GeometryInterface *iface, bool textured)
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{
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mTextured = textured;
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NxI32 ret = 0;
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mVerts.clear();
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mTexels.clear();
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mNormals.clear();
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mCallback = iface;
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InPlaceParser ipp(fname);
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ipp.Parse(this);
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return ret;
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}
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static const char * GetArg(const char **argv,NxI32 i,NxI32 argc)
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{
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const char * ret = 0;
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if ( i < argc ) ret = argv[i];
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return ret;
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}
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void OBJ::GetVertex(GeometryVertex &v,const char *face) const
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{
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v.mPos[0] = 0;
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v.mPos[1] = 0;
|
|
v.mPos[2] = 0;
|
|
|
|
v.mTexel[0] = 0;
|
|
v.mTexel[1] = 0;
|
|
|
|
v.mNormal[0] = 0;
|
|
v.mNormal[1] = 1;
|
|
v.mNormal[2] = 0;
|
|
|
|
NxI32 index = atoi( face )-1;
|
|
|
|
const char *texel = strstr(face,"/");
|
|
|
|
if ( texel )
|
|
{
|
|
NxI32 tindex = atoi( texel+1) - 1;
|
|
|
|
if ( tindex >=0 && tindex < (NxI32)(mTexels.size()/2) )
|
|
{
|
|
const NxF32 *t = &mTexels[tindex*2];
|
|
|
|
v.mTexel[0] = t[0];
|
|
v.mTexel[1] = t[1];
|
|
|
|
}
|
|
|
|
const char *normal = strstr(texel+1,"/");
|
|
if ( normal )
|
|
{
|
|
NxI32 nindex = atoi( normal+1 ) - 1;
|
|
|
|
if (nindex >= 0 && nindex < (NxI32)(mNormals.size()/3) )
|
|
{
|
|
const NxF32 *n = &mNormals[nindex*3];
|
|
|
|
v.mNormal[0] = n[0];
|
|
v.mNormal[1] = n[1];
|
|
v.mNormal[2] = n[2];
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( index >= 0 && index < (NxI32)(mVerts.size()/3) )
|
|
{
|
|
|
|
const NxF32 *p = &mVerts[index*3];
|
|
|
|
v.mPos[0] = p[0];
|
|
v.mPos[1] = p[1];
|
|
v.mPos[2] = p[2];
|
|
}
|
|
|
|
}
|
|
|
|
NxI32 OBJ::ParseLine(NxI32 lineno,NxI32 argc,const char **argv) // return TRUE to continue parsing, return FALSE to abort parsing process
|
|
{
|
|
NxI32 ret = 0;
|
|
|
|
if ( argc >= 1 )
|
|
{
|
|
const char *foo = argv[0];
|
|
if ( *foo != '#' )
|
|
{
|
|
if ( _stricmp(argv[0],"v") == 0 && argc == 4 )
|
|
{
|
|
NxF32 vx = (NxF32) atof( argv[1] );
|
|
NxF32 vy = (NxF32) atof( argv[2] );
|
|
NxF32 vz = (NxF32) atof( argv[3] );
|
|
mVerts.push_back(vx);
|
|
mVerts.push_back(vy);
|
|
mVerts.push_back(vz);
|
|
}
|
|
else if ( _stricmp(argv[0],"vt") == 0 && (argc == 3 || argc == 4))
|
|
{
|
|
// ignore 4rd component if present
|
|
NxF32 tx = (NxF32) atof( argv[1] );
|
|
NxF32 ty = (NxF32) atof( argv[2] );
|
|
mTexels.push_back(tx);
|
|
mTexels.push_back(ty);
|
|
}
|
|
else if ( _stricmp(argv[0],"vn") == 0 && argc == 4 )
|
|
{
|
|
NxF32 normalx = (NxF32) atof(argv[1]);
|
|
NxF32 normaly = (NxF32) atof(argv[2]);
|
|
NxF32 normalz = (NxF32) atof(argv[3]);
|
|
mNormals.push_back(normalx);
|
|
mNormals.push_back(normaly);
|
|
mNormals.push_back(normalz);
|
|
}
|
|
else if ( _stricmp(argv[0],"f") == 0 && argc >= 4 )
|
|
{
|
|
GeometryVertex v[32];
|
|
|
|
NxI32 vcount = argc-1;
|
|
|
|
for (NxI32 i=1; i<argc; i++)
|
|
{
|
|
GetVertex(v[i-1],argv[i] );
|
|
}
|
|
|
|
mCallback->NodeTriangle(&v[0],&v[1],&v[2], mTextured);
|
|
|
|
if ( vcount >=3 ) // do the fan
|
|
{
|
|
for (NxI32 i=2; i<(vcount-1); i++)
|
|
{
|
|
mCallback->NodeTriangle(&v[0],&v[i],&v[i+1], mTextured);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
|
|
|
|
class BuildMesh : public GeometryInterface
|
|
{
|
|
public:
|
|
|
|
NxI32 GetIndex(const NxF32 *p, const NxF32 *texCoord)
|
|
{
|
|
|
|
NxI32 vcount = (NxI32)mVertices.size()/3;
|
|
|
|
if(vcount>0)
|
|
{
|
|
//New MS STL library checks indices in debug build, so zero causes an assert if it is empty.
|
|
const NxF32 *v = &mVertices[0];
|
|
const NxF32 *t = texCoord != NULL ? &mTexCoords[0] : NULL;
|
|
|
|
for (NxI32 i=0; i<vcount; i++)
|
|
{
|
|
if ( v[0] == p[0] && v[1] == p[1] && v[2] == p[2] )
|
|
{
|
|
if (texCoord == NULL || (t[0] == texCoord[0] && t[1] == texCoord[1]))
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
v+=3;
|
|
if (t != NULL)
|
|
t += 2;
|
|
}
|
|
}
|
|
|
|
mVertices.push_back( p[0] );
|
|
mVertices.push_back( p[1] );
|
|
mVertices.push_back( p[2] );
|
|
|
|
if (texCoord != NULL)
|
|
{
|
|
mTexCoords.push_back( texCoord[0] );
|
|
mTexCoords.push_back( texCoord[1] );
|
|
}
|
|
|
|
return vcount;
|
|
}
|
|
|
|
virtual void NodeTriangle(const GeometryVertex *v1,const GeometryVertex *v2,const GeometryVertex *v3, bool textured)
|
|
{
|
|
mIndices.push_back( GetIndex(v1->mPos, textured ? v1->mTexel : NULL) );
|
|
mIndices.push_back( GetIndex(v2->mPos, textured ? v2->mTexel : NULL) );
|
|
mIndices.push_back( GetIndex(v3->mPos, textured ? v3->mTexel : NULL) );
|
|
}
|
|
|
|
const FloatVector& GetVertices(void) const { return mVertices; };
|
|
const FloatVector& GetTexCoords(void) const { return mTexCoords; };
|
|
const IntVector& GetIndices(void) const { return mIndices; };
|
|
|
|
private:
|
|
FloatVector mVertices;
|
|
FloatVector mTexCoords;
|
|
IntVector mIndices;
|
|
};
|
|
|
|
};
|
|
|
|
using namespace WAVEFRONT;
|
|
|
|
WavefrontObj::WavefrontObj(void)
|
|
{
|
|
mVertexCount = 0;
|
|
mTriCount = 0;
|
|
mIndices = 0;
|
|
mVertices = NULL;
|
|
mTexCoords = NULL;
|
|
}
|
|
|
|
WavefrontObj::~WavefrontObj(void)
|
|
{
|
|
delete mIndices;
|
|
delete mVertices;
|
|
}
|
|
|
|
NxU32 WavefrontObj::loadObj(const char *fname, bool textured) // load a wavefront obj returns number of triangles that were loaded. Data is persists until the class is destructed.
|
|
{
|
|
|
|
NxU32 ret = 0;
|
|
|
|
delete mVertices;
|
|
mVertices = 0;
|
|
delete mIndices;
|
|
mIndices = 0;
|
|
mVertexCount = 0;
|
|
mTriCount = 0;
|
|
|
|
|
|
BuildMesh bm;
|
|
|
|
OBJ obj;
|
|
|
|
obj.LoadMesh(fname,&bm, textured);
|
|
|
|
|
|
const FloatVector &vlist = bm.GetVertices();
|
|
const IntVector &indices = bm.GetIndices();
|
|
if ( vlist.size() )
|
|
{
|
|
mVertexCount = (NxI32)vlist.size()/3;
|
|
mVertices = new NxF32[mVertexCount*3];
|
|
memcpy( mVertices, &vlist[0], sizeof(NxF32)*mVertexCount*3 );
|
|
|
|
if (textured)
|
|
{
|
|
mTexCoords = new NxF32[mVertexCount * 2];
|
|
const FloatVector& tList = bm.GetTexCoords();
|
|
memcpy( mTexCoords, &tList[0], sizeof(NxF32) * mVertexCount * 2);
|
|
}
|
|
|
|
mTriCount = (NxI32)indices.size()/3;
|
|
mIndices = new NxU32[mTriCount*3*sizeof(NxU32)];
|
|
memcpy(mIndices, &indices[0], sizeof(NxU32)*mTriCount*3);
|
|
ret = mTriCount;
|
|
}
|
|
|
|
|
|
return ret;
|
|
}
|
|
|
|
#endif
|