mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-21 13:14:46 +00:00
Added initial behavior for ImageAssets to hold a list of GFX resources of different texture profiles to avoid mem leaks with incorrect-typed usages Added function to ImageAsset to get best-fit asset, allowing for fallbacks if the requested assetID is not found Added function to ShapeAsset to get best-fit asset, allowing for fallbacks if the requested assetID is not found Disabled fields for dynamic and static shadowmap refresh rates Moved noShape model to core/rendering/shapes to place it in a more logical module position Added an include to avoid undefined type compile error and removed unneeded semicolon from zone code Added call to reload probe textures when a reloadTextures call is made Adjusted default directional light shadowmap settings to not be as extreme Added utility function to probe manager to allow any class to request a 'best fit' list of probes that would affect a given location, allowing other classes such as fog or particles to utilize IBL. Also updated probeManager's forward rendering to utilize same function to reduce code duplication. Shifted shape loader code to utilize assimp for loader consistency and testing Changed render bin used for SSAO postfx so it runs at the right time Made Core_Rendering module scan for assets Updated loose file references to a number of assets to follow proper formatting Refactored asset import code to follow a more consistent object heirarchy structure on importing assets, allowing more reliable cross-referencing between inbound items Updated asset import logic for materials/images so that they properly utilize ImageType. Images correctly save out the assigned image type, materials reference the images' type to know what map slot they should be used in. Importer logic also updated to better find-and-add associated images based on type. Cleaned up a bunch of old, outdated code in the asset importer Added initial handling for in-place importing of files without needing to process them through the UI. Added ability to edit module script from RMB context menu if torsion path is set Updated list field code for variable inspector to utilize correct ownerObject field
1513 lines
46 KiB
C++
1513 lines
46 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file Implementation of the XFile parser helper class */
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#ifndef ASSIMP_BUILD_NO_X_IMPORTER
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#include "XFileParser.h"
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#include "XFileHelper.h"
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#include <assimp/fast_atof.h>
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#include <assimp/Exceptional.h>
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#include <assimp/TinyFormatter.h>
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#include <assimp/ByteSwapper.h>
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#include <assimp/StringUtils.h>
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#include <assimp/DefaultLogger.hpp>
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using namespace Assimp;
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using namespace Assimp::XFile;
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using namespace Assimp::Formatter;
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#ifndef ASSIMP_BUILD_NO_COMPRESSED_X
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# ifdef ASSIMP_BUILD_NO_OWN_ZLIB
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# include <zlib.h>
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# else
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# include "../contrib/zlib/zlib.h"
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# endif
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// Magic identifier for MSZIP compressed data
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#define MSZIP_MAGIC 0x4B43
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#define MSZIP_BLOCK 32786
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// ------------------------------------------------------------------------------------------------
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// Dummy memory wrappers for use with zlib
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static void* dummy_alloc (void* /*opaque*/, unsigned int items, unsigned int size) {
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return ::operator new(items*size);
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}
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static void dummy_free (void* /*opaque*/, void* address) {
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return ::operator delete(address);
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}
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#endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
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// ------------------------------------------------------------------------------------------------
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// Constructor. Creates a data structure out of the XFile given in the memory block.
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XFileParser::XFileParser( const std::vector<char>& pBuffer)
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: mMajorVersion( 0 )
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, mMinorVersion( 0 )
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, mIsBinaryFormat( false )
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, mBinaryNumCount( 0 )
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, mP( nullptr )
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, mEnd( nullptr )
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, mLineNumber( 0 )
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, mScene( nullptr ) {
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// vector to store uncompressed file for INFLATE'd X files
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std::vector<char> uncompressed;
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// set up memory pointers
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mP = &pBuffer.front();
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mEnd = mP + pBuffer.size() - 1;
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// check header
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if ( 0 != strncmp( mP, "xof ", 4 ) ) {
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throw DeadlyImportError( "Header mismatch, file is not an XFile." );
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}
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// read version. It comes in a four byte format such as "0302"
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mMajorVersion = (unsigned int)(mP[4] - 48) * 10 + (unsigned int)(mP[5] - 48);
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mMinorVersion = (unsigned int)(mP[6] - 48) * 10 + (unsigned int)(mP[7] - 48);
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bool compressed = false;
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// txt - pure ASCII text format
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if( strncmp( mP + 8, "txt ", 4) == 0)
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mIsBinaryFormat = false;
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// bin - Binary format
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else if( strncmp( mP + 8, "bin ", 4) == 0)
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mIsBinaryFormat = true;
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// tzip - Inflate compressed text format
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else if( strncmp( mP + 8, "tzip", 4) == 0)
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{
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mIsBinaryFormat = false;
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compressed = true;
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}
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// bzip - Inflate compressed binary format
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else if( strncmp( mP + 8, "bzip", 4) == 0)
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{
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mIsBinaryFormat = true;
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compressed = true;
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}
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else ThrowException( format() << "Unsupported xfile format '" <<
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mP[8] << mP[9] << mP[10] << mP[11] << "'");
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// float size
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mBinaryFloatSize = (unsigned int)(mP[12] - 48) * 1000
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+ (unsigned int)(mP[13] - 48) * 100
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+ (unsigned int)(mP[14] - 48) * 10
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+ (unsigned int)(mP[15] - 48);
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if( mBinaryFloatSize != 32 && mBinaryFloatSize != 64)
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ThrowException( format() << "Unknown float size " << mBinaryFloatSize << " specified in xfile header." );
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// The x format specifies size in bits, but we work in bytes
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mBinaryFloatSize /= 8;
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mP += 16;
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// If this is a compressed X file, apply the inflate algorithm to it
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if (compressed)
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{
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#ifdef ASSIMP_BUILD_NO_COMPRESSED_X
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throw DeadlyImportError("Assimp was built without compressed X support");
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#else
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/* ///////////////////////////////////////////////////////////////////////
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* COMPRESSED X FILE FORMAT
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* ///////////////////////////////////////////////////////////////////////
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* [xhead]
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* 2 major
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* 2 minor
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* 4 type // bzip,tzip
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* [mszip_master_head]
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* 4 unkn // checksum?
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* 2 unkn // flags? (seems to be constant)
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* [mszip_head]
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* 2 ofs // offset to next section
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* 2 magic // 'CK'
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* ... ofs bytes of data
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* ... next mszip_head
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*
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* http://www.kdedevelopers.org/node/3181 has been very helpful.
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* ///////////////////////////////////////////////////////////////////////
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*/
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// build a zlib stream
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z_stream stream;
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stream.opaque = NULL;
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stream.zalloc = &dummy_alloc;
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stream.zfree = &dummy_free;
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stream.data_type = (mIsBinaryFormat ? Z_BINARY : Z_ASCII);
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// initialize the inflation algorithm
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::inflateInit2(&stream, -MAX_WBITS);
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// skip unknown data (checksum, flags?)
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mP += 6;
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// First find out how much storage we'll need. Count sections.
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const char* P1 = mP;
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unsigned int est_out = 0;
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while (P1 + 3 < mEnd)
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{
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// read next offset
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uint16_t ofs = *((uint16_t*)P1);
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AI_SWAP2(ofs); P1 += 2;
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if (ofs >= MSZIP_BLOCK)
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throw DeadlyImportError("X: Invalid offset to next MSZIP compressed block");
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// check magic word
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uint16_t magic = *((uint16_t*)P1);
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AI_SWAP2(magic); P1 += 2;
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if (magic != MSZIP_MAGIC)
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throw DeadlyImportError("X: Unsupported compressed format, expected MSZIP header");
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// and advance to the next offset
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P1 += ofs;
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est_out += MSZIP_BLOCK; // one decompressed block is 32786 in size
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}
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// Allocate storage and terminating zero and do the actual uncompressing
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uncompressed.resize(est_out + 1);
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char* out = &uncompressed.front();
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while (mP + 3 < mEnd)
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{
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uint16_t ofs = *((uint16_t*)mP);
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AI_SWAP2(ofs);
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mP += 4;
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if (mP + ofs > mEnd + 2) {
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throw DeadlyImportError("X: Unexpected EOF in compressed chunk");
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}
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// push data to the stream
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stream.next_in = (Bytef*)mP;
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stream.avail_in = ofs;
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stream.next_out = (Bytef*)out;
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stream.avail_out = MSZIP_BLOCK;
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// and decompress the data ....
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int ret = ::inflate( &stream, Z_SYNC_FLUSH );
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if (ret != Z_OK && ret != Z_STREAM_END)
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throw DeadlyImportError("X: Failed to decompress MSZIP-compressed data");
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::inflateReset( &stream );
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::inflateSetDictionary( &stream, (const Bytef*)out , MSZIP_BLOCK - stream.avail_out );
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// and advance to the next offset
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out += MSZIP_BLOCK - stream.avail_out;
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mP += ofs;
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}
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// terminate zlib
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::inflateEnd(&stream);
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// ok, update pointers to point to the uncompressed file data
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mP = &uncompressed[0];
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mEnd = out;
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// FIXME: we don't need the compressed data anymore, could release
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// it already for better memory usage. Consider breaking const-co.
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ASSIMP_LOG_INFO("Successfully decompressed MSZIP-compressed file");
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#endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
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}
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else
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{
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// start reading here
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ReadUntilEndOfLine();
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}
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mScene = new Scene;
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ParseFile();
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// filter the imported hierarchy for some degenerated cases
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if( mScene->mRootNode) {
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FilterHierarchy( mScene->mRootNode);
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}
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}
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// ------------------------------------------------------------------------------------------------
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// Destructor. Destroys all imported data along with it
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XFileParser::~XFileParser()
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{
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// kill everything we created
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delete mScene;
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}
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// ------------------------------------------------------------------------------------------------
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void XFileParser::ParseFile()
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{
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bool running = true;
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while( running )
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{
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// read name of next object
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std::string objectName = GetNextToken();
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if (objectName.length() == 0)
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break;
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// parse specific object
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if( objectName == "template")
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ParseDataObjectTemplate();
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else
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if( objectName == "Frame")
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ParseDataObjectFrame( NULL);
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else
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if( objectName == "Mesh")
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{
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// some meshes have no frames at all
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Mesh* mesh = new Mesh;
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ParseDataObjectMesh( mesh);
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mScene->mGlobalMeshes.push_back( mesh);
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} else
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if( objectName == "AnimTicksPerSecond")
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ParseDataObjectAnimTicksPerSecond();
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else
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if( objectName == "AnimationSet")
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ParseDataObjectAnimationSet();
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else
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if( objectName == "Material")
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{
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// Material outside of a mesh or node
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Material material;
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ParseDataObjectMaterial( &material);
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mScene->mGlobalMaterials.push_back( material);
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} else
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if( objectName == "}")
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{
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// whatever?
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ASSIMP_LOG_WARN("} found in dataObject");
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} else
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{
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// unknown format
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ASSIMP_LOG_WARN("Unknown data object in animation of .x file");
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ParseUnknownDataObject();
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void XFileParser::ParseDataObjectTemplate()
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{
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// parse a template data object. Currently not stored.
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std::string name;
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readHeadOfDataObject( &name);
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// read GUID
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std::string guid = GetNextToken();
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// read and ignore data members
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bool running = true;
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while ( running )
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{
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std::string s = GetNextToken();
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if( s == "}")
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break;
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if( s.length() == 0)
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ThrowException( "Unexpected end of file reached while parsing template definition");
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}
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}
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// ------------------------------------------------------------------------------------------------
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void XFileParser::ParseDataObjectFrame( Node* pParent)
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{
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// A coordinate frame, or "frame of reference." The Frame template
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// is open and can contain any object. The Direct3D extensions (D3DX)
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// mesh-loading functions recognize Mesh, FrameTransformMatrix, and
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// Frame template instances as child objects when loading a Frame
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// instance.
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std::string name;
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readHeadOfDataObject(&name);
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// create a named node and place it at its parent, if given
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Node* node = new Node( pParent);
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node->mName = name;
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if( pParent)
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{
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pParent->mChildren.push_back( node);
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} else
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{
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// there might be multiple root nodes
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if( mScene->mRootNode != NULL)
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{
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// place a dummy root if not there
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if( mScene->mRootNode->mName != "$dummy_root")
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{
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Node* exroot = mScene->mRootNode;
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mScene->mRootNode = new Node( NULL);
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mScene->mRootNode->mName = "$dummy_root";
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mScene->mRootNode->mChildren.push_back( exroot);
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exroot->mParent = mScene->mRootNode;
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}
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// put the new node as its child instead
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mScene->mRootNode->mChildren.push_back( node);
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node->mParent = mScene->mRootNode;
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} else
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{
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// it's the first node imported. place it as root
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mScene->mRootNode = node;
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}
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}
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// Now inside a frame.
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// read tokens until closing brace is reached.
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bool running = true;
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while ( running )
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{
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std::string objectName = GetNextToken();
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if (objectName.size() == 0)
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ThrowException( "Unexpected end of file reached while parsing frame");
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if( objectName == "}")
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break; // frame finished
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else
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if( objectName == "Frame")
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ParseDataObjectFrame( node); // child frame
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else
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if( objectName == "FrameTransformMatrix")
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ParseDataObjectTransformationMatrix( node->mTrafoMatrix);
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else
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if( objectName == "Mesh")
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{
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Mesh* mesh = new Mesh(name);
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node->mMeshes.push_back( mesh);
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ParseDataObjectMesh( mesh);
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} else
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{
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ASSIMP_LOG_WARN("Unknown data object in frame in x file");
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ParseUnknownDataObject();
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void XFileParser::ParseDataObjectTransformationMatrix( aiMatrix4x4& pMatrix)
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{
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// read header, we're not interested if it has a name
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readHeadOfDataObject();
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// read its components
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pMatrix.a1 = ReadFloat(); pMatrix.b1 = ReadFloat();
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pMatrix.c1 = ReadFloat(); pMatrix.d1 = ReadFloat();
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pMatrix.a2 = ReadFloat(); pMatrix.b2 = ReadFloat();
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pMatrix.c2 = ReadFloat(); pMatrix.d2 = ReadFloat();
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pMatrix.a3 = ReadFloat(); pMatrix.b3 = ReadFloat();
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pMatrix.c3 = ReadFloat(); pMatrix.d3 = ReadFloat();
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pMatrix.a4 = ReadFloat(); pMatrix.b4 = ReadFloat();
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pMatrix.c4 = ReadFloat(); pMatrix.d4 = ReadFloat();
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// trailing symbols
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CheckForSemicolon();
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CheckForClosingBrace();
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}
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// ------------------------------------------------------------------------------------------------
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void XFileParser::ParseDataObjectMesh( Mesh* pMesh)
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{
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std::string name;
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readHeadOfDataObject( &name);
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// read vertex count
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unsigned int numVertices = ReadInt();
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pMesh->mPositions.resize( numVertices);
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// read vertices
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for( unsigned int a = 0; a < numVertices; a++)
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pMesh->mPositions[a] = ReadVector3();
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// read position faces
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unsigned int numPosFaces = ReadInt();
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pMesh->mPosFaces.resize( numPosFaces);
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for( unsigned int a = 0; a < numPosFaces; ++a) {
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// read indices
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unsigned int numIndices = ReadInt();
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Face& face = pMesh->mPosFaces[a];
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for (unsigned int b = 0; b < numIndices; ++b) {
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const int idx( ReadInt() );
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if ( static_cast<unsigned int>( idx ) <= numVertices ) {
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face.mIndices.push_back( idx );
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}
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}
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TestForSeparator();
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}
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// here, other data objects may follow
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bool running = true;
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while ( running ) {
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std::string objectName = GetNextToken();
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if( objectName.empty() )
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ThrowException( "Unexpected end of file while parsing mesh structure");
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else
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if( objectName == "}")
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break; // mesh finished
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else
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if( objectName == "MeshNormals")
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ParseDataObjectMeshNormals( pMesh);
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else
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if( objectName == "MeshTextureCoords")
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ParseDataObjectMeshTextureCoords( pMesh);
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else
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if( objectName == "MeshVertexColors")
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ParseDataObjectMeshVertexColors( pMesh);
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else
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if( objectName == "MeshMaterialList")
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ParseDataObjectMeshMaterialList( pMesh);
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else
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if( objectName == "VertexDuplicationIndices")
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ParseUnknownDataObject(); // we'll ignore vertex duplication indices
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else
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if( objectName == "XSkinMeshHeader")
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ParseDataObjectSkinMeshHeader( pMesh);
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else
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if( objectName == "SkinWeights")
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ParseDataObjectSkinWeights( pMesh);
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else
|
|
{
|
|
ASSIMP_LOG_WARN("Unknown data object in mesh in x file");
|
|
ParseUnknownDataObject();
|
|
}
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectSkinWeights( Mesh *pMesh) {
|
|
if ( nullptr == pMesh ) {
|
|
return;
|
|
}
|
|
readHeadOfDataObject();
|
|
|
|
std::string transformNodeName;
|
|
GetNextTokenAsString( transformNodeName);
|
|
|
|
pMesh->mBones.push_back( Bone());
|
|
Bone& bone = pMesh->mBones.back();
|
|
bone.mName = transformNodeName;
|
|
|
|
// read vertex weights
|
|
unsigned int numWeights = ReadInt();
|
|
bone.mWeights.reserve( numWeights);
|
|
|
|
for( unsigned int a = 0; a < numWeights; a++)
|
|
{
|
|
BoneWeight weight;
|
|
weight.mVertex = ReadInt();
|
|
bone.mWeights.push_back( weight);
|
|
}
|
|
|
|
// read vertex weights
|
|
for( unsigned int a = 0; a < numWeights; a++)
|
|
bone.mWeights[a].mWeight = ReadFloat();
|
|
|
|
// read matrix offset
|
|
bone.mOffsetMatrix.a1 = ReadFloat(); bone.mOffsetMatrix.b1 = ReadFloat();
|
|
bone.mOffsetMatrix.c1 = ReadFloat(); bone.mOffsetMatrix.d1 = ReadFloat();
|
|
bone.mOffsetMatrix.a2 = ReadFloat(); bone.mOffsetMatrix.b2 = ReadFloat();
|
|
bone.mOffsetMatrix.c2 = ReadFloat(); bone.mOffsetMatrix.d2 = ReadFloat();
|
|
bone.mOffsetMatrix.a3 = ReadFloat(); bone.mOffsetMatrix.b3 = ReadFloat();
|
|
bone.mOffsetMatrix.c3 = ReadFloat(); bone.mOffsetMatrix.d3 = ReadFloat();
|
|
bone.mOffsetMatrix.a4 = ReadFloat(); bone.mOffsetMatrix.b4 = ReadFloat();
|
|
bone.mOffsetMatrix.c4 = ReadFloat(); bone.mOffsetMatrix.d4 = ReadFloat();
|
|
|
|
CheckForSemicolon();
|
|
CheckForClosingBrace();
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectSkinMeshHeader( Mesh* /*pMesh*/ )
|
|
{
|
|
readHeadOfDataObject();
|
|
|
|
/*unsigned int maxSkinWeightsPerVertex =*/ ReadInt();
|
|
/*unsigned int maxSkinWeightsPerFace =*/ ReadInt();
|
|
/*unsigned int numBonesInMesh = */ReadInt();
|
|
|
|
CheckForClosingBrace();
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectMeshNormals( Mesh* pMesh)
|
|
{
|
|
readHeadOfDataObject();
|
|
|
|
// read count
|
|
unsigned int numNormals = ReadInt();
|
|
pMesh->mNormals.resize( numNormals);
|
|
|
|
// read normal vectors
|
|
for( unsigned int a = 0; a < numNormals; ++a) {
|
|
pMesh->mNormals[a] = ReadVector3();
|
|
}
|
|
|
|
// read normal indices
|
|
unsigned int numFaces = ReadInt();
|
|
if( numFaces != pMesh->mPosFaces.size()) {
|
|
ThrowException( "Normal face count does not match vertex face count.");
|
|
}
|
|
|
|
// do not crah when no face definitions are there
|
|
if (numFaces > 0) {
|
|
// normal face creation
|
|
pMesh->mNormFaces.resize( numFaces );
|
|
for( unsigned int a = 0; a < numFaces; ++a ) {
|
|
unsigned int numIndices = ReadInt();
|
|
pMesh->mNormFaces[a] = Face();
|
|
Face& face = pMesh->mNormFaces[a];
|
|
for( unsigned int b = 0; b < numIndices; ++b ) {
|
|
face.mIndices.push_back( ReadInt());
|
|
}
|
|
|
|
TestForSeparator();
|
|
}
|
|
}
|
|
|
|
CheckForClosingBrace();
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectMeshTextureCoords( Mesh* pMesh)
|
|
{
|
|
readHeadOfDataObject();
|
|
if( pMesh->mNumTextures + 1 > AI_MAX_NUMBER_OF_TEXTURECOORDS)
|
|
ThrowException( "Too many sets of texture coordinates");
|
|
|
|
std::vector<aiVector2D>& coords = pMesh->mTexCoords[pMesh->mNumTextures++];
|
|
|
|
unsigned int numCoords = ReadInt();
|
|
if( numCoords != pMesh->mPositions.size())
|
|
ThrowException( "Texture coord count does not match vertex count");
|
|
|
|
coords.resize( numCoords);
|
|
for( unsigned int a = 0; a < numCoords; a++)
|
|
coords[a] = ReadVector2();
|
|
|
|
CheckForClosingBrace();
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectMeshVertexColors( Mesh* pMesh)
|
|
{
|
|
readHeadOfDataObject();
|
|
if( pMesh->mNumColorSets + 1 > AI_MAX_NUMBER_OF_COLOR_SETS)
|
|
ThrowException( "Too many colorsets");
|
|
std::vector<aiColor4D>& colors = pMesh->mColors[pMesh->mNumColorSets++];
|
|
|
|
unsigned int numColors = ReadInt();
|
|
if( numColors != pMesh->mPositions.size())
|
|
ThrowException( "Vertex color count does not match vertex count");
|
|
|
|
colors.resize( numColors, aiColor4D( 0, 0, 0, 1));
|
|
for( unsigned int a = 0; a < numColors; a++)
|
|
{
|
|
unsigned int index = ReadInt();
|
|
if( index >= pMesh->mPositions.size())
|
|
ThrowException( "Vertex color index out of bounds");
|
|
|
|
colors[index] = ReadRGBA();
|
|
// HACK: (thom) Maxon Cinema XPort plugin puts a third separator here, kwxPort puts a comma.
|
|
// Ignore gracefully.
|
|
if( !mIsBinaryFormat)
|
|
{
|
|
FindNextNoneWhiteSpace();
|
|
if( *mP == ';' || *mP == ',')
|
|
mP++;
|
|
}
|
|
}
|
|
|
|
CheckForClosingBrace();
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectMeshMaterialList( Mesh* pMesh)
|
|
{
|
|
readHeadOfDataObject();
|
|
|
|
// read material count
|
|
/*unsigned int numMaterials =*/ ReadInt();
|
|
// read non triangulated face material index count
|
|
unsigned int numMatIndices = ReadInt();
|
|
|
|
// some models have a material index count of 1... to be able to read them we
|
|
// replicate this single material index on every face
|
|
if( numMatIndices != pMesh->mPosFaces.size() && numMatIndices != 1)
|
|
ThrowException( "Per-Face material index count does not match face count.");
|
|
|
|
// read per-face material indices
|
|
for( unsigned int a = 0; a < numMatIndices; a++)
|
|
pMesh->mFaceMaterials.push_back( ReadInt());
|
|
|
|
// in version 03.02, the face indices end with two semicolons.
|
|
// commented out version check, as version 03.03 exported from blender also has 2 semicolons
|
|
if( !mIsBinaryFormat) // && MajorVersion == 3 && MinorVersion <= 2)
|
|
{
|
|
if(mP < mEnd && *mP == ';')
|
|
++mP;
|
|
}
|
|
|
|
// if there was only a single material index, replicate it on all faces
|
|
while( pMesh->mFaceMaterials.size() < pMesh->mPosFaces.size())
|
|
pMesh->mFaceMaterials.push_back( pMesh->mFaceMaterials.front());
|
|
|
|
// read following data objects
|
|
bool running = true;
|
|
while ( running )
|
|
{
|
|
std::string objectName = GetNextToken();
|
|
if( objectName.size() == 0)
|
|
ThrowException( "Unexpected end of file while parsing mesh material list.");
|
|
else
|
|
if( objectName == "}")
|
|
break; // material list finished
|
|
else
|
|
if( objectName == "{")
|
|
{
|
|
// template materials
|
|
std::string matName = GetNextToken();
|
|
Material material;
|
|
material.mIsReference = true;
|
|
material.mName = matName;
|
|
pMesh->mMaterials.push_back( material);
|
|
|
|
CheckForClosingBrace(); // skip }
|
|
} else
|
|
if( objectName == "Material")
|
|
{
|
|
pMesh->mMaterials.push_back( Material());
|
|
ParseDataObjectMaterial( &pMesh->mMaterials.back());
|
|
} else
|
|
if( objectName == ";")
|
|
{
|
|
// ignore
|
|
} else
|
|
{
|
|
ASSIMP_LOG_WARN("Unknown data object in material list in x file");
|
|
ParseUnknownDataObject();
|
|
}
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectMaterial( Material* pMaterial)
|
|
{
|
|
std::string matName;
|
|
readHeadOfDataObject( &matName);
|
|
if( matName.empty())
|
|
matName = std::string( "material") + to_string( mLineNumber );
|
|
pMaterial->mName = matName;
|
|
pMaterial->mIsReference = false;
|
|
|
|
// read material values
|
|
pMaterial->mDiffuse = ReadRGBA();
|
|
pMaterial->mSpecularExponent = ReadFloat();
|
|
pMaterial->mSpecular = ReadRGB();
|
|
pMaterial->mEmissive = ReadRGB();
|
|
|
|
// read other data objects
|
|
bool running = true;
|
|
while ( running )
|
|
{
|
|
std::string objectName = GetNextToken();
|
|
if( objectName.size() == 0)
|
|
ThrowException( "Unexpected end of file while parsing mesh material");
|
|
else
|
|
if( objectName == "}")
|
|
break; // material finished
|
|
else
|
|
if( objectName == "TextureFilename" || objectName == "TextureFileName")
|
|
{
|
|
// some exporters write "TextureFileName" instead.
|
|
std::string texname;
|
|
ParseDataObjectTextureFilename( texname);
|
|
pMaterial->mTextures.push_back( TexEntry( texname));
|
|
} else
|
|
if( objectName == "NormalmapFilename" || objectName == "NormalmapFileName")
|
|
{
|
|
// one exporter writes out the normal map in a separate filename tag
|
|
std::string texname;
|
|
ParseDataObjectTextureFilename( texname);
|
|
pMaterial->mTextures.push_back( TexEntry( texname, true));
|
|
} else
|
|
{
|
|
ASSIMP_LOG_WARN("Unknown data object in material in x file");
|
|
ParseUnknownDataObject();
|
|
}
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectAnimTicksPerSecond()
|
|
{
|
|
readHeadOfDataObject();
|
|
mScene->mAnimTicksPerSecond = ReadInt();
|
|
CheckForClosingBrace();
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectAnimationSet()
|
|
{
|
|
std::string animName;
|
|
readHeadOfDataObject( &animName);
|
|
|
|
Animation* anim = new Animation;
|
|
mScene->mAnims.push_back( anim);
|
|
anim->mName = animName;
|
|
|
|
bool running = true;
|
|
while ( running )
|
|
{
|
|
std::string objectName = GetNextToken();
|
|
if( objectName.length() == 0)
|
|
ThrowException( "Unexpected end of file while parsing animation set.");
|
|
else
|
|
if( objectName == "}")
|
|
break; // animation set finished
|
|
else
|
|
if( objectName == "Animation")
|
|
ParseDataObjectAnimation( anim);
|
|
else
|
|
{
|
|
ASSIMP_LOG_WARN("Unknown data object in animation set in x file");
|
|
ParseUnknownDataObject();
|
|
}
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectAnimation( Animation* pAnim)
|
|
{
|
|
readHeadOfDataObject();
|
|
AnimBone* banim = new AnimBone;
|
|
pAnim->mAnims.push_back( banim);
|
|
|
|
bool running = true;
|
|
while( running )
|
|
{
|
|
std::string objectName = GetNextToken();
|
|
|
|
if( objectName.length() == 0)
|
|
ThrowException( "Unexpected end of file while parsing animation.");
|
|
else
|
|
if( objectName == "}")
|
|
break; // animation finished
|
|
else
|
|
if( objectName == "AnimationKey")
|
|
ParseDataObjectAnimationKey( banim);
|
|
else
|
|
if( objectName == "AnimationOptions")
|
|
ParseUnknownDataObject(); // not interested
|
|
else
|
|
if( objectName == "{")
|
|
{
|
|
// read frame name
|
|
banim->mBoneName = GetNextToken();
|
|
CheckForClosingBrace();
|
|
} else
|
|
{
|
|
ASSIMP_LOG_WARN("Unknown data object in animation in x file");
|
|
ParseUnknownDataObject();
|
|
}
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectAnimationKey( AnimBone* pAnimBone)
|
|
{
|
|
readHeadOfDataObject();
|
|
|
|
// read key type
|
|
unsigned int keyType = ReadInt();
|
|
|
|
// read number of keys
|
|
unsigned int numKeys = ReadInt();
|
|
|
|
for( unsigned int a = 0; a < numKeys; a++)
|
|
{
|
|
// read time
|
|
unsigned int time = ReadInt();
|
|
|
|
// read keys
|
|
switch( keyType)
|
|
{
|
|
case 0: // rotation quaternion
|
|
{
|
|
// read count
|
|
if( ReadInt() != 4)
|
|
ThrowException( "Invalid number of arguments for quaternion key in animation");
|
|
|
|
aiQuatKey key;
|
|
key.mTime = double( time);
|
|
key.mValue.w = ReadFloat();
|
|
key.mValue.x = ReadFloat();
|
|
key.mValue.y = ReadFloat();
|
|
key.mValue.z = ReadFloat();
|
|
pAnimBone->mRotKeys.push_back( key);
|
|
|
|
CheckForSemicolon();
|
|
break;
|
|
}
|
|
|
|
case 1: // scale vector
|
|
case 2: // position vector
|
|
{
|
|
// read count
|
|
if( ReadInt() != 3)
|
|
ThrowException( "Invalid number of arguments for vector key in animation");
|
|
|
|
aiVectorKey key;
|
|
key.mTime = double( time);
|
|
key.mValue = ReadVector3();
|
|
|
|
if( keyType == 2)
|
|
pAnimBone->mPosKeys.push_back( key);
|
|
else
|
|
pAnimBone->mScaleKeys.push_back( key);
|
|
|
|
break;
|
|
}
|
|
|
|
case 3: // combined transformation matrix
|
|
case 4: // denoted both as 3 or as 4
|
|
{
|
|
// read count
|
|
if( ReadInt() != 16)
|
|
ThrowException( "Invalid number of arguments for matrix key in animation");
|
|
|
|
// read matrix
|
|
MatrixKey key;
|
|
key.mTime = double( time);
|
|
key.mMatrix.a1 = ReadFloat(); key.mMatrix.b1 = ReadFloat();
|
|
key.mMatrix.c1 = ReadFloat(); key.mMatrix.d1 = ReadFloat();
|
|
key.mMatrix.a2 = ReadFloat(); key.mMatrix.b2 = ReadFloat();
|
|
key.mMatrix.c2 = ReadFloat(); key.mMatrix.d2 = ReadFloat();
|
|
key.mMatrix.a3 = ReadFloat(); key.mMatrix.b3 = ReadFloat();
|
|
key.mMatrix.c3 = ReadFloat(); key.mMatrix.d3 = ReadFloat();
|
|
key.mMatrix.a4 = ReadFloat(); key.mMatrix.b4 = ReadFloat();
|
|
key.mMatrix.c4 = ReadFloat(); key.mMatrix.d4 = ReadFloat();
|
|
pAnimBone->mTrafoKeys.push_back( key);
|
|
|
|
CheckForSemicolon();
|
|
break;
|
|
}
|
|
|
|
default:
|
|
ThrowException( format() << "Unknown key type " << keyType << " in animation." );
|
|
break;
|
|
} // end switch
|
|
|
|
// key separator
|
|
CheckForSeparator();
|
|
}
|
|
|
|
CheckForClosingBrace();
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseDataObjectTextureFilename( std::string& pName)
|
|
{
|
|
readHeadOfDataObject();
|
|
GetNextTokenAsString( pName);
|
|
CheckForClosingBrace();
|
|
|
|
// FIX: some files (e.g. AnimationTest.x) have "" as texture file name
|
|
if (!pName.length())
|
|
{
|
|
ASSIMP_LOG_WARN("Length of texture file name is zero. Skipping this texture.");
|
|
}
|
|
|
|
// some exporters write double backslash paths out. We simply replace them if we find them
|
|
while( pName.find( "\\\\") != std::string::npos)
|
|
pName.replace( pName.find( "\\\\"), 2, "\\");
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ParseUnknownDataObject()
|
|
{
|
|
// find opening delimiter
|
|
bool running = true;
|
|
while( running )
|
|
{
|
|
std::string t = GetNextToken();
|
|
if( t.length() == 0)
|
|
ThrowException( "Unexpected end of file while parsing unknown segment.");
|
|
|
|
if( t == "{")
|
|
break;
|
|
}
|
|
|
|
unsigned int counter = 1;
|
|
|
|
// parse until closing delimiter
|
|
while( counter > 0)
|
|
{
|
|
std::string t = GetNextToken();
|
|
|
|
if( t.length() == 0)
|
|
ThrowException( "Unexpected end of file while parsing unknown segment.");
|
|
|
|
if( t == "{")
|
|
++counter;
|
|
else
|
|
if( t == "}")
|
|
--counter;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
//! checks for closing curly brace
|
|
void XFileParser::CheckForClosingBrace()
|
|
{
|
|
if( GetNextToken() != "}")
|
|
ThrowException( "Closing brace expected.");
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
//! checks for one following semicolon
|
|
void XFileParser::CheckForSemicolon()
|
|
{
|
|
if( mIsBinaryFormat)
|
|
return;
|
|
|
|
if( GetNextToken() != ";")
|
|
ThrowException( "Semicolon expected.");
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
//! checks for a separator char, either a ',' or a ';'
|
|
void XFileParser::CheckForSeparator()
|
|
{
|
|
if( mIsBinaryFormat)
|
|
return;
|
|
|
|
std::string token = GetNextToken();
|
|
if( token != "," && token != ";")
|
|
ThrowException( "Separator character (';' or ',') expected.");
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// tests and possibly consumes a separator char, but does nothing if there was no separator
|
|
void XFileParser::TestForSeparator()
|
|
{
|
|
if( mIsBinaryFormat)
|
|
return;
|
|
|
|
FindNextNoneWhiteSpace();
|
|
if( mP >= mEnd)
|
|
return;
|
|
|
|
// test and skip
|
|
if( *mP == ';' || *mP == ',')
|
|
mP++;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::readHeadOfDataObject( std::string* poName)
|
|
{
|
|
std::string nameOrBrace = GetNextToken();
|
|
if( nameOrBrace != "{")
|
|
{
|
|
if( poName)
|
|
*poName = nameOrBrace;
|
|
|
|
if ( GetNextToken() != "{" ) {
|
|
delete mScene;
|
|
ThrowException( "Opening brace expected." );
|
|
}
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
std::string XFileParser::GetNextToken() {
|
|
std::string s;
|
|
|
|
// process binary-formatted file
|
|
if( mIsBinaryFormat) {
|
|
// in binary mode it will only return NAME and STRING token
|
|
// and (correctly) skip over other tokens.
|
|
if ( mEnd - mP < 2 ) {
|
|
return s;
|
|
}
|
|
unsigned int tok = ReadBinWord();
|
|
unsigned int len;
|
|
|
|
// standalone tokens
|
|
switch( tok ) {
|
|
case 1: {
|
|
// name token
|
|
if ( mEnd - mP < 4 ) {
|
|
return s;
|
|
}
|
|
len = ReadBinDWord();
|
|
const int bounds = int( mEnd - mP );
|
|
const int iLen = int( len );
|
|
if ( iLen < 0 ) {
|
|
return s;
|
|
}
|
|
if ( bounds < iLen ) {
|
|
return s;
|
|
}
|
|
s = std::string( mP, len );
|
|
mP += len;
|
|
}
|
|
return s;
|
|
|
|
case 2:
|
|
// string token
|
|
if( mEnd - mP < 4) return s;
|
|
len = ReadBinDWord();
|
|
if( mEnd - mP < int(len)) return s;
|
|
s = std::string(mP, len);
|
|
mP += (len + 2);
|
|
return s;
|
|
case 3:
|
|
// integer token
|
|
mP += 4;
|
|
return "<integer>";
|
|
case 5:
|
|
// GUID token
|
|
mP += 16;
|
|
return "<guid>";
|
|
case 6:
|
|
if( mEnd - mP < 4) return s;
|
|
len = ReadBinDWord();
|
|
mP += (len * 4);
|
|
return "<int_list>";
|
|
case 7:
|
|
if( mEnd - mP < 4) return s;
|
|
len = ReadBinDWord();
|
|
mP += (len * mBinaryFloatSize);
|
|
return "<flt_list>";
|
|
case 0x0a:
|
|
return "{";
|
|
case 0x0b:
|
|
return "}";
|
|
case 0x0c:
|
|
return "(";
|
|
case 0x0d:
|
|
return ")";
|
|
case 0x0e:
|
|
return "[";
|
|
case 0x0f:
|
|
return "]";
|
|
case 0x10:
|
|
return "<";
|
|
case 0x11:
|
|
return ">";
|
|
case 0x12:
|
|
return ".";
|
|
case 0x13:
|
|
return ",";
|
|
case 0x14:
|
|
return ";";
|
|
case 0x1f:
|
|
return "template";
|
|
case 0x28:
|
|
return "WORD";
|
|
case 0x29:
|
|
return "DWORD";
|
|
case 0x2a:
|
|
return "FLOAT";
|
|
case 0x2b:
|
|
return "DOUBLE";
|
|
case 0x2c:
|
|
return "CHAR";
|
|
case 0x2d:
|
|
return "UCHAR";
|
|
case 0x2e:
|
|
return "SWORD";
|
|
case 0x2f:
|
|
return "SDWORD";
|
|
case 0x30:
|
|
return "void";
|
|
case 0x31:
|
|
return "string";
|
|
case 0x32:
|
|
return "unicode";
|
|
case 0x33:
|
|
return "cstring";
|
|
case 0x34:
|
|
return "array";
|
|
}
|
|
}
|
|
// process text-formatted file
|
|
else
|
|
{
|
|
FindNextNoneWhiteSpace();
|
|
if( mP >= mEnd)
|
|
return s;
|
|
|
|
while( (mP < mEnd) && !isspace( (unsigned char) *mP))
|
|
{
|
|
// either keep token delimiters when already holding a token, or return if first valid char
|
|
if( *mP == ';' || *mP == '}' || *mP == '{' || *mP == ',')
|
|
{
|
|
if( !s.size())
|
|
s.append( mP++, 1);
|
|
break; // stop for delimiter
|
|
}
|
|
s.append( mP++, 1);
|
|
}
|
|
}
|
|
return s;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::FindNextNoneWhiteSpace()
|
|
{
|
|
if( mIsBinaryFormat)
|
|
return;
|
|
|
|
bool running = true;
|
|
while( running )
|
|
{
|
|
while( mP < mEnd && isspace( (unsigned char) *mP))
|
|
{
|
|
if( *mP == '\n')
|
|
mLineNumber++;
|
|
++mP;
|
|
}
|
|
|
|
if( mP >= mEnd)
|
|
return;
|
|
|
|
// check if this is a comment
|
|
if( (mP[0] == '/' && mP[1] == '/') || mP[0] == '#')
|
|
ReadUntilEndOfLine();
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::GetNextTokenAsString( std::string& poString)
|
|
{
|
|
if( mIsBinaryFormat)
|
|
{
|
|
poString = GetNextToken();
|
|
return;
|
|
}
|
|
|
|
FindNextNoneWhiteSpace();
|
|
if ( mP >= mEnd ) {
|
|
delete mScene;
|
|
ThrowException( "Unexpected end of file while parsing string" );
|
|
}
|
|
|
|
if ( *mP != '"' ) {
|
|
delete mScene;
|
|
ThrowException( "Expected quotation mark." );
|
|
}
|
|
++mP;
|
|
|
|
while( mP < mEnd && *mP != '"')
|
|
poString.append( mP++, 1);
|
|
|
|
if ( mP >= mEnd - 1 ) {
|
|
delete mScene;
|
|
ThrowException( "Unexpected end of file while parsing string" );
|
|
}
|
|
|
|
if ( mP[ 1 ] != ';' || mP[ 0 ] != '"' ) {
|
|
delete mScene;
|
|
ThrowException( "Expected quotation mark and semicolon at the end of a string." );
|
|
}
|
|
mP+=2;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
void XFileParser::ReadUntilEndOfLine()
|
|
{
|
|
if( mIsBinaryFormat)
|
|
return;
|
|
|
|
while( mP < mEnd)
|
|
{
|
|
if( *mP == '\n' || *mP == '\r')
|
|
{
|
|
++mP; mLineNumber++;
|
|
return;
|
|
}
|
|
|
|
++mP;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
unsigned short XFileParser::ReadBinWord()
|
|
{
|
|
ai_assert(mEnd - mP >= 2);
|
|
const unsigned char* q = (const unsigned char*) mP;
|
|
unsigned short tmp = q[0] | (q[1] << 8);
|
|
mP += 2;
|
|
return tmp;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
unsigned int XFileParser::ReadBinDWord() {
|
|
ai_assert(mEnd - mP >= 4);
|
|
|
|
const unsigned char* q = (const unsigned char*) mP;
|
|
unsigned int tmp = q[0] | (q[1] << 8) | (q[2] << 16) | (q[3] << 24);
|
|
mP += 4;
|
|
return tmp;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
unsigned int XFileParser::ReadInt()
|
|
{
|
|
if( mIsBinaryFormat)
|
|
{
|
|
if( mBinaryNumCount == 0 && mEnd - mP >= 2)
|
|
{
|
|
unsigned short tmp = ReadBinWord(); // 0x06 or 0x03
|
|
if( tmp == 0x06 && mEnd - mP >= 4) // array of ints follows
|
|
mBinaryNumCount = ReadBinDWord();
|
|
else // single int follows
|
|
mBinaryNumCount = 1;
|
|
}
|
|
|
|
--mBinaryNumCount;
|
|
const size_t len( mEnd - mP );
|
|
if ( len >= 4) {
|
|
return ReadBinDWord();
|
|
} else {
|
|
mP = mEnd;
|
|
return 0;
|
|
}
|
|
} else
|
|
{
|
|
FindNextNoneWhiteSpace();
|
|
|
|
// TODO: consider using strtol10 instead???
|
|
|
|
// check preceding minus sign
|
|
bool isNegative = false;
|
|
if( *mP == '-')
|
|
{
|
|
isNegative = true;
|
|
mP++;
|
|
}
|
|
|
|
// at least one digit expected
|
|
if( !isdigit( *mP))
|
|
ThrowException( "Number expected.");
|
|
|
|
// read digits
|
|
unsigned int number = 0;
|
|
while( mP < mEnd)
|
|
{
|
|
if( !isdigit( *mP))
|
|
break;
|
|
number = number * 10 + (*mP - 48);
|
|
mP++;
|
|
}
|
|
|
|
CheckForSeparator();
|
|
|
|
return isNegative ? ((unsigned int) -int( number)) : number;
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
ai_real XFileParser::ReadFloat()
|
|
{
|
|
if( mIsBinaryFormat)
|
|
{
|
|
if( mBinaryNumCount == 0 && mEnd - mP >= 2)
|
|
{
|
|
unsigned short tmp = ReadBinWord(); // 0x07 or 0x42
|
|
if( tmp == 0x07 && mEnd - mP >= 4) // array of floats following
|
|
mBinaryNumCount = ReadBinDWord();
|
|
else // single float following
|
|
mBinaryNumCount = 1;
|
|
}
|
|
|
|
--mBinaryNumCount;
|
|
if( mBinaryFloatSize == 8) {
|
|
if( mEnd - mP >= 8) {
|
|
double res;
|
|
::memcpy( &res, mP, 8 );
|
|
mP += 8;
|
|
const ai_real result( static_cast<ai_real>( res ) );
|
|
return result;
|
|
} else {
|
|
mP = mEnd;
|
|
return 0;
|
|
}
|
|
} else {
|
|
if( mEnd - mP >= 4) {
|
|
ai_real result;
|
|
::memcpy( &result, mP, 4 );
|
|
mP += 4;
|
|
return result;
|
|
} else {
|
|
mP = mEnd;
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// text version
|
|
FindNextNoneWhiteSpace();
|
|
// check for various special strings to allow reading files from faulty exporters
|
|
// I mean you, Blender!
|
|
// Reading is safe because of the terminating zero
|
|
if( strncmp( mP, "-1.#IND00", 9) == 0 || strncmp( mP, "1.#IND00", 8) == 0)
|
|
{
|
|
mP += 9;
|
|
CheckForSeparator();
|
|
return 0.0;
|
|
} else
|
|
if( strncmp( mP, "1.#QNAN0", 8) == 0)
|
|
{
|
|
mP += 8;
|
|
CheckForSeparator();
|
|
return 0.0;
|
|
}
|
|
|
|
ai_real result = 0.0;
|
|
mP = fast_atoreal_move<ai_real>( mP, result);
|
|
|
|
CheckForSeparator();
|
|
|
|
return result;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
aiVector2D XFileParser::ReadVector2()
|
|
{
|
|
aiVector2D vector;
|
|
vector.x = ReadFloat();
|
|
vector.y = ReadFloat();
|
|
TestForSeparator();
|
|
|
|
return vector;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
aiVector3D XFileParser::ReadVector3()
|
|
{
|
|
aiVector3D vector;
|
|
vector.x = ReadFloat();
|
|
vector.y = ReadFloat();
|
|
vector.z = ReadFloat();
|
|
TestForSeparator();
|
|
|
|
return vector;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
aiColor4D XFileParser::ReadRGBA()
|
|
{
|
|
aiColor4D color;
|
|
color.r = ReadFloat();
|
|
color.g = ReadFloat();
|
|
color.b = ReadFloat();
|
|
color.a = ReadFloat();
|
|
TestForSeparator();
|
|
|
|
return color;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
aiColor3D XFileParser::ReadRGB()
|
|
{
|
|
aiColor3D color;
|
|
color.r = ReadFloat();
|
|
color.g = ReadFloat();
|
|
color.b = ReadFloat();
|
|
TestForSeparator();
|
|
|
|
return color;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// Throws an exception with a line number and the given text.
|
|
AI_WONT_RETURN void XFileParser::ThrowException( const std::string& pText) {
|
|
if ( mIsBinaryFormat ) {
|
|
throw DeadlyImportError( pText );
|
|
} else {
|
|
throw DeadlyImportError( format() << "Line " << mLineNumber << ": " << pText );
|
|
}
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
// Filters the imported hierarchy for some degenerated cases that some exporters produce.
|
|
void XFileParser::FilterHierarchy( XFile::Node* pNode)
|
|
{
|
|
// if the node has just a single unnamed child containing a mesh, remove
|
|
// the anonymous node between. The 3DSMax kwXport plugin seems to produce this
|
|
// mess in some cases
|
|
if( pNode->mChildren.size() == 1 && pNode->mMeshes.empty() )
|
|
{
|
|
XFile::Node* child = pNode->mChildren.front();
|
|
if( child->mName.length() == 0 && child->mMeshes.size() > 0)
|
|
{
|
|
// transfer its meshes to us
|
|
for( unsigned int a = 0; a < child->mMeshes.size(); a++)
|
|
pNode->mMeshes.push_back( child->mMeshes[a]);
|
|
child->mMeshes.clear();
|
|
|
|
// transfer the transform as well
|
|
pNode->mTrafoMatrix = pNode->mTrafoMatrix * child->mTrafoMatrix;
|
|
|
|
// then kill it
|
|
delete child;
|
|
pNode->mChildren.clear();
|
|
}
|
|
}
|
|
|
|
// recurse
|
|
for( unsigned int a = 0; a < pNode->mChildren.size(); a++)
|
|
FilterHierarchy( pNode->mChildren[a]);
|
|
}
|
|
|
|
#endif // !! ASSIMP_BUILD_NO_X_IMPORTER
|