mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-21 13:14:46 +00:00
Added initial behavior for ImageAssets to hold a list of GFX resources of different texture profiles to avoid mem leaks with incorrect-typed usages Added function to ImageAsset to get best-fit asset, allowing for fallbacks if the requested assetID is not found Added function to ShapeAsset to get best-fit asset, allowing for fallbacks if the requested assetID is not found Disabled fields for dynamic and static shadowmap refresh rates Moved noShape model to core/rendering/shapes to place it in a more logical module position Added an include to avoid undefined type compile error and removed unneeded semicolon from zone code Added call to reload probe textures when a reloadTextures call is made Adjusted default directional light shadowmap settings to not be as extreme Added utility function to probe manager to allow any class to request a 'best fit' list of probes that would affect a given location, allowing other classes such as fog or particles to utilize IBL. Also updated probeManager's forward rendering to utilize same function to reduce code duplication. Shifted shape loader code to utilize assimp for loader consistency and testing Changed render bin used for SSAO postfx so it runs at the right time Made Core_Rendering module scan for assets Updated loose file references to a number of assets to follow proper formatting Refactored asset import code to follow a more consistent object heirarchy structure on importing assets, allowing more reliable cross-referencing between inbound items Updated asset import logic for materials/images so that they properly utilize ImageType. Images correctly save out the assigned image type, materials reference the images' type to know what map slot they should be used in. Importer logic also updated to better find-and-add associated images based on type. Cleaned up a bunch of old, outdated code in the asset importer Added initial handling for in-place importing of files without needing to process them through the UI. Added ability to edit module script from RMB context menu if torsion path is set Updated list field code for variable inspector to utilize correct ownerObject field
1143 lines
31 KiB
C++
1143 lines
31 KiB
C++
/*
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---------------------------------------------------------------------------
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the following
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conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file Implementation of the PLY parser class */
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#ifndef ASSIMP_BUILD_NO_PLY_IMPORTER
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#include <assimp/fast_atof.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/ByteSwapper.h>
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#include "PlyLoader.h"
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using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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PLY::EDataType PLY::Property::ParseDataType(std::vector<char> &buffer) {
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ai_assert(!buffer.empty());
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PLY::EDataType eOut = PLY::EDT_INVALID;
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if (PLY::DOM::TokenMatch(buffer, "char", 4) ||
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PLY::DOM::TokenMatch(buffer, "int8", 4))
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{
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eOut = PLY::EDT_Char;
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}
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else if (PLY::DOM::TokenMatch(buffer, "uchar", 5) ||
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PLY::DOM::TokenMatch(buffer, "uint8", 5))
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{
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eOut = PLY::EDT_UChar;
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}
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else if (PLY::DOM::TokenMatch(buffer, "short", 5) ||
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PLY::DOM::TokenMatch(buffer, "int16", 5))
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{
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eOut = PLY::EDT_Short;
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}
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else if (PLY::DOM::TokenMatch(buffer, "ushort", 6) ||
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PLY::DOM::TokenMatch(buffer, "uint16", 6))
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{
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eOut = PLY::EDT_UShort;
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}
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else if (PLY::DOM::TokenMatch(buffer, "int32", 5) || PLY::DOM::TokenMatch(buffer, "int", 3))
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{
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eOut = PLY::EDT_Int;
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}
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else if (PLY::DOM::TokenMatch(buffer, "uint32", 6) || PLY::DOM::TokenMatch(buffer, "uint", 4))
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{
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eOut = PLY::EDT_UInt;
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}
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else if (PLY::DOM::TokenMatch(buffer, "float", 5) || PLY::DOM::TokenMatch(buffer, "float32", 7))
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{
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eOut = PLY::EDT_Float;
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}
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else if (PLY::DOM::TokenMatch(buffer, "double64", 8) || PLY::DOM::TokenMatch(buffer, "double", 6) ||
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PLY::DOM::TokenMatch(buffer, "float64", 7))
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{
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eOut = PLY::EDT_Double;
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}
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if (PLY::EDT_INVALID == eOut)
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{
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ASSIMP_LOG_INFO("Found unknown data type in PLY file. This is OK");
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}
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return eOut;
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}
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// ------------------------------------------------------------------------------------------------
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PLY::ESemantic PLY::Property::ParseSemantic(std::vector<char> &buffer) {
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ai_assert(!buffer.empty());
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PLY::ESemantic eOut = PLY::EST_INVALID;
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if (PLY::DOM::TokenMatch(buffer, "red", 3)) {
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eOut = PLY::EST_Red;
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}
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else if (PLY::DOM::TokenMatch(buffer, "green", 5)) {
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eOut = PLY::EST_Green;
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}
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else if (PLY::DOM::TokenMatch(buffer, "blue", 4)) {
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eOut = PLY::EST_Blue;
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}
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else if (PLY::DOM::TokenMatch(buffer, "alpha", 5)) {
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eOut = PLY::EST_Alpha;
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}
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else if (PLY::DOM::TokenMatch(buffer, "vertex_index", 12) || PLY::DOM::TokenMatch(buffer, "vertex_indices", 14)) {
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eOut = PLY::EST_VertexIndex;
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}
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else if (PLY::DOM::TokenMatch(buffer, "texcoord", 8)) // Manage uv coords on faces
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{
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eOut = PLY::EST_TextureCoordinates;
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}
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else if (PLY::DOM::TokenMatch(buffer, "material_index", 14))
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{
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eOut = PLY::EST_MaterialIndex;
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}
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else if (PLY::DOM::TokenMatch(buffer, "ambient_red", 11))
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{
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eOut = PLY::EST_AmbientRed;
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}
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else if (PLY::DOM::TokenMatch(buffer, "ambient_green", 13))
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{
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eOut = PLY::EST_AmbientGreen;
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}
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else if (PLY::DOM::TokenMatch(buffer, "ambient_blue", 12))
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{
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eOut = PLY::EST_AmbientBlue;
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}
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else if (PLY::DOM::TokenMatch(buffer, "ambient_alpha", 13))
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{
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eOut = PLY::EST_AmbientAlpha;
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}
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else if (PLY::DOM::TokenMatch(buffer, "diffuse_red", 11))
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{
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eOut = PLY::EST_DiffuseRed;
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}
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else if (PLY::DOM::TokenMatch(buffer, "diffuse_green", 13))
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{
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eOut = PLY::EST_DiffuseGreen;
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}
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else if (PLY::DOM::TokenMatch(buffer, "diffuse_blue", 12))
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{
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eOut = PLY::EST_DiffuseBlue;
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}
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else if (PLY::DOM::TokenMatch(buffer, "diffuse_alpha", 13))
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{
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eOut = PLY::EST_DiffuseAlpha;
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}
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else if (PLY::DOM::TokenMatch(buffer, "specular_red", 12))
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{
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eOut = PLY::EST_SpecularRed;
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}
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else if (PLY::DOM::TokenMatch(buffer, "specular_green", 14))
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{
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eOut = PLY::EST_SpecularGreen;
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}
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else if (PLY::DOM::TokenMatch(buffer, "specular_blue", 13))
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{
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eOut = PLY::EST_SpecularBlue;
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}
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else if (PLY::DOM::TokenMatch(buffer, "specular_alpha", 14))
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{
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eOut = PLY::EST_SpecularAlpha;
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}
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else if (PLY::DOM::TokenMatch(buffer, "opacity", 7))
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{
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eOut = PLY::EST_Opacity;
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}
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else if (PLY::DOM::TokenMatch(buffer, "specular_power", 14))
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{
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eOut = PLY::EST_PhongPower;
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}
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else if (PLY::DOM::TokenMatch(buffer, "r", 1))
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{
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eOut = PLY::EST_Red;
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}
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else if (PLY::DOM::TokenMatch(buffer, "g", 1))
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{
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eOut = PLY::EST_Green;
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}
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else if (PLY::DOM::TokenMatch(buffer, "b", 1))
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{
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eOut = PLY::EST_Blue;
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}
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// NOTE: Blender3D exports texture coordinates as s,t tuples
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else if (PLY::DOM::TokenMatch(buffer, "u", 1) || PLY::DOM::TokenMatch(buffer, "s", 1) || PLY::DOM::TokenMatch(buffer, "tx", 2) || PLY::DOM::TokenMatch(buffer, "texture_u", 9))
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{
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eOut = PLY::EST_UTextureCoord;
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}
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else if (PLY::DOM::TokenMatch(buffer, "v", 1) || PLY::DOM::TokenMatch(buffer, "t", 1) || PLY::DOM::TokenMatch(buffer, "ty", 2) || PLY::DOM::TokenMatch(buffer, "texture_v", 9))
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{
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eOut = PLY::EST_VTextureCoord;
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}
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else if (PLY::DOM::TokenMatch(buffer, "x", 1))
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{
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eOut = PLY::EST_XCoord;
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}
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else if (PLY::DOM::TokenMatch(buffer, "y", 1)) {
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eOut = PLY::EST_YCoord;
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}
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else if (PLY::DOM::TokenMatch(buffer, "z", 1)) {
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eOut = PLY::EST_ZCoord;
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}
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else if (PLY::DOM::TokenMatch(buffer, "nx", 2)) {
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eOut = PLY::EST_XNormal;
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}
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else if (PLY::DOM::TokenMatch(buffer, "ny", 2)) {
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eOut = PLY::EST_YNormal;
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}
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else if (PLY::DOM::TokenMatch(buffer, "nz", 2)) {
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eOut = PLY::EST_ZNormal;
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}
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else {
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ASSIMP_LOG_INFO("Found unknown property semantic in file. This is ok");
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PLY::DOM::SkipLine(buffer);
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}
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return eOut;
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}
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// ------------------------------------------------------------------------------------------------
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bool PLY::Property::ParseProperty(std::vector<char> &buffer, PLY::Property* pOut)
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{
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ai_assert(!buffer.empty());
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// Forms supported:
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// "property float x"
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// "property list uchar int vertex_index"
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// skip leading spaces
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if (!PLY::DOM::SkipSpaces(buffer)) {
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return false;
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}
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// skip the "property" string at the beginning
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if (!PLY::DOM::TokenMatch(buffer, "property", 8))
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{
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// seems not to be a valid property entry
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return false;
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}
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// get next word
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if (!PLY::DOM::SkipSpaces(buffer)) {
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return false;
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}
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if (PLY::DOM::TokenMatch(buffer, "list", 4))
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{
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pOut->bIsList = true;
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// seems to be a list.
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if (EDT_INVALID == (pOut->eFirstType = PLY::Property::ParseDataType(buffer)))
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{
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// unable to parse list size data type
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PLY::DOM::SkipLine(buffer);
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return false;
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}
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if (!PLY::DOM::SkipSpaces(buffer))return false;
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if (EDT_INVALID == (pOut->eType = PLY::Property::ParseDataType(buffer)))
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{
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// unable to parse list data type
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PLY::DOM::SkipLine(buffer);
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return false;
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}
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}
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else
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{
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if (EDT_INVALID == (pOut->eType = PLY::Property::ParseDataType(buffer)))
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{
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// unable to parse data type. Skip the property
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PLY::DOM::SkipLine(buffer);
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return false;
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}
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}
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if (!PLY::DOM::SkipSpaces(buffer))
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return false;
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pOut->Semantic = PLY::Property::ParseSemantic(buffer);
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if (PLY::EST_INVALID == pOut->Semantic)
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{
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ASSIMP_LOG_INFO("Found unknown semantic in PLY file. This is OK");
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std::string(&buffer[0], &buffer[0] + strlen(&buffer[0]));
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}
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PLY::DOM::SkipSpacesAndLineEnd(buffer);
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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PLY::EElementSemantic PLY::Element::ParseSemantic(std::vector<char> &buffer)
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{
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ai_assert(!buffer.empty());
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PLY::EElementSemantic eOut = PLY::EEST_INVALID;
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if (PLY::DOM::TokenMatch(buffer, "vertex", 6))
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{
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eOut = PLY::EEST_Vertex;
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}
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else if (PLY::DOM::TokenMatch(buffer, "face", 4))
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{
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eOut = PLY::EEST_Face;
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}
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else if (PLY::DOM::TokenMatch(buffer, "tristrips", 9))
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{
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eOut = PLY::EEST_TriStrip;
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}
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#if 0
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// TODO: maybe implement this?
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else if (PLY::DOM::TokenMatch(buffer,"range_grid",10))
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{
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eOut = PLY::EEST_Face;
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}
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#endif
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else if (PLY::DOM::TokenMatch(buffer, "edge", 4))
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{
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eOut = PLY::EEST_Edge;
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}
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else if (PLY::DOM::TokenMatch(buffer, "material", 8))
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{
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eOut = PLY::EEST_Material;
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}
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else if (PLY::DOM::TokenMatch(buffer, "TextureFile", 11))
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{
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eOut = PLY::EEST_TextureFile;
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}
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return eOut;
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}
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// ------------------------------------------------------------------------------------------------
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bool PLY::Element::ParseElement(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer, PLY::Element* pOut)
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{
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ai_assert(NULL != pOut);
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// Example format: "element vertex 8"
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// skip leading spaces
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if (!PLY::DOM::SkipSpaces(buffer))
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{
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return false;
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}
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// skip the "element" string at the beginning
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if (!PLY::DOM::TokenMatch(buffer, "element", 7) && !PLY::DOM::TokenMatch(buffer, "comment", 7))
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{
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// seems not to be a valid property entry
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return false;
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}
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// get next word
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if (!PLY::DOM::SkipSpaces(buffer))
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return false;
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// parse the semantic of the element
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pOut->eSemantic = PLY::Element::ParseSemantic(buffer);
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if (PLY::EEST_INVALID == pOut->eSemantic)
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{
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// if the exact semantic can't be determined, just store
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// the original string identifier
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pOut->szName = std::string(&buffer[0], &buffer[0] + strlen(&buffer[0]));
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}
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if (!PLY::DOM::SkipSpaces(buffer))
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return false;
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if (PLY::EEST_TextureFile == pOut->eSemantic)
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{
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char* endPos = &buffer[0] + (strlen(&buffer[0]) - 1);
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pOut->szName = std::string(&buffer[0], endPos);
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// go to the next line
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PLY::DOM::SkipSpacesAndLineEnd(buffer);
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return true;
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}
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//parse the number of occurrences of this element
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const char* pCur = (char*)&buffer[0];
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pOut->NumOccur = strtoul10(pCur, &pCur);
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// go to the next line
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PLY::DOM::SkipSpacesAndLineEnd(buffer);
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// now parse all properties of the element
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while (true)
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{
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streamBuffer.getNextLine(buffer);
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pCur = (char*)&buffer[0];
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// skip all comments
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PLY::DOM::SkipComments(buffer);
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PLY::Property prop;
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if (!PLY::Property::ParseProperty(buffer, &prop))
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break;
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pOut->alProperties.push_back(prop);
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}
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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bool PLY::DOM::SkipSpaces(std::vector<char> &buffer)
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{
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const char* pCur = buffer.empty() ? NULL : (char*)&buffer[0];
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bool ret = false;
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if (pCur)
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{
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const char* szCur = pCur;
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ret = Assimp::SkipSpaces(pCur, &pCur);
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uintptr_t iDiff = (uintptr_t)pCur - (uintptr_t)szCur;
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buffer.erase(buffer.begin(), buffer.begin() + iDiff);
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return ret;
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}
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return ret;
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}
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bool PLY::DOM::SkipLine(std::vector<char> &buffer)
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{
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const char* pCur = buffer.empty() ? NULL : (char*)&buffer[0];
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bool ret = false;
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if (pCur)
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{
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const char* szCur = pCur;
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ret = Assimp::SkipLine(pCur, &pCur);
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uintptr_t iDiff = (uintptr_t)pCur - (uintptr_t)szCur;
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buffer.erase(buffer.begin(), buffer.begin() + iDiff);
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return ret;
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}
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return ret;
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}
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bool PLY::DOM::TokenMatch(std::vector<char> &buffer, const char* token, unsigned int len)
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{
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const char* pCur = buffer.empty() ? NULL : (char*)&buffer[0];
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bool ret = false;
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if (pCur)
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{
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const char* szCur = pCur;
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ret = Assimp::TokenMatch(pCur, token, len);
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uintptr_t iDiff = (uintptr_t)pCur - (uintptr_t)szCur;
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buffer.erase(buffer.begin(), buffer.begin() + iDiff);
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return ret;
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}
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return ret;
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}
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bool PLY::DOM::SkipSpacesAndLineEnd(std::vector<char> &buffer)
|
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{
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const char* pCur = buffer.empty() ? NULL : (char*)&buffer[0];
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bool ret = false;
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if (pCur)
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{
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const char* szCur = pCur;
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ret = Assimp::SkipSpacesAndLineEnd(pCur, &pCur);
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uintptr_t iDiff = (uintptr_t)pCur - (uintptr_t)szCur;
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buffer.erase(buffer.begin(), buffer.begin() + iDiff);
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return ret;
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}
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return ret;
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}
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|
|
bool PLY::DOM::SkipComments(std::vector<char> &buffer)
|
|
{
|
|
ai_assert(!buffer.empty());
|
|
|
|
std::vector<char> nbuffer = buffer;
|
|
// skip spaces
|
|
if (!SkipSpaces(nbuffer)) {
|
|
return false;
|
|
}
|
|
|
|
if (TokenMatch(nbuffer, "comment", 7))
|
|
{
|
|
if (!SkipSpaces(nbuffer))
|
|
SkipLine(nbuffer);
|
|
|
|
if (!TokenMatch(nbuffer, "TextureFile", 11))
|
|
{
|
|
SkipLine(nbuffer);
|
|
buffer = nbuffer;
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::DOM::ParseHeader(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer, bool isBinary) {
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseHeader() begin");
|
|
|
|
// parse all elements
|
|
while (!buffer.empty())
|
|
{
|
|
// skip all comments
|
|
PLY::DOM::SkipComments(buffer);
|
|
|
|
PLY::Element out;
|
|
if (PLY::Element::ParseElement(streamBuffer, buffer, &out))
|
|
{
|
|
// add the element to the list of elements
|
|
alElements.push_back(out);
|
|
}
|
|
else if (TokenMatch(buffer, "end_header", 10))
|
|
{
|
|
// we have reached the end of the header
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
// ignore unknown header elements
|
|
streamBuffer.getNextLine(buffer);
|
|
}
|
|
}
|
|
|
|
if (!isBinary) // it would occur an error, if binary data start with values as space or line end.
|
|
SkipSpacesAndLineEnd(buffer);
|
|
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseHeader() succeeded");
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::DOM::ParseElementInstanceLists(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer, PLYImporter* loader)
|
|
{
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseElementInstanceLists() begin");
|
|
alElementData.resize(alElements.size());
|
|
|
|
std::vector<PLY::Element>::const_iterator i = alElements.begin();
|
|
std::vector<PLY::ElementInstanceList>::iterator a = alElementData.begin();
|
|
|
|
// parse all element instances
|
|
//construct vertices and faces
|
|
for (; i != alElements.end(); ++i, ++a)
|
|
{
|
|
if ((*i).eSemantic == EEST_Vertex || (*i).eSemantic == EEST_Face || (*i).eSemantic == EEST_TriStrip)
|
|
{
|
|
PLY::ElementInstanceList::ParseInstanceList(streamBuffer, buffer, &(*i), NULL, loader);
|
|
}
|
|
else
|
|
{
|
|
(*a).alInstances.resize((*i).NumOccur);
|
|
PLY::ElementInstanceList::ParseInstanceList(streamBuffer, buffer, &(*i), &(*a), NULL);
|
|
}
|
|
}
|
|
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseElementInstanceLists() succeeded");
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::DOM::ParseElementInstanceListsBinary(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer,
|
|
const char* &pCur,
|
|
unsigned int &bufferSize,
|
|
PLYImporter* loader,
|
|
bool p_bBE)
|
|
{
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseElementInstanceListsBinary() begin");
|
|
alElementData.resize(alElements.size());
|
|
|
|
std::vector<PLY::Element>::const_iterator i = alElements.begin();
|
|
std::vector<PLY::ElementInstanceList>::iterator a = alElementData.begin();
|
|
|
|
// parse all element instances
|
|
for (; i != alElements.end(); ++i, ++a)
|
|
{
|
|
if ((*i).eSemantic == EEST_Vertex || (*i).eSemantic == EEST_Face || (*i).eSemantic == EEST_TriStrip)
|
|
{
|
|
PLY::ElementInstanceList::ParseInstanceListBinary(streamBuffer, buffer, pCur, bufferSize, &(*i), NULL, loader, p_bBE);
|
|
}
|
|
else
|
|
{
|
|
(*a).alInstances.resize((*i).NumOccur);
|
|
PLY::ElementInstanceList::ParseInstanceListBinary(streamBuffer, buffer, pCur, bufferSize, &(*i), &(*a), NULL, p_bBE);
|
|
}
|
|
}
|
|
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseElementInstanceListsBinary() succeeded");
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::DOM::ParseInstanceBinary(IOStreamBuffer<char> &streamBuffer, DOM* p_pcOut, PLYImporter* loader, bool p_bBE)
|
|
{
|
|
ai_assert(NULL != p_pcOut);
|
|
ai_assert(NULL != loader);
|
|
|
|
std::vector<char> buffer;
|
|
streamBuffer.getNextLine(buffer);
|
|
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstanceBinary() begin");
|
|
|
|
if (!p_pcOut->ParseHeader(streamBuffer, buffer, true))
|
|
{
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstanceBinary() failure");
|
|
return false;
|
|
}
|
|
|
|
streamBuffer.getNextBlock(buffer);
|
|
unsigned int bufferSize = static_cast<unsigned int>(buffer.size());
|
|
const char* pCur = (char*)&buffer[0];
|
|
if (!p_pcOut->ParseElementInstanceListsBinary(streamBuffer, buffer, pCur, bufferSize, loader, p_bBE))
|
|
{
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstanceBinary() failure");
|
|
return false;
|
|
}
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstanceBinary() succeeded");
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::DOM::ParseInstance(IOStreamBuffer<char> &streamBuffer, DOM* p_pcOut, PLYImporter* loader)
|
|
{
|
|
ai_assert(NULL != p_pcOut);
|
|
ai_assert(NULL != loader);
|
|
|
|
std::vector<char> buffer;
|
|
streamBuffer.getNextLine(buffer);
|
|
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstance() begin");
|
|
|
|
if (!p_pcOut->ParseHeader(streamBuffer, buffer, false))
|
|
{
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstance() failure");
|
|
return false;
|
|
}
|
|
|
|
//get next line after header
|
|
streamBuffer.getNextLine(buffer);
|
|
if (!p_pcOut->ParseElementInstanceLists(streamBuffer, buffer, loader))
|
|
{
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstance() failure");
|
|
return false;
|
|
}
|
|
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstance() succeeded");
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::ElementInstanceList::ParseInstanceList(
|
|
IOStreamBuffer<char> &streamBuffer,
|
|
std::vector<char> &buffer,
|
|
const PLY::Element* pcElement,
|
|
PLY::ElementInstanceList* p_pcOut,
|
|
PLYImporter* loader)
|
|
{
|
|
ai_assert(NULL != pcElement);
|
|
|
|
// parse all elements
|
|
if (EEST_INVALID == pcElement->eSemantic || pcElement->alProperties.empty())
|
|
{
|
|
// if the element has an unknown semantic we can skip all lines
|
|
// However, there could be comments
|
|
for (unsigned int i = 0; i < pcElement->NumOccur; ++i)
|
|
{
|
|
PLY::DOM::SkipComments(buffer);
|
|
PLY::DOM::SkipLine(buffer);
|
|
streamBuffer.getNextLine(buffer);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const char* pCur = (const char*)&buffer[0];
|
|
// be sure to have enough storage
|
|
for (unsigned int i = 0; i < pcElement->NumOccur; ++i)
|
|
{
|
|
if (p_pcOut)
|
|
PLY::ElementInstance::ParseInstance(pCur, pcElement, &p_pcOut->alInstances[i]);
|
|
else
|
|
{
|
|
ElementInstance elt;
|
|
PLY::ElementInstance::ParseInstance(pCur, pcElement, &elt);
|
|
|
|
// Create vertex or face
|
|
if (pcElement->eSemantic == EEST_Vertex)
|
|
{
|
|
//call loader instance from here
|
|
loader->LoadVertex(pcElement, &elt, i);
|
|
}
|
|
else if (pcElement->eSemantic == EEST_Face)
|
|
{
|
|
//call loader instance from here
|
|
loader->LoadFace(pcElement, &elt, i);
|
|
}
|
|
else if (pcElement->eSemantic == EEST_TriStrip)
|
|
{
|
|
//call loader instance from here
|
|
loader->LoadFace(pcElement, &elt, i);
|
|
}
|
|
}
|
|
|
|
streamBuffer.getNextLine(buffer);
|
|
pCur = (buffer.empty()) ? NULL : (const char*)&buffer[0];
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::ElementInstanceList::ParseInstanceListBinary(
|
|
IOStreamBuffer<char> &streamBuffer,
|
|
std::vector<char> &buffer,
|
|
const char* &pCur,
|
|
unsigned int &bufferSize,
|
|
const PLY::Element* pcElement,
|
|
PLY::ElementInstanceList* p_pcOut,
|
|
PLYImporter* loader,
|
|
bool p_bBE /* = false */)
|
|
{
|
|
ai_assert(NULL != pcElement);
|
|
|
|
// we can add special handling code for unknown element semantics since
|
|
// we can't skip it as a whole block (we don't know its exact size
|
|
// due to the fact that lists could be contained in the property list
|
|
// of the unknown element)
|
|
for (unsigned int i = 0; i < pcElement->NumOccur; ++i)
|
|
{
|
|
if (p_pcOut)
|
|
PLY::ElementInstance::ParseInstanceBinary(streamBuffer, buffer, pCur, bufferSize, pcElement, &p_pcOut->alInstances[i], p_bBE);
|
|
else
|
|
{
|
|
ElementInstance elt;
|
|
PLY::ElementInstance::ParseInstanceBinary(streamBuffer, buffer, pCur, bufferSize, pcElement, &elt, p_bBE);
|
|
|
|
// Create vertex or face
|
|
if (pcElement->eSemantic == EEST_Vertex)
|
|
{
|
|
//call loader instance from here
|
|
loader->LoadVertex(pcElement, &elt, i);
|
|
}
|
|
else if (pcElement->eSemantic == EEST_Face)
|
|
{
|
|
//call loader instance from here
|
|
loader->LoadFace(pcElement, &elt, i);
|
|
}
|
|
else if (pcElement->eSemantic == EEST_TriStrip)
|
|
{
|
|
//call loader instance from here
|
|
loader->LoadFace(pcElement, &elt, i);
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::ElementInstance::ParseInstance(const char* &pCur,
|
|
const PLY::Element* pcElement,
|
|
PLY::ElementInstance* p_pcOut)
|
|
{
|
|
ai_assert(NULL != pcElement);
|
|
ai_assert(NULL != p_pcOut);
|
|
|
|
// allocate enough storage
|
|
p_pcOut->alProperties.resize(pcElement->alProperties.size());
|
|
|
|
std::vector<PLY::PropertyInstance>::iterator i = p_pcOut->alProperties.begin();
|
|
std::vector<PLY::Property>::const_iterator a = pcElement->alProperties.begin();
|
|
for (; i != p_pcOut->alProperties.end(); ++i, ++a)
|
|
{
|
|
if (!(PLY::PropertyInstance::ParseInstance(pCur, &(*a), &(*i))))
|
|
{
|
|
ASSIMP_LOG_WARN("Unable to parse property instance. "
|
|
"Skipping this element instance");
|
|
|
|
PLY::PropertyInstance::ValueUnion v = PLY::PropertyInstance::DefaultValue((*a).eType);
|
|
(*i).avList.push_back(v);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::ElementInstance::ParseInstanceBinary(
|
|
IOStreamBuffer<char> &streamBuffer,
|
|
std::vector<char> &buffer,
|
|
const char* &pCur,
|
|
unsigned int &bufferSize,
|
|
const PLY::Element* pcElement,
|
|
PLY::ElementInstance* p_pcOut,
|
|
bool p_bBE /* = false */)
|
|
{
|
|
ai_assert(NULL != pcElement);
|
|
ai_assert(NULL != p_pcOut);
|
|
|
|
// allocate enough storage
|
|
p_pcOut->alProperties.resize(pcElement->alProperties.size());
|
|
|
|
std::vector<PLY::PropertyInstance>::iterator i = p_pcOut->alProperties.begin();
|
|
std::vector<PLY::Property>::const_iterator a = pcElement->alProperties.begin();
|
|
for (; i != p_pcOut->alProperties.end(); ++i, ++a)
|
|
{
|
|
if (!(PLY::PropertyInstance::ParseInstanceBinary(streamBuffer, buffer, pCur, bufferSize, &(*a), &(*i), p_bBE)))
|
|
{
|
|
ASSIMP_LOG_WARN("Unable to parse binary property instance. "
|
|
"Skipping this element instance");
|
|
|
|
(*i).avList.push_back(PLY::PropertyInstance::DefaultValue((*a).eType));
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::PropertyInstance::ParseInstance(const char* &pCur,
|
|
const PLY::Property* prop, PLY::PropertyInstance* p_pcOut)
|
|
{
|
|
ai_assert(NULL != prop);
|
|
ai_assert(NULL != p_pcOut);
|
|
|
|
// skip spaces at the beginning
|
|
if (!SkipSpaces(&pCur))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (prop->bIsList)
|
|
{
|
|
// parse the number of elements in the list
|
|
PLY::PropertyInstance::ValueUnion v;
|
|
PLY::PropertyInstance::ParseValue(pCur, prop->eFirstType, &v);
|
|
|
|
// convert to unsigned int
|
|
unsigned int iNum = PLY::PropertyInstance::ConvertTo<unsigned int>(v, prop->eFirstType);
|
|
|
|
// parse all list elements
|
|
p_pcOut->avList.resize(iNum);
|
|
for (unsigned int i = 0; i < iNum; ++i)
|
|
{
|
|
if (!SkipSpaces(&pCur))
|
|
return false;
|
|
|
|
PLY::PropertyInstance::ParseValue(pCur, prop->eType, &p_pcOut->avList[i]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// parse the property
|
|
PLY::PropertyInstance::ValueUnion v;
|
|
|
|
PLY::PropertyInstance::ParseValue(pCur, prop->eType, &v);
|
|
p_pcOut->avList.push_back(v);
|
|
}
|
|
SkipSpacesAndLineEnd(&pCur);
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::PropertyInstance::ParseInstanceBinary(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer,
|
|
const char* &pCur,
|
|
unsigned int &bufferSize,
|
|
const PLY::Property* prop,
|
|
PLY::PropertyInstance* p_pcOut,
|
|
bool p_bBE)
|
|
{
|
|
ai_assert(NULL != prop);
|
|
ai_assert(NULL != p_pcOut);
|
|
|
|
// parse all elements
|
|
if (prop->bIsList)
|
|
{
|
|
// parse the number of elements in the list
|
|
PLY::PropertyInstance::ValueUnion v;
|
|
PLY::PropertyInstance::ParseValueBinary(streamBuffer, buffer, pCur, bufferSize, prop->eFirstType, &v, p_bBE);
|
|
|
|
// convert to unsigned int
|
|
unsigned int iNum = PLY::PropertyInstance::ConvertTo<unsigned int>(v, prop->eFirstType);
|
|
|
|
// parse all list elements
|
|
p_pcOut->avList.resize(iNum);
|
|
for (unsigned int i = 0; i < iNum; ++i)
|
|
{
|
|
PLY::PropertyInstance::ParseValueBinary(streamBuffer, buffer, pCur, bufferSize, prop->eType, &p_pcOut->avList[i], p_bBE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// parse the property
|
|
PLY::PropertyInstance::ValueUnion v;
|
|
PLY::PropertyInstance::ParseValueBinary(streamBuffer, buffer, pCur, bufferSize, prop->eType, &v, p_bBE);
|
|
p_pcOut->avList.push_back(v);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
PLY::PropertyInstance::ValueUnion PLY::PropertyInstance::DefaultValue(PLY::EDataType eType)
|
|
{
|
|
PLY::PropertyInstance::ValueUnion out;
|
|
|
|
switch (eType)
|
|
{
|
|
case EDT_Float:
|
|
out.fFloat = 0.f;
|
|
return out;
|
|
|
|
case EDT_Double:
|
|
out.fDouble = 0.;
|
|
return out;
|
|
|
|
default:;
|
|
};
|
|
out.iUInt = 0;
|
|
return out;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::PropertyInstance::ParseValue(const char* &pCur,
|
|
PLY::EDataType eType,
|
|
PLY::PropertyInstance::ValueUnion* out)
|
|
{
|
|
ai_assert(NULL != pCur);
|
|
ai_assert(NULL != out);
|
|
|
|
//calc element size
|
|
bool ret = true;
|
|
switch (eType)
|
|
{
|
|
case EDT_UInt:
|
|
case EDT_UShort:
|
|
case EDT_UChar:
|
|
|
|
out->iUInt = (uint32_t)strtoul10(pCur, &pCur);
|
|
break;
|
|
|
|
case EDT_Int:
|
|
case EDT_Short:
|
|
case EDT_Char:
|
|
|
|
out->iInt = (int32_t)strtol10(pCur, &pCur);
|
|
break;
|
|
|
|
case EDT_Float:
|
|
// technically this should cast to float, but people tend to use float descriptors for double data
|
|
// this is the best way to not risk losing precision on import and it doesn't hurt to do this
|
|
ai_real f;
|
|
pCur = fast_atoreal_move<ai_real>(pCur, f);
|
|
out->fFloat = (ai_real)f;
|
|
break;
|
|
|
|
case EDT_Double:
|
|
double d;
|
|
pCur = fast_atoreal_move<double>(pCur, d);
|
|
out->fDouble = (double)d;
|
|
break;
|
|
|
|
case EDT_INVALID:
|
|
default:
|
|
ret = false;
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// ------------------------------------------------------------------------------------------------
|
|
bool PLY::PropertyInstance::ParseValueBinary(IOStreamBuffer<char> &streamBuffer,
|
|
std::vector<char> &buffer,
|
|
const char* &pCur,
|
|
unsigned int &bufferSize,
|
|
PLY::EDataType eType,
|
|
PLY::PropertyInstance::ValueUnion* out,
|
|
bool p_bBE)
|
|
{
|
|
ai_assert(NULL != out);
|
|
|
|
//calc element size
|
|
unsigned int lsize = 0;
|
|
switch (eType)
|
|
{
|
|
case EDT_Char:
|
|
case EDT_UChar:
|
|
lsize = 1;
|
|
break;
|
|
|
|
case EDT_UShort:
|
|
case EDT_Short:
|
|
lsize = 2;
|
|
break;
|
|
|
|
case EDT_UInt:
|
|
case EDT_Int:
|
|
case EDT_Float:
|
|
lsize = 4;
|
|
break;
|
|
|
|
case EDT_Double:
|
|
lsize = 8;
|
|
break;
|
|
|
|
case EDT_INVALID:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
//read the next file block if needed
|
|
if (bufferSize < lsize)
|
|
{
|
|
std::vector<char> nbuffer;
|
|
if (streamBuffer.getNextBlock(nbuffer))
|
|
{
|
|
//concat buffer contents
|
|
buffer = std::vector<char>(buffer.end() - bufferSize, buffer.end());
|
|
buffer.insert(buffer.end(), nbuffer.begin(), nbuffer.end());
|
|
nbuffer.clear();
|
|
bufferSize = static_cast<unsigned int>(buffer.size());
|
|
pCur = (char*)&buffer[0];
|
|
}
|
|
else
|
|
{
|
|
throw DeadlyImportError("Invalid .ply file: File corrupted");
|
|
}
|
|
}
|
|
|
|
bool ret = true;
|
|
switch (eType)
|
|
{
|
|
case EDT_UInt:
|
|
{
|
|
uint32_t t;
|
|
memcpy(&t, pCur, sizeof(uint32_t));
|
|
pCur += sizeof(uint32_t);
|
|
|
|
// Swap endianness
|
|
if (p_bBE)ByteSwap::Swap(&t);
|
|
out->iUInt = t;
|
|
break;
|
|
}
|
|
|
|
case EDT_UShort:
|
|
{
|
|
uint16_t t;
|
|
memcpy(&t, pCur, sizeof(uint16_t));
|
|
pCur += sizeof(uint16_t);
|
|
|
|
// Swap endianness
|
|
if (p_bBE)ByteSwap::Swap(&t);
|
|
out->iUInt = t;
|
|
break;
|
|
}
|
|
|
|
case EDT_UChar:
|
|
{
|
|
uint8_t t;
|
|
memcpy(&t, pCur, sizeof(uint8_t));
|
|
pCur += sizeof(uint8_t);
|
|
out->iUInt = t;
|
|
break;
|
|
}
|
|
|
|
case EDT_Int:
|
|
{
|
|
int32_t t;
|
|
memcpy(&t, pCur, sizeof(int32_t));
|
|
pCur += sizeof(int32_t);
|
|
|
|
// Swap endianness
|
|
if (p_bBE)ByteSwap::Swap(&t);
|
|
out->iInt = t;
|
|
break;
|
|
}
|
|
|
|
case EDT_Short:
|
|
{
|
|
int16_t t;
|
|
memcpy(&t, pCur, sizeof(int16_t));
|
|
pCur += sizeof(int16_t);
|
|
|
|
// Swap endianness
|
|
if (p_bBE)ByteSwap::Swap(&t);
|
|
out->iInt = t;
|
|
break;
|
|
}
|
|
|
|
case EDT_Char:
|
|
{
|
|
int8_t t;
|
|
memcpy(&t, pCur, sizeof(int8_t));
|
|
pCur += sizeof(int8_t);
|
|
out->iInt = t;
|
|
break;
|
|
}
|
|
|
|
case EDT_Float:
|
|
{
|
|
float t;
|
|
memcpy(&t, pCur, sizeof(float));
|
|
pCur += sizeof(float);
|
|
|
|
// Swap endianness
|
|
if (p_bBE)ByteSwap::Swap(&t);
|
|
out->fFloat = t;
|
|
break;
|
|
}
|
|
case EDT_Double:
|
|
{
|
|
double t;
|
|
memcpy(&t, pCur, sizeof(double));
|
|
pCur += sizeof(double);
|
|
|
|
// Swap endianness
|
|
if (p_bBE)ByteSwap::Swap(&t);
|
|
out->fDouble = t;
|
|
break;
|
|
}
|
|
default:
|
|
ret = false;
|
|
}
|
|
|
|
bufferSize -= lsize;
|
|
|
|
return ret;
|
|
}
|
|
|
|
#endif // !! ASSIMP_BUILD_NO_PLY_IMPORTER
|