Torque3D/Templates/BaseGame/game/tools/gui
2017-07-09 03:44:56 -05:00
..
images Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
messageBoxes Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
colladaImport.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
colorPicker.ed.gui * Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-07-08 02:56:09 -05:00
cursors.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
EditorLoadingGui.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
fileDialogBase.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiDialogs.ed.cs Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used. 2017-02-27 15:29:35 -06:00
GuiEaseEditDlg.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
GuiEaseEditDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiObjectInspector.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiObjectInspector.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiPlatformGenericMenubar.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiPlatformGenericMenubar.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelector.ed.gui Fix unable to load texture warnmat 2017-06-23 21:13:30 -05:00
objectSelection.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
openFileDialog.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
profilerGraph.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
profilerGraph.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
profiles.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
saveChangesMBDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
saveFileDialog.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
scriptEditorDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
simViewDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
uvEditor.ed.gui Fix unable to load texture warnmat 2017-06-23 21:13:30 -05:00