Torque3D/Engine/source/T3D/lighting
Areloch 835513b861 Deleting a probe in the editor now automatically does a cleanup of it's baked cubemap files
Also added it to do the prefilter/irrad processing on any StaticCubemap selected.
2018-12-10 00:46:28 -06:00
..
IBLUtilities.cpp timmy merge work 2018-11-28 17:51:52 +10:00
IBLUtilities.h timmy merge work 2018-11-28 17:51:52 +10:00
reflectionProbe.cpp Deleting a probe in the editor now automatically does a cleanup of it's baked cubemap files 2018-12-10 00:46:28 -06:00
reflectionProbe.h Deleting a probe in the editor now automatically does a cleanup of it's baked cubemap files 2018-12-10 00:46:28 -06:00
skylight.cpp timmy merge work 2018-11-28 17:51:52 +10:00
skylight.h Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 2018-10-07 17:32:23 -05:00