mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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| .. | ||
| Main.cpp | ||
| Main.dfm | ||
| Main.h | ||
| MNGI.ICO | ||
| MngView.bpr | ||
| MngView.cpp | ||
| MngView.res | ||
| README.TXT | ||
Please note : If your project includes the header file "Rpcndr.h", then you will then have to define "HAVE_BOOLEAN" before "libmng.h" is included. Why ? ... "jmorecfg.h" has #ifndef HAVE_BOOLEAN typedef int boolean; #endif and "Rpcndr.h" has typedef unsigned char boolean This >>MAY<< affect other libraries used in the same project that depend on the jpeg source - especially as "boolean" is used in structures (possible alignment problems). For example "Sam leffler's" LibTiff can be built with the Jpeg codec. Just a little something to be aware of !. AP - 15/9/2000.