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Processed core, tools and default modules to utilize assets Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption Removed unneeded MainEditor mockup module Removed some unused/duplicate image assets from the tools
6 lines
192 B
Text
6 lines
192 B
Text
<ShapeAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="unit_sphere"
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fileName="@assetFile=unit_sphere.dts"
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constuctorFileName="@assetFile=unit_sphere.tscript" />
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