Torque3D/Templates/BaseGame/game/tools/materialEditor/gui
Nils Eikelenboom dffb557930 Adjusting window titles to fit properly
Because of the large width & height of the Arial font at 18 did the window titles not fit properly. Font has been decreased and made bold for the sake of distinction. Additional has the terrainpainter window's position been corrected (terrainEditor.ed.tscript)
2024-09-12 18:16:25 +02:00
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change-material-btn_d.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
change-material-btn_h.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
change-material-btn_n.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
change_material_btn_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
change_material_btn_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
change_material_btn_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_xNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_xNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_xPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_xPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_yNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_yNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_yPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_yPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_zNeg.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_zNeg_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cube_zPos.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cube_zPos_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapBtnBorder_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapBtnBorder_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cubepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cubepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubeMapEd_cubePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_cubepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubemaped_cylinderpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_cylinderpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_cylinderpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubeMapEd_previewMat.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubeMapEd_previewMat_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_spherepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemaped_spherepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemapEd_spherePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubemaped_spherepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cubematEd_cylinderPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cubepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
cylinderpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cylinderpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
cylinderpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
gridTiny2.PNG Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
gui_gridTiny2_image.asset.taml Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
guiMaterialPreviewWindow.ed.gui Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
guiMaterialPropertiesWindow.ed.gui Adjusting window titles to fit properly 2024-09-12 18:16:25 +02:00
guiMaterialPropertiesWindow.ed.gui.orig Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
matEd_cubePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_d.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderButt_h.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderButt_n.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_cylinderButt_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_cylinderPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_mappedMat.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_mappedMat_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_pyramidPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_d.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_sphereButt_h.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_sphereButt_n.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_sphereButt_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
matEd_spherePreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_torusKnotPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
matEd_torusPreview.max Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
MaterialEditorGui,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialEditorToolbar.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialInstancesView.ed.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
MaterialInstanceViewCtrl.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_d.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
materialSelectorIcon_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_h.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
materialSelectorIcon_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialSelectorIcon_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
materialSelectorIcon_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialToolbar.ed.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
mesh-selector-btn_d.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
mesh-selector-btn_h.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
mesh-selector-btn_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mesh_selector_btn_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
mesh_selector_btn_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
mesh_selector_btn_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new-material_d.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
new-material_h.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
new-material_n.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
new_material_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new_material_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
new_material_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
Profiles.ed.tscript Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
pyramidpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
pyramidpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
pyramidpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
screenFaded.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
screenFaded_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
scrollBox.jpg Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
scrollBox_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
spherepreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
spherepreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
spherepreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
torusknotpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
torusknotpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torusknotpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
torusknowpreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
torusknowpreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torusknowpreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
toruspreview.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
toruspreview.dts Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
toruspreview.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
unknownImage.png Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2023-09-08 22:44:18 -05:00
unknownImage_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
unsavedWarn.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
unsavedWarn_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav-none_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-none_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-sine_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-square_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_d.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_h.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_i.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav-triangle_n.png Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
wav_none_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_none_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_sine_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_square_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_d_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_h_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_i_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
wav_triangle_n_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00