mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
87 lines
3.8 KiB
Plaintext
87 lines
3.8 KiB
Plaintext
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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function initializeEditorClasses()
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{
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echo(" % - Initializing Tools Base");
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$EditorClassesGroup = "EditorClassesCleanup";
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if( !isObject( $EditorClassesGroup ) )
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new SimGroup( $EditorClassesGroup );
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//-----------------------------------------------------------------------------
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// Load Editor Profiles
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//-----------------------------------------------------------------------------
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exec("./scripts/fileLoader.ed." @ $TorqueScriptFileExtension);
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loadDirectory( expandFilename("./gui/panels") );
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//-----------------------------------------------------------------------------
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// Setup Preferences Manager
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//-----------------------------------------------------------------------------
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exec("./scripts/preferencesManager.ed." @ $TorqueScriptFileExtension);
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initPreferencesManager();
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//-----------------------------------------------------------------------------
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// Load Form Managers
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//-----------------------------------------------------------------------------
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exec("./scripts/guiFormLibraryManager.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/guiFormContentManager.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/guiFormReferenceManager.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/guiFormLayoutManager.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/guiFormMessageManager.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/expandos.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/utility.ed." @ $TorqueScriptFileExtension);
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setupBaseExpandos();
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// User Display
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exec("./scripts/contextPopup.ed." @ $TorqueScriptFileExtension);
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// Project Support
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exec("./scripts/projects/projectEvents.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/projects/projectInternalInterface.ed." @ $TorqueScriptFileExtension);
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// Input
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exec("./scripts/input/inputEvents.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/input/dragDropEvents.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/input/applicationEvents.ed." @ $TorqueScriptFileExtension);
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// Form Class
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exec("./scripts/guiFormClass.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/guiClasses/guiThumbnailPopup.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/guiClasses/guiThumbnail.ed." @ $TorqueScriptFileExtension);
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exec("./scripts/RSSNews/RSSFeedScript.ed." @ $TorqueScriptFileExtension);
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loadDirectory( expandFilename("./scripts/core") );
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loadDirectory( expandFilename("./scripts/platform") );
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}
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function destroyEditorClasses()
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{
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}
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