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convex-editor-btn_d.png
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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convex-editor-btn_h.png
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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convex-editor-btn_n.png
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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convex_editor_btn_d_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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convex_editor_btn_h_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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convex_editor_btn_n_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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occluderProxyImage.png
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Adds in the missing materials used for the Convex Proxies for triggers, zones, etc.
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2020-08-16 02:51:34 -05:00 |
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occluderProxyImage_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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OccluderProxyMaterial.asset.taml
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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portalProxyImage.png
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Adds in the missing materials used for the Convex Proxies for triggers, zones, etc.
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2020-08-16 02:51:34 -05:00 |
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portalProxyImage_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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PortalProxyMaterial.asset.taml
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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split-face-btn_d.png
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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split-face-btn_h.png
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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split-face-btn_i.png
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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split-face-btn_n.png
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Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
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2023-09-08 22:44:18 -05:00 |
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split_face_btn_d_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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split_face_btn_h_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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split_face_btn_i_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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split_face_btn_n_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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triggerProxyImage.png
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Adds in the missing materials used for the Convex Proxies for triggers, zones, etc.
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2020-08-16 02:51:34 -05:00 |
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triggerProxyImage_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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TriggerProxyMaterial.asset.taml
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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zoneProxyImage.png
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Adds in the missing materials used for the Convex Proxies for triggers, zones, etc.
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2020-08-16 02:51:34 -05:00 |
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zoneProxyImage_image.asset.taml
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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ZoneProxyMaterial.asset.taml
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |