mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-22 13:44:44 +00:00
Since 4.0 release, the TorqueScript doesn't keep local vars in stack when calling `eval()`. |
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| .. | ||
| inspector.ed.tscript | ||
| objectNameValidation.ed.tscript | ||
| swatchButtons.ed.tscript | ||
| treeViewFilterCtrls.ed.tscript | ||
| undoActions.ed.tscript | ||