Torque3D/Engine/lib/openal-soft/alc/alu.h
2024-06-30 14:35:57 -05:00

38 lines
737 B
C++

#ifndef ALU_H
#define ALU_H
#include <bitset>
#include <cstdint>
#include <optional>
struct ALCcontext;
struct ALCdevice;
struct EffectSlot;
enum class StereoEncoding : std::uint8_t;
constexpr float GainMixMax{1000.0f}; /* +60dB */
enum CompatFlags : std::uint8_t {
ReverseX,
ReverseY,
ReverseZ,
Count
};
using CompatFlagBitset = std::bitset<CompatFlags::Count>;
void aluInit(CompatFlagBitset flags, const float nfcscale);
/* aluInitRenderer
*
* Set up the appropriate panning method and mixing method given the device
* properties.
*/
void aluInitRenderer(ALCdevice *device, int hrtf_id, std::optional<StereoEncoding> stereomode);
void aluInitEffectPanning(EffectSlot *slot, ALCcontext *context);
#endif