Torque3D/Engine/lib/openal-soft/al/effects/dedicated.cpp
2024-06-30 14:35:57 -05:00

123 lines
4.1 KiB
C++

#include "config.h"
#include <cmath>
#include "AL/al.h"
#include "AL/alext.h"
#include "alc/effects/base.h"
#include "effects.h"
namespace {
constexpr EffectProps genDefaultDialogProps() noexcept
{
DedicatedProps props{};
props.Target = DedicatedProps::Dialog;
props.Gain = 1.0f;
return props;
}
constexpr EffectProps genDefaultLfeProps() noexcept
{
DedicatedProps props{};
props.Target = DedicatedProps::Lfe;
props.Gain = 1.0f;
return props;
}
} // namespace
const EffectProps DedicatedDialogEffectProps{genDefaultDialogProps()};
void DedicatedDialogEffectHandler::SetParami(DedicatedProps&, ALenum param, int)
{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; }
void DedicatedDialogEffectHandler::SetParamiv(DedicatedProps&, ALenum param, const int*)
{
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x",
param};
}
void DedicatedDialogEffectHandler::SetParamf(DedicatedProps &props, ALenum param, float val)
{
switch(param)
{
case AL_DEDICATED_GAIN:
if(!(val >= 0.0f && std::isfinite(val)))
throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"};
props.Gain = val;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param};
}
}
void DedicatedDialogEffectHandler::SetParamfv(DedicatedProps &props, ALenum param, const float *vals)
{ SetParamf(props, param, *vals); }
void DedicatedDialogEffectHandler::GetParami(const DedicatedProps&, ALenum param, int*)
{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; }
void DedicatedDialogEffectHandler::GetParamiv(const DedicatedProps&, ALenum param, int*)
{
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x",
param};
}
void DedicatedDialogEffectHandler::GetParamf(const DedicatedProps &props, ALenum param, float *val)
{
switch(param)
{
case AL_DEDICATED_GAIN: *val = props.Gain; break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param};
}
}
void DedicatedDialogEffectHandler::GetParamfv(const DedicatedProps &props, ALenum param, float *vals)
{ GetParamf(props, param, vals); }
const EffectProps DedicatedLfeEffectProps{genDefaultLfeProps()};
void DedicatedLfeEffectHandler::SetParami(DedicatedProps&, ALenum param, int)
{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; }
void DedicatedLfeEffectHandler::SetParamiv(DedicatedProps&, ALenum param, const int*)
{
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x",
param};
}
void DedicatedLfeEffectHandler::SetParamf(DedicatedProps &props, ALenum param, float val)
{
switch(param)
{
case AL_DEDICATED_GAIN:
if(!(val >= 0.0f && std::isfinite(val)))
throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"};
props.Gain = val;
break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param};
}
}
void DedicatedLfeEffectHandler::SetParamfv(DedicatedProps &props, ALenum param, const float *vals)
{ SetParamf(props, param, *vals); }
void DedicatedLfeEffectHandler::GetParami(const DedicatedProps&, ALenum param, int*)
{ throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; }
void DedicatedLfeEffectHandler::GetParamiv(const DedicatedProps&, ALenum param, int*)
{
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x",
param};
}
void DedicatedLfeEffectHandler::GetParamf(const DedicatedProps &props, ALenum param, float *val)
{
switch(param)
{
case AL_DEDICATED_GAIN: *val = props.Gain; break;
default:
throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param};
}
}
void DedicatedLfeEffectHandler::GetParamfv(const DedicatedProps &props, ALenum param, float *vals)
{ GetParamf(props, param, vals); }