mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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added libraries: opus flac libsndfile updated: libvorbis libogg openal - Everything works as expected for now. Bare in mind libsndfile needed the check for whether or not it could find the xiph libraries removed in order for this to work.
82 lines
2.5 KiB
HTML
82 lines
2.5 KiB
HTML
<html>
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<head>
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<title>libogg - function - oggpack_writecheck</title>
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<link rel=stylesheet href="style.css" type="text/css">
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</head>
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<body bgcolor=white text=black link="#5555ff" alink="#5555ff" vlink="#5555ff">
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<table border=0 width=100%>
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<tr>
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<td><p class=tiny>libogg documentation</p></td>
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<td align=right><p class=tiny>libogg release 1.3.5 - 20210603</p></td>
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</tr>
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</table>
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<h1>oggpack_writecheck</h1>
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<p><i>declared in "ogg/ogg.h";</i></p>
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<p>This function checks the readiness status of
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an <a href="oggpack_buffer.html">oggpack_buffer</a> previously
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initialized for writing using the
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Ogg <a href="bitpacking.html">bitpacking</a> functions. A write
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buffer that encounters an error (such as a failed malloc) will clear
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its internal state and release any in-use memory, flagging itself as
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'not ready'. Subsequent attempts to write using the buffer will
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silently fail. This error state may be detected at any later time by
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using oggpack_writecheck(). It is safe but not necessary to
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call <a href="oggpack_writeclear.html">oggpack_writeclear()</a> on a buffer that
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has flagged an error and released its resources.
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<p><em>Important note to developers: Although libogg checks the
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results of memory allocations, these checks are only useful on a
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narrow range of embedded platforms. Allocation checks perform no
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useful service on a general purpose desktop OS where pages are
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routinely overallocated and all allocations succeed whether memory is
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available or not. The only way to detect an out of memory condition
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on the vast majority of OSes is to watch for and capture segmentation
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faults. This function is useful only to embedded developers.</em>
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<br><br>
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<table border=0 color=black cellspacing=0 cellpadding=7>
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<tr bgcolor=#cccccc>
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<td>
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<pre><b>
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int oggpack_writecheck(<a href="oggpack_buffer.html">oggpack_buffer</a> *b);
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</b></pre>
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</td>
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</tr>
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</table>
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<h3>Parameters</h3>
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<dl>
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<dt><i>b</i></dt>
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<dd>An <a href="oggpack_buffer.html">oggpack_buffer</a> previously initialized for writing.</dd>
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</dl>
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<h3>Return Values</h3>
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<blockquote>
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<li><i>zero</i>: buffer is ready for writing</li>
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<li><i>nonzero</i>: buffer is not ready or encountered an error</li>
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</blockquote>
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<p>
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<br><br>
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<hr noshade>
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<table border=0 width=100%>
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<tr valign=top>
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<td><p class=tiny>copyright © 2000-2021 Xiph.Org Foundation</p></td>
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<td align=right><p class=tiny><a href="http://www.xiph.org/ogg/">Ogg Container Format</a></p></td>
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</tr><tr>
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<td><p class=tiny>libogg documentation</p></td>
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<td align=right><p class=tiny>libogg release 1.3.5 - 20210603</p></td>
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</tr>
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</table>
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</body>
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</html>
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