Torque3D/Engine/lib/flac/oss-fuzz/encoder.cc
marauder2k7 a745fc3757 Initial commit
added libraries:
opus
flac
libsndfile

updated:
libvorbis
libogg
openal

- Everything works as expected for now. Bare in mind libsndfile needed the check for whether or not it could find the xiph libraries removed in order for this to work.
2024-03-21 17:33:47 +00:00

258 lines
10 KiB
C++

/* Copyright 2019 Guido Vranken
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject
* to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <cstddef>
#include <cstdint>
#include <limits>
#include <fuzzing/datasource/datasource.hpp>
#include <fuzzing/memory.hpp>
#include "FLAC++/encoder.h"
#include "common.h"
namespace FLAC {
namespace Encoder {
class FuzzerStream : public Stream {
private:
// fuzzing::datasource::Datasource& ds;
public:
FuzzerStream(fuzzing::datasource::Datasource&) :
Stream() { }
::FLAC__StreamEncoderWriteStatus write_callback(const FLAC__byte buffer[], size_t bytes, uint32_t /* samples */, uint32_t /* current_frame */) override {
fuzzing::memory::memory_test(buffer, bytes);
#if 0
try {
if ( ds.Get<bool>() == true ) {
return FLAC__STREAM_ENCODER_WRITE_STATUS_FATAL_ERROR;
}
} catch ( ... ) { }
#endif
return FLAC__STREAM_ENCODER_WRITE_STATUS_OK;
}
};
}
}
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
fuzzing::datasource::Datasource ds(data, size);
FLAC::Encoder::FuzzerStream encoder(ds);
try {
const int channels = ds.Get<uint8_t>();
const int bps = ds.Get<uint8_t>();
encoder.set_channels(channels);
encoder.set_bits_per_sample(bps);
{
const bool res = encoder.set_streamable_subset(ds.Get<bool>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_ogg_serial_number(ds.Get<long>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_verify(ds.Get<bool>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_compression_level(ds.Get<uint8_t>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_do_exhaustive_model_search(ds.Get<bool>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_do_mid_side_stereo(ds.Get<bool>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_loose_mid_side_stereo(ds.Get<bool>());
fuzzing::memory::memory_test(res);
}
{
const auto s = ds.Get<std::string>();
const bool res = encoder.set_apodization(s.data());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_max_lpc_order(ds.Get<uint8_t>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_qlp_coeff_precision(ds.Get<uint32_t>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_do_qlp_coeff_prec_search(ds.Get<bool>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_do_escape_coding(ds.Get<bool>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_min_residual_partition_order(ds.Get<uint32_t>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_max_residual_partition_order(ds.Get<uint32_t>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_rice_parameter_search_dist(ds.Get<uint32_t>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_total_samples_estimate(ds.Get<uint64_t>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_blocksize(ds.Get<uint16_t>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_limit_min_bitrate(ds.Get<bool>());
fuzzing::memory::memory_test(res);
}
{
const bool res = encoder.set_sample_rate(ds.Get<uint32_t>());
fuzzing::memory::memory_test(res);
}
if ( size > 2 * 65535 * 4 ) {
/* With large inputs and expensive options enabled, the fuzzer can get *really* slow.
* Some combinations can make the fuzzer timeout (>60 seconds). However, while combining
* options makes the fuzzer slower, most options do not expose new code when combined.
* Therefore, combining slow options is disabled for large inputs. Any input containing
* more than 65536 * 2 samples of 32 bits each (max blocksize, stereo) is considered large
*/
encoder.set_do_qlp_coeff_prec_search(false);
encoder.set_do_exhaustive_model_search(false);
}
if ( size > 2 * 4096 * 4 + 250 ) {
/* With subdivide_tukey in the mix testing apodizations can get really expensive. Therefore
* this is disabled for inputs of more than one whole stereo block of 32-bit inputs plus a
* bit of overhead */
encoder.set_apodization("");
}
{
::FLAC__StreamEncoderInitStatus ret;
if ( ds.Get<bool>() ) {
ret = encoder.init();
} else {
ret = encoder.init_ogg();
}
if ( ret != FLAC__STREAM_ENCODER_INIT_STATUS_OK ) {
goto end;
}
}
/* These sets must fail, because encoder is already initialized */
{
bool res = false;
res = res || encoder.set_streamable_subset(true);
res = res || encoder.set_ogg_serial_number(0);
res = res || encoder.set_verify(true);
res = res || encoder.set_compression_level(0);
res = res || encoder.set_do_exhaustive_model_search(true);
res = res || encoder.set_do_mid_side_stereo(true);
res = res || encoder.set_loose_mid_side_stereo(true);
res = res || encoder.set_apodization("test");
res = res || encoder.set_max_lpc_order(0);
res = res || encoder.set_qlp_coeff_precision(0);
res = res || encoder.set_do_qlp_coeff_prec_search(true);
res = res || encoder.set_do_escape_coding(true);
res = res || encoder.set_min_residual_partition_order(0);
res = res || encoder.set_max_residual_partition_order(0);
res = res || encoder.set_rice_parameter_search_dist(0);
res = res || encoder.set_total_samples_estimate(0);
res = res || encoder.set_channels(channels);
res = res || encoder.set_bits_per_sample(16);
res = res || encoder.set_limit_min_bitrate(true);
res = res || encoder.set_blocksize(3021);
res = res || encoder.set_sample_rate(44100);
fuzzing::memory::memory_test(res);
if(res)
abort();
}
{
/* XORing values as otherwise compiler will optimize, apparently */
bool res = false;
res = res != encoder.get_streamable_subset();
res = res != encoder.get_verify();
res = res != encoder.get_do_exhaustive_model_search();
res = res != encoder.get_do_mid_side_stereo();
res = res != encoder.get_loose_mid_side_stereo();
res = res != encoder.get_max_lpc_order();
res = res != encoder.get_qlp_coeff_precision();
res = res != encoder.get_do_qlp_coeff_prec_search();
res = res != encoder.get_do_escape_coding();
res = res != encoder.get_min_residual_partition_order();
res = res != encoder.get_max_residual_partition_order();
res = res != encoder.get_rice_parameter_search_dist();
res = res != encoder.get_total_samples_estimate();
res = res != encoder.get_channels();
res = res != encoder.get_bits_per_sample();
res = res != encoder.get_limit_min_bitrate();
res = res != encoder.get_blocksize();
res = res != encoder.get_sample_rate();
fuzzing::memory::memory_test(res);
}
while ( ds.Get<bool>() ) {
{
auto dat = ds.GetVector<FLAC__int32>();
if( ds.Get<bool>() )
/* Mask */
for (size_t i = 0; i < dat.size(); i++)
/* If we get here, bps is 4 or larger, or init will have failed */
dat[i] = (int32_t)(((uint32_t)(dat[i]) << (32-bps)) >> (32-bps));
const uint32_t samples = dat.size() / channels;
if ( samples > 0 ) {
const int32_t* ptr = dat.data();
const bool res = encoder.process_interleaved(ptr, samples);
fuzzing::memory::memory_test(res);
}
}
}
} catch ( ... ) { }
end:
{
const bool res = encoder.finish();
fuzzing::memory::memory_test(res);
}
return 0;
}