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https://github.com/TorqueGameEngines/Torque3D.git
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75 lines
2.2 KiB
C++
75 lines
2.2 KiB
C++
/*
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GWEN modified and adapted for the Bullet Physics Library
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Using the Zlib license with permission from Garry Newman
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Copyright (c) 2010 Facepunch Studios
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef GWEN_GWEN_H
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#define GWEN_GWEN_H
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#include "Gwen/Macros.h"
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#include "Gwen/Config.h"
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#include "Gwen/Exports.h"
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#include "Gwen/Structures.h"
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#include "Gwen/Skin.h"
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#include "Gwen/Controls/Base.h"
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#include "Gwen/Controls/Canvas.h"
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#include "Gwen/Align.h"
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#include "Gwen/TextObject.h"
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// Enable the hook system (se Hook.h)
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#define GWEN_HOOKSYSTEM
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namespace Gwen
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{
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namespace Controls
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{
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class Base;
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class Canvas;
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}
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namespace Renderer
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{
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class Base;
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}
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namespace Debug
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{
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void GWEN_EXPORT Msg( const wchar_t* str, ... );
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void GWEN_EXPORT Msg( const char* str, ... );
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void GWEN_EXPORT AssertCheck( bool b, const char* strMsg );
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}
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namespace Colors
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{
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static const Color Black ( 0, 0, 0, 255 );
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static const Color Red ( 255, 0, 0, 255 );
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static const Color Yellow ( 255, 255, 0, 255 );
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static const Color White ( 255, 255, 255, 255 );
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static const Color Blue ( 0, 0, 255, 255 );
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static const Color Green ( 0, 255, 0, 255 );
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static const Color Grey ( 200, 200, 200, 255 );
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static const Color GreyLight( 230, 230, 230, 255 );
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static const Color GwenPink ( 255, 65, 199, 255 );
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};
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extern GWEN_EXPORT Controls::Base* HoveredControl;
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extern GWEN_EXPORT Controls::Base* KeyboardFocus;
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extern GWEN_EXPORT Controls::Base* MouseFocus;
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} //namespace Gwen
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#endif
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