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operates by shifting oninspectpostapply callback further down the inheritance hieracrchy and add some scripts to trigger sethidden and setlocked for all sceneobjects in a given simgroup if the states are set for that group |
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| .. | ||
| core | ||
| data | ||
| tools | ||
| main.cs.in | ||
| runTests.cs | ||
| Template.torsion.exports | ||