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Updates the forest editor tooling to utilize the new sets, and adjusts the creation of new Brushes in the forest editor to have user select a target module first. This ensures all a module's brushes are grouped into the new ForestBrushGroup class which auto-registers into the ForestBrushSet, thus allowing modules to have their own sets of brushes that automatically hook into the editor workflow. |
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| .. | ||
| editor | ||
| glsl | ||
| hlsl | ||
| ts | ||
| forest.cpp | ||
| forest.h | ||
| forestCell.cpp | ||
| forestCell.h | ||
| forestCellBatch.cpp | ||
| forestCellBatch.h | ||
| forestCollision.cpp | ||
| forestCollision.h | ||
| forestDataFile.cpp | ||
| forestDataFile.h | ||
| forestItem.cpp | ||
| forestItem.h | ||
| forestRender.cpp | ||
| forestWindAccumulator.cpp | ||
| forestWindAccumulator.h | ||
| forestWindEmitter.cpp | ||
| forestWindEmitter.h | ||
| forestWindMgr.cpp | ||
| forestWindMgr.h | ||
| windDeformation.cpp | ||
| windDeformation.h | ||