..
console
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
fonts
Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
2017-02-27 22:46:17 -06:00
gfxData
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
gfxprofile
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
images
Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
2017-02-27 22:46:17 -06:00
lighting
Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
2017-02-27 15:29:35 -06:00
postFX
Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
2017-02-27 15:29:35 -06:00
sfx
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
shaders
Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
2017-02-27 15:29:35 -06:00
audio.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
canvas.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
cursor.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
globals.cs
Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
2017-02-27 15:29:35 -06:00
helperFunctions.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
lighting.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
main.cs
Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
2017-02-27 15:29:35 -06:00
parseArgs.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
postFx.cs
Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
2017-02-27 15:29:35 -06:00
profiles.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
renderManager.cs
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00