mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
122 lines
2.9 KiB
C++
122 lines
2.9 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2012 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include "sfx/null/sfxNullVoice.h"
|
|
#include "sfx/null/sfxNullBuffer.h"
|
|
#include "sfx/sfxInternal.h"
|
|
|
|
|
|
SFXNullVoice::SFXNullVoice( SFXNullBuffer* buffer )
|
|
: Parent( buffer ),
|
|
mIsLooping( false )
|
|
{
|
|
}
|
|
|
|
SFXNullVoice::~SFXNullVoice()
|
|
{
|
|
}
|
|
|
|
SFXStatus SFXNullVoice::_status() const
|
|
{
|
|
if( !mIsLooping
|
|
&& mPlayTimer.isStarted()
|
|
&& !mPlayTimer.isPaused()
|
|
&& mPlayTimer.getPosition() >= mBuffer->getDuration() )
|
|
mPlayTimer.stop();
|
|
|
|
if( mPlayTimer.isPaused() )
|
|
return SFXStatusPaused;
|
|
else if( mPlayTimer.isStarted() )
|
|
return SFXStatusPlaying;
|
|
else
|
|
return SFXStatusStopped;
|
|
}
|
|
|
|
void SFXNullVoice::_play()
|
|
{
|
|
mPlayTimer.start();
|
|
}
|
|
|
|
void SFXNullVoice::_pause()
|
|
{
|
|
mPlayTimer.pause();
|
|
}
|
|
|
|
void SFXNullVoice::_stop()
|
|
{
|
|
mPlayTimer.stop();
|
|
}
|
|
|
|
void SFXNullVoice::_seek( U32 sample )
|
|
{
|
|
const U32 sampleTime = mBuffer->getFormat().getDuration( sample );
|
|
mPlayTimer.setPosition( sampleTime );
|
|
}
|
|
|
|
void SFXNullVoice::play( bool looping )
|
|
{
|
|
mIsLooping = looping;
|
|
mPlayTimer.start();
|
|
}
|
|
|
|
U32 SFXNullVoice::_tell() const
|
|
{
|
|
U32 ms = _getPlayTime();
|
|
|
|
const SFXFormat& format = mBuffer->getFormat();
|
|
return ( format.getDataLength( ms ) / format.getBytesPerSample() );
|
|
}
|
|
|
|
SFXStatus SFXNullVoice::getStatus() const
|
|
{
|
|
return _status();
|
|
}
|
|
|
|
void SFXNullVoice::setPosition( U32 sample )
|
|
{
|
|
_seek( sample );
|
|
}
|
|
|
|
void SFXNullVoice::setMinMaxDistance( F32 min, F32 max )
|
|
{
|
|
}
|
|
|
|
void SFXNullVoice::setVelocity( const VectorF& velocity )
|
|
{
|
|
}
|
|
|
|
void SFXNullVoice::setTransform( const MatrixF& transform )
|
|
{
|
|
}
|
|
|
|
void SFXNullVoice::setVolume( F32 volume )
|
|
{
|
|
}
|
|
|
|
void SFXNullVoice::setPitch( F32 pitch )
|
|
{
|
|
}
|
|
|
|
void SFXNullVoice::setCone( F32 innerAngle, F32 outerAngle, F32 outerVolume )
|
|
{
|
|
}
|