mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-29 16:25:42 +00:00
Epoxy looks to handle the projection depth range so it behaves more like D3D, so this change was doubling up and causing problems. |
||
|---|---|---|
| .. | ||
| bin | ||
| lib | ||
| source | ||