Torque3D/Templates/BaseGame/game/tools/VerveEditor
2020-07-18 02:53:34 -05:00
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GUI Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
Scripts Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. 2020-07-18 02:53:34 -05:00
Templates (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
Torque (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
DefaultPrefs.cs (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
main.cs WIP updated UI 2019-05-09 00:11:49 -05:00