Torque3D/Engine/source/util
Areloch 11398bb04e Issue found with PVS-Studio:
A lot of instances where some function args are not actually modified in any way, meaning that it is better for performance to convert them into const references. This prevents an additional copy, which can help performance.
2015-07-16 22:02:18 -05:00
..
messaging
catmullRom.cpp
catmullRom.h
fpsTracker.cpp
fpsTracker.h
imposterCapture.cpp cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
imposterCapture.h Fix imposter capture on OpenGL. 2014-11-08 18:57:45 +01:00
interpolatedChangeProperty.h
noise2d.cpp
noise2d.h
quadTreeTracer.cpp
quadTreeTracer.h
rectClipper.cpp
rectClipper.h
returnType.h
sampler.cpp
sampler.h
scopeTracker.h
settings.cpp Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
settings.h Fix more misc uninitialized vars 2014-12-11 18:25:29 -05:00
tempAlloc.h
triBoxCheck.cpp
triBoxCheck.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
triRayCheck.cpp Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
triRayCheck.h Issue found with PVS-Studio: 2015-07-16 22:02:18 -05:00
undo.cpp Fixes after feedback from Luis. 2014-12-23 18:48:02 +11:00
undo.h Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00